libs/vkd3d-shader: Fix result type for OpImageSampleDref instructions.

Per the SPIR-V spec:

  "Result Type must be a scalar of integer type or floating-point type."

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2017-12-15 15:16:19 +01:00 committed by Alexandre Julliard
parent 7ee3a02f92
commit 4ae6285c8e
1 changed files with 21 additions and 2 deletions

View File

@ -2616,6 +2616,25 @@ static void vkd3d_dxbc_compiler_emit_store_dst_components(struct vkd3d_dxbc_comp
vkd3d_dxbc_compiler_emit_store_dst(compiler, dst, val_id);
}
static void vkd3d_dxbc_compiler_emit_store_dst_scalar(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_dst_param *dst, uint32_t val_id,
enum vkd3d_component_type component_type, DWORD swizzle)
{
unsigned int component_count = vkd3d_write_mask_component_count(dst->write_mask);
uint32_t component_ids[VKD3D_VEC4_SIZE];
unsigned int component_idx, i;
component_idx = vkd3d_write_mask_get_component_idx(dst->write_mask);
for (i = 0; i < component_count; ++i)
{
if (vkd3d_swizzle_get_component(swizzle, component_idx + i))
ERR("Invalid swizzle %#x for scalar value, write mask %#x.\n", swizzle, dst->write_mask);
component_ids[i] = val_id;
}
vkd3d_dxbc_compiler_emit_store_dst_components(compiler, dst, component_type, component_ids);
}
static void vkd3d_dxbc_compiler_decorate_builtin(struct vkd3d_dxbc_compiler *compiler,
uint32_t target_id, SpvBuiltIn builtin)
{
@ -4641,7 +4660,7 @@ static void vkd3d_dxbc_compiler_emit_sample_c(struct vkd3d_dxbc_compiler *compil
vkd3d_dxbc_compiler_prepare_sampled_image(compiler,
&image, &src[1].reg, &src[2].reg, VKD3D_IMAGE_FLAG_DEPTH);
sampled_type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, VKD3D_VEC4_SIZE);
sampled_type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, 1);
coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], VKD3DSP_WRITEMASK_ALL);
ref_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[3], VKD3DSP_WRITEMASK_0);
/* XXX: Nvidia is broken and expects that the D_ref is packed together with coordinates. */
@ -4652,7 +4671,7 @@ static void vkd3d_dxbc_compiler_emit_sample_c(struct vkd3d_dxbc_compiler *compil
image.sampled_image_id, coordinate_id, ref_id, operands_mask,
image_operands, image_operand_count);
vkd3d_dxbc_compiler_emit_store_dst_swizzled(compiler,
vkd3d_dxbc_compiler_emit_store_dst_scalar(compiler,
dst, val_id, image.sampled_type, src[1].swizzle);
}