..
shaders
vkd3d: Use index type LUT for DGC.
2022-07-11 15:14:13 +02:00
acceleration_structure.c
vkd3d: Implement extended DXR queries.
2022-05-30 20:26:50 +02:00
breadcrumbs.c
vkd3d: Trace breadcrumbs for execute indirect templates.
2022-07-11 14:59:00 +02:00
bundle.c
vkd3d: Implement ID3D12GraphicsCommandList6.
2021-11-19 14:57:51 +01:00
cache.c
cache: Unmap files before attempting to delete.
2022-06-28 12:13:03 +02:00
command.c
vkd3d: Match native runtime better in command allocator reset.
2022-07-18 19:00:25 +02:00
command_list_profiled.h
vkd3d: Implement ID3D12GraphicsCommandList6.
2021-11-19 14:57:51 +01:00
command_list_vkd3d_ext.c
vkd3d: Implement new interfaces required for DX12 DLSS support.
2021-08-27 11:37:15 +02:00
debug_ring.c
debug: Add concept of implicit instance index to debug ring.
2022-07-11 14:59:00 +02:00
descriptor_debug.c
vkd3d: Clean up straggling getenv() calls.
2022-04-25 16:42:41 +02:00
device.c
vkd3d: Also add profiles for RE3/RE7.
2022-07-11 15:58:21 +02:00
device_profiled.h
vkd3d: Implement ID3D12Device9.
2021-11-19 14:57:51 +01:00
device_vkd3d_ext.c
vkd3d: Rewrite memory layout for resource descriptors.
2022-02-25 13:04:43 +01:00
heap.c
vkd3d: Don't suballocate scratch buffers.
2022-06-23 14:39:22 +02:00
memory.c
vkd3d: Rewrite submission logic for wait fences.
2022-07-18 19:00:25 +02:00
meson.build
vkd3d: Add debug ring path for execute indirect template patches.
2022-07-11 14:59:00 +02:00
meta.c
vkd3d: Add debug ring path for execute indirect template patches.
2022-07-11 14:59:00 +02:00
raytracing_pipeline.c
vkd3d: Do a best effort in handling COLLECTION local static samplers.
2022-07-11 14:58:19 +02:00
renderdoc.c
vkd3d: Clean up straggling getenv() calls.
2022-04-25 16:42:41 +02:00
resource.c
vkd3d: Force LINEAR images to be allocated as committed resources.
2022-07-11 14:59:24 +02:00
state.c
vkd3d-shader: Normalize root signature compatibility hashing.
2022-07-11 14:34:34 +02:00
swapchain.c
vkd3d: Don't create user descriptors until we have observed a pipeline.
2022-05-23 16:58:15 +02:00
utils.c
utils: Report Wine segfault VkResult directly.
2022-05-23 16:58:15 +02:00
va_map.c
vkd3d: Fix some const warnings on MSVC.
2021-03-10 10:48:01 +00:00
vkd3d_descriptor_debug.h
vkd3d: Fix some type errors after idl update.
2021-11-22 16:25:13 +01:00
vkd3d_main.c
vkd3d-shader: Normalize root signature compatibility hashing.
2022-07-11 14:34:34 +02:00
vkd3d_private.h
vkd3d: Rewrite submission logic for wait fences.
2022-07-18 19:00:25 +02:00
vkd3d_renderdoc.h
renderdoc: Add global capture support.
2021-10-07 15:33:06 +02:00
vkd3d_shaders.h
vkd3d: Add debug ring path for execute indirect template patches.
2022-07-11 14:59:00 +02:00
vulkan_procs.h
vkd3d: Enable NV_device_generated_commands extension.
2022-06-24 14:55:39 +02:00