vkd3d: Enable and require shaderDrawParameters.

Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
This commit is contained in:
Georg Lehmann 2021-04-28 22:58:59 +02:00 committed by Joshie
parent 3ed3526332
commit a411256c7f
2 changed files with 11 additions and 0 deletions

View File

@ -1118,6 +1118,10 @@ static void vkd3d_physical_device_info_init(struct vkd3d_physical_device_info *i
vk_prepend_struct(&info->features2, &info->fragment_shading_rate_features);
}
/* Core in Vulkan 1.1. */
info->shader_draw_parameters_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES;
vk_prepend_struct(&info->features2, &info->shader_draw_parameters_features);
VK_CALL(vkGetPhysicalDeviceFeatures2(device->vk_physical_device, &info->features2));
VK_CALL(vkGetPhysicalDeviceProperties2(device->vk_physical_device, &info->properties2));
}
@ -1668,6 +1672,12 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
if (vulkan_info->KHR_fragment_shading_rate)
physical_device_info->additional_shading_rates_supported = d3d12_device_determine_additional_shading_rates_supported(device);
if (!physical_device_info->shader_draw_parameters_features.shaderDrawParameters)
{
ERR("shaderDrawParameters is not supported by this implementation. This is required for correct operation.\n");
return E_INVALIDARG;
}
return S_OK;
}

View File

@ -2499,6 +2499,7 @@ struct vkd3d_physical_device_info
VkPhysicalDeviceRayTracingPipelineFeaturesKHR ray_tracing_pipeline_features;
VkPhysicalDeviceAccelerationStructureFeaturesKHR acceleration_structure_features;
VkPhysicalDeviceFragmentShadingRateFeaturesKHR fragment_shading_rate_features;
VkPhysicalDeviceShaderDrawParametersFeatures shader_draw_parameters_features;
VkPhysicalDeviceFeatures2 features2;