include: Do not use vkd3d Win32 headers when VKD3D_NO_WIN32_TYPES is defined.

Allows using vkd3d with other Win32 headers.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2017-12-15 15:16:20 +01:00 committed by Alexandre Julliard
parent 4ae6285c8e
commit f8c20beede
1 changed files with 5 additions and 2 deletions

View File

@ -19,8 +19,11 @@
#ifndef __VKD3D_H
#define __VKD3D_H
#include "vkd3d_windows.h"
#include "d3d12.h"
#ifndef VKD3D_NO_WIN32_TYPES
# include "vkd3d_windows.h"
# include "d3d12.h"
#endif /* VKD3D_NO_WIN32_TYPES */
#include <vulkan/vulkan.h>
#include <stdbool.h>