vkd3d-proton/libs/vkd3d
Hans-Kristian Arntzen 3d1de5dc6a vkd3d: Add full tracing of every submitted command list.
Replays relevant commands in submission order.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2022-06-30 14:32:57 +02:00
..
shaders meta: Add ExecuteIndirect patch meta shader. 2022-06-23 14:39:22 +02:00
acceleration_structure.c vkd3d: Implement extended DXR queries. 2022-05-30 20:26:50 +02:00
breadcrumbs.c vkd3d: Add full tracing of every submitted command list. 2022-06-30 14:32:57 +02:00
bundle.c vkd3d: Implement ID3D12GraphicsCommandList6. 2021-11-19 14:57:51 +01:00
cache.c cache: Unmap files before attempting to delete. 2022-06-28 12:13:03 +02:00
command.c vkd3d: Add full tracing of every submitted command list. 2022-06-30 14:32:57 +02:00
command_list_profiled.h vkd3d: Implement ID3D12GraphicsCommandList6. 2021-11-19 14:57:51 +01:00
command_list_vkd3d_ext.c vkd3d: Implement new interfaces required for DX12 DLSS support. 2021-08-27 11:37:15 +02:00
debug_ring.c Use Windows specific environment calls for better Windows compatibility. 2022-04-22 17:40:21 +02:00
descriptor_debug.c vkd3d: Clean up straggling getenv() calls. 2022-04-25 16:42:41 +02:00
device.c vkd3d: Add full tracing of every submitted command list. 2022-06-30 14:32:57 +02:00
device_profiled.h vkd3d: Implement ID3D12Device9. 2021-11-19 14:57:51 +01:00
device_vkd3d_ext.c vkd3d: Rewrite memory layout for resource descriptors. 2022-02-25 13:04:43 +01:00
heap.c vkd3d: Add a crude form of alias debugging. 2022-06-30 14:32:35 +02:00
memory.c vkd3d: Don't suballocate scratch buffers. 2022-06-23 14:39:22 +02:00
meson.build meta: Add ExecuteIndirect patch meta shader. 2022-06-23 14:39:22 +02:00
meta.c meta: Add ExecuteIndirect patch meta shader. 2022-06-23 14:39:22 +02:00
raytracing_pipeline.c vkd3d: Add case for D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE 2022-03-07 16:15:22 +01:00
renderdoc.c vkd3d: Clean up straggling getenv() calls. 2022-04-25 16:42:41 +02:00
resource.c vkd3d: Add a crude form of alias debugging. 2022-06-30 14:32:35 +02:00
state.c vkd3d: Store the raw VA index in root signature for root descriptors. 2022-06-23 12:52:29 +02:00
swapchain.c vkd3d: Don't create user descriptors until we have observed a pipeline. 2022-05-23 16:58:15 +02:00
utils.c utils: Report Wine segfault VkResult directly. 2022-05-23 16:58:15 +02:00
va_map.c vkd3d: Fix some const warnings on MSVC. 2021-03-10 10:48:01 +00:00
vkd3d_descriptor_debug.h vkd3d: Fix some type errors after idl update. 2021-11-22 16:25:13 +01:00
vkd3d_main.c vkd3d: Remove type/next from vkd3d device/instance structures 2021-04-20 18:25:41 +02:00
vkd3d_private.h vkd3d: Add full tracing of every submitted command list. 2022-06-30 14:32:57 +02:00
vkd3d_renderdoc.h renderdoc: Add global capture support. 2021-10-07 15:33:06 +02:00
vkd3d_shaders.h meta: Add ExecuteIndirect patch meta shader. 2022-06-23 14:39:22 +02:00
vulkan_procs.h vkd3d: Enable NV_device_generated_commands extension. 2022-06-24 14:55:39 +02:00