vkd3d-proton/libs/vkd3d
Hans-Kristian Arntzen 5eeca3c69d vkd3d: Enable and use VK_KHR_fragment_shader_barycentric.
For now, just keep the NV path as well. It's the exact same extension
basically as the KHR one.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2022-05-31 14:12:54 +02:00
..
shaders vkd3d: Implement COLOR -> STENCIL copy if stencil export is supported. 2022-02-03 15:43:41 +01:00
acceleration_structure.c vkd3d: Implement extended DXR queries. 2022-05-30 20:26:50 +02:00
breadcrumbs.c vkd3d: Make device coherency extension optional for breadcrumbs. 2022-03-11 13:07:56 +01:00
bundle.c vkd3d: Implement ID3D12GraphicsCommandList6. 2021-11-19 14:57:51 +01:00
cache.c vkd3d: Clean up straggling getenv() calls. 2022-04-25 16:42:41 +02:00
command.c vkd3d: Implement indirect ray tracing. 2022-05-11 19:11:01 +02:00
command_list_profiled.h vkd3d: Implement ID3D12GraphicsCommandList6. 2021-11-19 14:57:51 +01:00
command_list_vkd3d_ext.c vkd3d: Implement new interfaces required for DX12 DLSS support. 2021-08-27 11:37:15 +02:00
debug_ring.c Use Windows specific environment calls for better Windows compatibility. 2022-04-22 17:40:21 +02:00
descriptor_debug.c vkd3d: Clean up straggling getenv() calls. 2022-04-25 16:42:41 +02:00
device.c vkd3d: Enable and use VK_KHR_fragment_shader_barycentric. 2022-05-31 14:12:54 +02:00
device_profiled.h vkd3d: Implement ID3D12Device9. 2021-11-19 14:57:51 +01:00
device_vkd3d_ext.c vkd3d: Rewrite memory layout for resource descriptors. 2022-02-25 13:04:43 +01:00
heap.c vkd3d: Refactor out validation of CUSTOM heap types. 2021-10-07 15:32:54 +02:00
memory.c vkd3d: Add breadcrumbs support. 2022-03-11 13:07:56 +01:00
meson.build Use Windows specific environment calls for better Windows compatibility. 2022-04-22 17:40:21 +02:00
meta.c vkd3d: Correctly handle dynamic depth/stencil attachment infos. 2022-03-24 17:55:32 +01:00
raytracing_pipeline.c vkd3d: Add case for D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE 2022-03-07 16:15:22 +01:00
renderdoc.c vkd3d: Clean up straggling getenv() calls. 2022-04-25 16:42:41 +02:00
resource.c vkd3d: Only set VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT for color attachments. 2022-05-23 17:17:17 +02:00
state.c vkd3d: Drop redundant validate of PSO state blob from disk cache. 2022-04-06 16:36:26 +02:00
swapchain.c vkd3d: Don't create user descriptors until we have observed a pipeline. 2022-05-23 16:58:15 +02:00
utils.c utils: Report Wine segfault VkResult directly. 2022-05-23 16:58:15 +02:00
va_map.c vkd3d: Fix some const warnings on MSVC. 2021-03-10 10:48:01 +00:00
vkd3d_descriptor_debug.h vkd3d: Fix some type errors after idl update. 2021-11-22 16:25:13 +01:00
vkd3d_main.c vkd3d: Remove type/next from vkd3d device/instance structures 2021-04-20 18:25:41 +02:00
vkd3d_private.h vkd3d: Enable and use VK_KHR_fragment_shader_barycentric. 2022-05-31 14:12:54 +02:00
vkd3d_renderdoc.h renderdoc: Add global capture support. 2021-10-07 15:33:06 +02:00
vkd3d_shaders.h vkd3d: Implement COLOR -> STENCIL copy if stencil export is supported. 2022-02-03 15:43:41 +01:00
vulkan_procs.h vkd3d: Enable VK_KHR_ray_tracing_maintenance1. 2022-05-11 19:11:01 +02:00