Commit Graph

1655 Commits

Author SHA1 Message Date
Philip Rebohle e6857939e7 vkd3d: Do not enable VK_KHR_dedicated_allocation.
Core in 1.1.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-02 16:23:38 +02:00
Philip Rebohle 45109686be vkd3d: Do not enable VK_KHR_maintenance3.
Core in 1.1.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-02 16:23:38 +02:00
Philip Rebohle 317868ab2b vkd3d: Remove required extensions.
Both of these are core in 1.1.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-02 16:23:38 +02:00
Philip Rebohle 9852b1702d vkd3d: Require Vulkan 1.1 device.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-02 16:23:38 +02:00
Philip Rebohle 3880e61be2 vkd3d: Require Vulkan 1.1 instance.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-02 16:23:38 +02:00
Hans-Kristian Arntzen 9875d65d35 vkd3d: Apply heap offsets for ExecuteIndirect buffers.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-05-29 13:03:32 +02:00
Philip Rebohle 1ade8c0cc5 vkd3d: Issue full barrier at the end of command lists.
D3D12 apparently does this implicitly. Fixes rendering issues in
the AMD COCOA demo on Polaris with RADV, which does not emit a
barrier between the AO compute passes and the tone mapping pass
in the next command buffer.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-27 14:59:21 +02:00
Hans-Kristian Arntzen 7e229213f5 vkd3d: Enable SM 6.2 features.
Need float16_int8 and subgroup with extended types to implement new SM
6.2 features. For now, skip over SM 6.1 features until someone makes use
of them.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-05-27 14:33:24 +02:00
Hans-Kristian Arntzen b3be23c066 vkd3d-shader: Only sample with the required number of components.
Works around a driver bug on NV which affected RE2 in particular, but
probably other titles as well.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-05-22 11:54:04 +02:00
Philip Rebohle 50a9fae263 vkd3d: Silence SetMarker/BeginEvent/EndEvent log spam.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:27:02 +02:00
Philip Rebohle 6707f3fc30 vkd3d: Invalidate descriptor heaps on root signature change.
Apparently we need to do this if the push constant layout changes.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:27:02 +02:00
Philip Rebohle c75bbb9997 vkd3d: Handle null root descriptors.
We should hook this up to the robustness2 feature at some point,
but for now, just use the dummy descriptors. Fixes a crash in
the AMD CACAO demo.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:27:02 +02:00
Philip Rebohle e99d92bef9 vkd3d: Expose Tiled Resources Tier 2.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle 7e02541003 vkd3d: Implement sampler reduction modes.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle 6cbf61ca92 vkd3d: Enable VK_EXT_sampler_filter_minmax if available.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle 6478632dca vkd3d-shader: Remove old Nvidia workaround for dref instructions.
This was fixed two years ago in the 396 and later 390 drivers.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle 37b9875e98 vkd3d-shader: Implement sparse ld_uav_typed instruction.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle a1b2cef928 vkd3d-shader: Implement sparse ld_raw and ld_structured instructions.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle 7b9dbdc4ce vkd3d-shader: Implement sparse ld instructions.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle bb5e0969b2 vkd3d-shader: Implement sparse gather instructions.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle 1839d13ef3 vkd3d-shader: Implement sparse sample_c instructions.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle 45ec9b7f27 vkd3d-shader: Implement sparse sample instructions.
In addition to sparse feedback, these instructions also clamp the
LOD, with the minimum LOD being passed in as the last parameter.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle c09b66f404 vkd3d-shader: Implement check_access_fully_mapped instruction.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle 277f731bd7 vkd3d-shader: Add helpers to deal with sparse instruction results.
OpImageSparse* operations return a struct containing a status value
and the sampled value, so we need to take it apart when storing results.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle 26f6e59f3e vkd3d-shader: Add helper to declare a struct once.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle 6d0c1b4dd3 vkd3d-shader: Handle feedback instructions in UAV read scanner.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle fa029a1a84 vkd3d-shader: Add definitions for sparse feedback instructions.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle 8588b46900 vkd3d: Implement d3d12_command_list_CopyTiles.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-08 16:30:54 +02:00
Philip Rebohle 347f0e8b92 vkd3d: Fix d3d12_resource_init_sparse_info for images without mip tail.
StartTileIndexInOverallResource can be 0 for images that have either
no mip tail or no standard mips, so we need to check the packed mip
count.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-08 16:30:54 +02:00
Philip Rebohle 00e956dfac vkd3d: Expose Tiled Resources Tier 1.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle 2e0ce6a186 vkd3d: Serialize sparse binding calls.
In D3D12, Update/CopyTileMappings are implicitly synchronized with
respect to other commands executing on the same queue, which means:

- Signal and Execute have to wait for previously submitted
  sparse binding operations to complete
- Wait and Execute have to complete before subsequently
  submitted sparse binding operations can execute.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle 73bcd3e79d vkd3d: Create semaphores for sparse binding operations.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle 902ab95ba6 vkd3d: Factor out vkd3d_create_timeline_semaphore.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle 8b999c7368 vkd3d: Bind sparse metadata on resource creation if necessary.
Some sparse resource may have a metadata aspect on some drivers,
which needs to be bound before the image can be used in any way.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle e1b75748a2 vkd3d: Implement d3d12_command_queue_CopyTileMappings.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle f56a860bc6 vkd3d: Implement d3d12_command_queue_UpdateTileMappings.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle e3eb3498c2 vkd3d: Implement sparse binding.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle 7836c06204 vkd3d: Add dedicated queue for sparse binding if necessary.
This will serve as a fallback if at least one queue family
does not support sparse binding.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle 98462ea1ed vkd3d: Implement d3d12_device_GetResourceTiling.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle b08477f325 vkd3d: Store tile mappings and metadata for tiled resources.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle ba712c739c vkd3d: Add d3d12_resource_get_tiling helper.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle 1167611ead vkd3d: Ensure sparse resource is supported by the device.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle 5eee203559 vkd3d: Add validation for sparse image type and format.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle 6793bb7e08 vkd3d: Set sparse resource flags appropriately.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle 20b1c4f7b3 vkd3d: Introduce flag for sparse resources.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle fe13c017ea vkd3d: Move is_power_of_two to common header.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle 0d74a13bc4 vkd3d: Improve error handling in d3d12_command_queue_init.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-06 14:48:59 +02:00
Philip Rebohle e59d6c4c32 vkd3d: Clean up queue creation and management.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-06 14:48:12 +02:00
Philip Rebohle 8edfa29542 vkd3d: Move vkd3d_queue_family into header.
And get rid of the somewhat redundant VKD3D_QUEUE_MAX_FAMILY_COUNT.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-06 14:48:12 +02:00
Philip Rebohle d386a473c2 vkd3d: Clean up vkd3d_select_queues.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-06 14:48:12 +02:00