.. |
shaders
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vkd3d: Use index type LUT.
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2022-06-10 15:36:18 +02:00 |
acceleration_structure.c
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vkd3d: Implement extended DXR queries.
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2022-05-30 20:26:50 +02:00 |
breadcrumbs.c
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vkd3d: Trace breadcrumbs for execute indirect templates.
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2022-06-01 15:53:25 +02:00 |
bundle.c
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vkd3d: Implement ID3D12GraphicsCommandList6.
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2021-11-19 14:57:51 +01:00 |
cache.c
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vkd3d: Clean up straggling getenv() calls.
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2022-04-25 16:42:41 +02:00 |
command.c
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idl: Fix const correctness of UpdateTileMappings.
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2022-06-14 12:20:06 +02:00 |
command_list_profiled.h
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vkd3d: Implement ID3D12GraphicsCommandList6.
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2021-11-19 14:57:51 +01:00 |
command_list_vkd3d_ext.c
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vkd3d: Implement new interfaces required for DX12 DLSS support.
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2021-08-27 11:37:15 +02:00 |
debug_ring.c
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debug: Add concept of implicit instance index to debug ring.
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2022-06-01 15:53:25 +02:00 |
descriptor_debug.c
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vkd3d: Clean up straggling getenv() calls.
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2022-04-25 16:42:41 +02:00 |
device.c
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vkd3d: Add quirk option to range check every raw VA CBV.
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2022-06-08 15:30:59 +02:00 |
device_profiled.h
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vkd3d: Implement ID3D12Device9.
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2021-11-19 14:57:51 +01:00 |
device_vkd3d_ext.c
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vkd3d: Rewrite memory layout for resource descriptors.
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2022-02-25 13:04:43 +01:00 |
heap.c
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vkd3d: Don't suballocate scratch buffers.
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2022-06-08 13:19:29 +02:00 |
memory.c
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vkd3d: Don't suballocate scratch buffers.
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2022-06-08 13:19:29 +02:00 |
meson.build
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vkd3d: Add debug ring path for execute indirect template patches.
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2022-06-01 15:53:25 +02:00 |
meta.c
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vkd3d: Add debug ring path for execute indirect template patches.
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2022-06-01 15:53:25 +02:00 |
raytracing_pipeline.c
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vkd3d: Add case for D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE
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2022-03-07 16:15:22 +01:00 |
renderdoc.c
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vkd3d: Clean up straggling getenv() calls.
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2022-04-25 16:42:41 +02:00 |
resource.c
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vkd3d: Add workaround for forced clearing of certain buffers.
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2022-06-01 15:53:25 +02:00 |
state.c
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vkd3d: Add VKD3D_CONFIG option to force raw VA CBV descriptors.
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2022-06-01 15:53:25 +02:00 |
swapchain.c
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vkd3d: Don't create user descriptors until we have observed a pipeline.
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2022-05-23 16:58:15 +02:00 |
utils.c
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utils: Report Wine segfault VkResult directly.
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2022-05-23 16:58:15 +02:00 |
va_map.c
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vkd3d: Fix some const warnings on MSVC.
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2021-03-10 10:48:01 +00:00 |
vkd3d_descriptor_debug.h
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vkd3d: Fix some type errors after idl update.
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2021-11-22 16:25:13 +01:00 |
vkd3d_main.c
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vkd3d: Remove type/next from vkd3d device/instance structures
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2021-04-20 18:25:41 +02:00 |
vkd3d_private.h
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vkd3d: Don't suballocate scratch buffers.
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2022-06-08 13:19:29 +02:00 |
vkd3d_renderdoc.h
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renderdoc: Add global capture support.
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2021-10-07 15:33:06 +02:00 |
vkd3d_shaders.h
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vkd3d: Add debug ring path for execute indirect template patches.
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2022-06-01 15:53:25 +02:00 |
vulkan_procs.h
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vkd3d: Enable NV_device_generated_commands extension.
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2022-06-01 15:53:25 +02:00 |