vkd3d-proton/libs/vkd3d
Hans-Kristian Arntzen 9d405f0366 vkd3d: Don't try to use fallback SRV aux heap.
DXR requires buffer_device_address, so it's meaningless to attempt a
fallback.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2021-05-13 08:25:10 +01:00
..
shaders meta: Add fs_copy_uint path. 2021-05-05 00:11:10 +02:00
acceleration_structure.c vkd3d: Convert RTAS geometry flags. 2021-03-15 14:55:03 +00:00
bundle.c vkd3d: Add bundle allocator and command list implementation. 2021-04-14 16:24:55 +02:00
cache.c vkd3d: Refactor SetName implementation 2021-02-25 21:51:43 +01:00
command.c vkd3d: More precise logging for fallback copy fixmes. 2021-05-05 00:11:10 +02:00
command_list_profiled.h vkd3d: Refactor SetName implementation 2021-02-25 21:51:43 +01:00
debug_ring.c vkd3d: Simplify vkd3d_allocate_buffer_memory helper. 2021-02-18 14:17:22 +01:00
descriptor_debug.c vkd3d: Register allocation cookie for descriptor debugging. 2021-02-15 17:04:52 +01:00
device.c vkd3d: Enable and require shaderDrawParameters. 2021-04-29 06:48:37 +01:00
device_profiled.h vkd3d: Refactor SetName implementation 2021-02-25 21:51:43 +01:00
heap.c vkd3d: Refactor SetName implementation 2021-02-25 21:51:43 +01:00
memory.c vkd3d: Fix return value when WRITE_WATCH is forbidden 2021-03-18 16:10:05 +01:00
meson.build meta: Add fs_copy_uint path. 2021-05-05 00:11:10 +02:00
meta.c meta: Add fs_copy_uint path. 2021-05-05 00:11:10 +02:00
platform.c meta: Add missing newlines to end of files 2020-11-05 17:16:57 +01:00
raytracing_pipeline.c vkd3d-shader: Remove type/next from interface structures 2021-04-20 18:25:41 +02:00
renderdoc.c meta: Add missing newlines to end of files 2020-11-05 17:16:57 +01:00
resource.c vkd3d: Fix for freeing memory created with aligned_malloc 2021-05-07 06:42:12 +01:00
state.c vkd3d: Don't try to use fallback SRV aux heap. 2021-05-13 08:25:10 +01:00
swapchain.c vkd3d: Use VK_KHR_create_renderpass2 2021-03-24 15:20:10 +01:00
utils.c vkd3d: Implement D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE 2021-04-12 13:22:01 +02:00
va_map.c vkd3d: Fix some const warnings on MSVC. 2021-03-10 10:48:01 +00:00
vkd3d_descriptor_debug.h vkd3d: Register allocation cookie for descriptor debugging. 2021-02-15 17:04:52 +01:00
vkd3d_main.c vkd3d: Remove type/next from vkd3d device/instance structures 2021-04-20 18:25:41 +02:00
vkd3d_private.h vkd3d: Type error fix for d3d12_device_get_query_pool. 2021-05-07 06:41:59 +01:00
vkd3d_renderdoc.h include: Remove DECLSPEC_HIDDEN from headers 2020-10-05 10:44:10 +02:00
vkd3d_shaders.h meta: Add fs_copy_uint path. 2021-05-05 00:11:10 +02:00
vulkan_procs.h vkd3d: Don't error out if vkGetPhysicalDeviceFragmentShadingRatesKHR isn't found. 2021-04-24 18:23:46 +01:00