..
shaders
vkd3d: Implement COLOR -> STENCIL copy if stencil export is supported.
2022-02-03 15:43:41 +01:00
acceleration_structure.c
vkd3d: Implement extended DXR queries.
2022-05-30 20:26:50 +02:00
breadcrumbs.c
vkd3d: Make device coherency extension optional for breadcrumbs.
2022-03-11 13:07:56 +01:00
bundle.c
vkd3d: Implement ID3D12GraphicsCommandList6.
2021-11-19 14:57:51 +01:00
cache.c
vkd3d: Clean up straggling getenv() calls.
2022-04-25 16:42:41 +02:00
command.c
vkd3d: Implement indirect ray tracing.
2022-05-11 19:11:01 +02:00
command_list_profiled.h
vkd3d: Implement ID3D12GraphicsCommandList6.
2021-11-19 14:57:51 +01:00
command_list_vkd3d_ext.c
vkd3d: Implement new interfaces required for DX12 DLSS support.
2021-08-27 11:37:15 +02:00
debug_ring.c
Use Windows specific environment calls for better Windows compatibility.
2022-04-22 17:40:21 +02:00
descriptor_debug.c
vkd3d: Clean up straggling getenv() calls.
2022-04-25 16:42:41 +02:00
device.c
vkd3d: Enable and use VK_KHR_fragment_shader_barycentric.
2022-05-31 14:12:54 +02:00
device_profiled.h
vkd3d: Implement ID3D12Device9.
2021-11-19 14:57:51 +01:00
device_vkd3d_ext.c
vkd3d: Rewrite memory layout for resource descriptors.
2022-02-25 13:04:43 +01:00
heap.c
vkd3d: Refactor out validation of CUSTOM heap types.
2021-10-07 15:32:54 +02:00
memory.c
vkd3d: Add breadcrumbs support.
2022-03-11 13:07:56 +01:00
meson.build
Use Windows specific environment calls for better Windows compatibility.
2022-04-22 17:40:21 +02:00
meta.c
vkd3d: Correctly handle dynamic depth/stencil attachment infos.
2022-03-24 17:55:32 +01:00
raytracing_pipeline.c
vkd3d: Add case for D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE
2022-03-07 16:15:22 +01:00
renderdoc.c
vkd3d: Clean up straggling getenv() calls.
2022-04-25 16:42:41 +02:00
resource.c
vkd3d: Only set VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT for color attachments.
2022-05-23 17:17:17 +02:00
state.c
vkd3d: Drop redundant validate of PSO state blob from disk cache.
2022-04-06 16:36:26 +02:00
swapchain.c
vkd3d: Don't create user descriptors until we have observed a pipeline.
2022-05-23 16:58:15 +02:00
utils.c
utils: Report Wine segfault VkResult directly.
2022-05-23 16:58:15 +02:00
va_map.c
vkd3d: Fix some const warnings on MSVC.
2021-03-10 10:48:01 +00:00
vkd3d_descriptor_debug.h
vkd3d: Fix some type errors after idl update.
2021-11-22 16:25:13 +01:00
vkd3d_main.c
vkd3d: Remove type/next from vkd3d device/instance structures
2021-04-20 18:25:41 +02:00
vkd3d_private.h
vkd3d: Enable and use VK_KHR_fragment_shader_barycentric.
2022-05-31 14:12:54 +02:00
vkd3d_renderdoc.h
renderdoc: Add global capture support.
2021-10-07 15:33:06 +02:00
vkd3d_shaders.h
vkd3d: Implement COLOR -> STENCIL copy if stencil export is supported.
2022-02-03 15:43:41 +01:00
vulkan_procs.h
vkd3d: Enable VK_KHR_ray_tracing_maintenance1.
2022-05-11 19:11:01 +02:00