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shaders
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vkd3d: Implement COLOR -> STENCIL copy if stencil export is supported.
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2022-02-03 15:43:41 +01:00 |
acceleration_structure.c
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vkd3d: Implement extended DXR queries.
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2022-05-30 20:26:50 +02:00 |
breadcrumbs.c
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vkd3d: Add support for tag logging in breadcrumbs.
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2022-06-17 12:37:28 +02:00 |
bundle.c
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vkd3d: Implement ID3D12GraphicsCommandList6.
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2021-11-19 14:57:51 +01:00 |
cache.c
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vkd3d: Clean up straggling getenv() calls.
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2022-04-25 16:42:41 +02:00 |
command.c
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vkd3d: Dump TraceRays parameters to breadcrumbs.
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2022-06-17 12:37:28 +02:00 |
command_list_profiled.h
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vkd3d: Implement ID3D12GraphicsCommandList6.
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2021-11-19 14:57:51 +01:00 |
command_list_vkd3d_ext.c
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vkd3d: Implement new interfaces required for DX12 DLSS support.
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2021-08-27 11:37:15 +02:00 |
debug_ring.c
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Use Windows specific environment calls for better Windows compatibility.
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2022-04-22 17:40:21 +02:00 |
descriptor_debug.c
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vkd3d: Clean up straggling getenv() calls.
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2022-04-25 16:42:41 +02:00 |
device.c
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vkd3d: Also add RE workaround for RE2 DXR.
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2022-06-17 17:07:14 +02:00 |
device_profiled.h
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vkd3d: Implement ID3D12Device9.
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2021-11-19 14:57:51 +01:00 |
device_vkd3d_ext.c
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vkd3d: Rewrite memory layout for resource descriptors.
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2022-02-25 13:04:43 +01:00 |
heap.c
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vkd3d: Refactor out validation of CUSTOM heap types.
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2021-10-07 15:32:54 +02:00 |
memory.c
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vkd3d: Do not attempt to clear dedicated memory allocations.
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2022-06-17 11:53:28 +02:00 |
meson.build
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Use Windows specific environment calls for better Windows compatibility.
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2022-04-22 17:40:21 +02:00 |
meta.c
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vkd3d: Correctly handle dynamic depth/stencil attachment infos.
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2022-03-24 17:55:32 +01:00 |
raytracing_pipeline.c
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vkd3d: Do a best effort in handling COLLECTION local static samplers.
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2022-06-17 12:37:28 +02:00 |
renderdoc.c
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vkd3d: Clean up straggling getenv() calls.
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2022-04-25 16:42:41 +02:00 |
resource.c
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tests: Avoid tripping out of spec UAV casts.
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2022-06-08 17:09:40 +02:00 |
state.c
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vkd3d-shader: Normalize root signature compatibility hashing.
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2022-06-17 12:37:28 +02:00 |
swapchain.c
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vkd3d: Don't create user descriptors until we have observed a pipeline.
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2022-05-23 16:58:15 +02:00 |
utils.c
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utils: Report Wine segfault VkResult directly.
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2022-05-23 16:58:15 +02:00 |
va_map.c
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vkd3d: Fix some const warnings on MSVC.
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2021-03-10 10:48:01 +00:00 |
vkd3d_descriptor_debug.h
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vkd3d: Fix some type errors after idl update.
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2021-11-22 16:25:13 +01:00 |
vkd3d_main.c
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vkd3d-shader: Normalize root signature compatibility hashing.
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2022-06-17 12:37:28 +02:00 |
vkd3d_private.h
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vkd3d: Do a best effort in handling COLLECTION local static samplers.
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2022-06-17 12:37:28 +02:00 |
vkd3d_renderdoc.h
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renderdoc: Add global capture support.
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2021-10-07 15:33:06 +02:00 |
vkd3d_shaders.h
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vkd3d: Implement COLOR -> STENCIL copy if stencil export is supported.
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2022-02-03 15:43:41 +01:00 |
vulkan_procs.h
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vkd3d: Enable VK_KHR_ray_tracing_maintenance1.
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2022-05-11 19:11:01 +02:00 |