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Józef Kucia f8c20beede include: Do not use vkd3d Win32 headers when VKD3D_NO_WIN32_TYPES is defined.
Allows using vkd3d with other Win32 headers.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-15 16:27:31 +01:00
bin build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
crosslibs Add crosslibs .a to .gitignore. 2016-10-24 13:57:04 +02:00
demos demos: Remove hack for creating root signatures. 2017-10-10 16:02:09 +02:00
include include: Do not use vkd3d Win32 headers when VKD3D_NO_WIN32_TYPES is defined. 2017-12-15 16:27:31 +01:00
libs libs/vkd3d-shader: Fix result type for OpImageSampleDref instructions. 2017-12-15 16:27:27 +01:00
m4 build: Use __builtin_popcount() if available. 2017-09-08 15:04:30 +02:00
portable build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
programs/vkd3d-compiler libs/vkd3d-shader: Introduce vkd3d_shader_interface structure. 2017-08-16 13:11:52 +02:00
tests tests: Detect test platform dynamically. 2017-12-14 13:40:22 +01:00
.gitignore build: The dist target produces .tar.xz files. 2017-07-10 16:32:01 +02:00
AUTHORS build: Add some standard files. 2016-10-28 12:34:12 +02:00
COPYING Update copyright info. 2017-06-19 18:24:39 +02:00
INSTALL build: Add some standard files. 2016-10-28 12:34:12 +02:00
LICENSE Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00
Makefile.am demos: Get rid of handwritten GLSL shaders. 2017-07-28 15:26:09 +02:00
README build: Add some standard files. 2016-10-28 12:34:12 +02:00
autogen.sh build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
configure.ac build: Use AC_USE_SYSTEM_EXTENSIONS instead of ugly AC_EGREP_CPP test. 2017-12-14 13:38:49 +01:00

README

=============================
The vkd3d 3D Graphics Library
=============================

Vkd3d is a 3D graphics library built on top of Vulkan. It has an API very
similar, but not identical, to Direct3D 12.