vkd3d-shader: Implement sparse sample instructions.

In addition to sparse feedback, these instructions also clamp the
LOD, with the minimum LOD being passed in as the last parameter.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
This commit is contained in:
Philip Rebohle 2020-05-09 12:56:20 +02:00 committed by Hans-Kristian Arntzen
parent c09b66f404
commit 45ec9b7f27
1 changed files with 40 additions and 10 deletions

View File

@ -1494,10 +1494,10 @@ static uint32_t vkd3d_spirv_build_op_image_sample(struct vkd3d_spirv_builder *bu
{
const uint32_t operands[] = {sampled_image_id, coordinate_id};
if (op == SpvOpImageSampleExplicitLod)
if (op == SpvOpImageSampleExplicitLod || op == SpvOpImageSparseSampleExplicitLod)
assert(image_operands_mask & (SpvImageOperandsLodMask | SpvImageOperandsGradMask));
else
assert(op == SpvOpImageSampleImplicitLod);
assert(op == SpvOpImageSampleImplicitLod || op == SpvOpImageSparseSampleImplicitLod);
return vkd3d_spirv_build_image_instruction(builder, op, result_type,
operands, ARRAY_SIZE(operands), image_operands_mask, image_operands, image_operand_count);
@ -7914,16 +7914,17 @@ static void vkd3d_dxbc_compiler_emit_lod(struct vkd3d_dxbc_compiler *compiler,
static void vkd3d_dxbc_compiler_emit_sample(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
uint32_t result_type_id, sampled_type_id, coordinate_id, val_id, status_id;
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_shader_dst_param *dst = instruction->dst;
const struct vkd3d_shader_src_param *src = instruction->src;
const struct vkd3d_shader_src_param *resource, *sampler;
uint32_t sampled_type_id, coordinate_id, val_id;
SpvImageOperandsMask operands_mask = 0;
unsigned int image_operand_count = 0;
struct vkd3d_shader_image image;
uint32_t image_operands[3];
DWORD coordinate_mask;
bool is_sparse_op;
SpvOp op;
resource = &src[1];
@ -7931,19 +7932,25 @@ static void vkd3d_dxbc_compiler_emit_sample(struct vkd3d_dxbc_compiler *compiler
vkd3d_dxbc_compiler_prepare_image(compiler, &image,
&resource->reg, &sampler->reg, VKD3D_IMAGE_FLAG_SAMPLED);
if ((is_sparse_op = (instruction->dst_count > 1 && dst[1].reg.type != VKD3DSPR_NULL)))
vkd3d_spirv_enable_capability(builder, SpvCapabilitySparseResidency);
switch (instruction->handler_idx)
{
case VKD3DSIH_SAMPLE:
op = SpvOpImageSampleImplicitLod;
case VKD3DSIH_SAMPLE_FEEDBACK:
op = is_sparse_op ? SpvOpImageSparseSampleImplicitLod : SpvOpImageSampleImplicitLod;
break;
case VKD3DSIH_SAMPLE_B:
op = SpvOpImageSampleImplicitLod;
case VKD3DSIH_SAMPLE_B_FEEDBACK:
op = is_sparse_op ? SpvOpImageSparseSampleImplicitLod : SpvOpImageSampleImplicitLod;
operands_mask |= SpvImageOperandsBiasMask;
image_operands[image_operand_count++] = vkd3d_dxbc_compiler_emit_load_src(compiler,
&src[3], VKD3DSP_WRITEMASK_0);
break;
case VKD3DSIH_SAMPLE_GRAD:
op = SpvOpImageSampleExplicitLod;
case VKD3DSIH_SAMPLE_GRAD_FEEDBACK:
op = is_sparse_op ? SpvOpImageSparseSampleExplicitLod : SpvOpImageSampleExplicitLod;
operands_mask |= SpvImageOperandsGradMask;
coordinate_mask = (1u << image.resource_type_info->offset_component_count) - 1;
image_operands[image_operand_count++] = vkd3d_dxbc_compiler_emit_load_src(compiler,
@ -7952,7 +7959,8 @@ static void vkd3d_dxbc_compiler_emit_sample(struct vkd3d_dxbc_compiler *compiler
&src[4], coordinate_mask);
break;
case VKD3DSIH_SAMPLE_LOD:
op = SpvOpImageSampleExplicitLod;
case VKD3DSIH_SAMPLE_LOD_FEEDBACK:
op = is_sparse_op ? SpvOpImageSparseSampleExplicitLod : SpvOpImageSampleExplicitLod;
operands_mask |= SpvImageOperandsLodMask;
image_operands[image_operand_count++] = vkd3d_dxbc_compiler_emit_load_src(compiler,
&src[3], VKD3DSP_WRITEMASK_0);
@ -7969,14 +7977,32 @@ static void vkd3d_dxbc_compiler_emit_sample(struct vkd3d_dxbc_compiler *compiler
instruction, image.resource_type_info);
}
if (instruction->dst_count > 1 && !(operands_mask & SpvImageOperandsLodMask))
{
vkd3d_spirv_enable_capability(builder, SpvCapabilityMinLod);
operands_mask |= SpvImageOperandsMinLodMask;
image_operands[image_operand_count++] = vkd3d_dxbc_compiler_emit_load_src(compiler,
&src[instruction->src_count - 1], VKD3DSP_WRITEMASK_0);
}
sampled_type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, VKD3D_VEC4_SIZE);
coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], VKD3DSP_WRITEMASK_ALL);
result_type_id = is_sparse_op ? vkd3d_spirv_get_sparse_result_type(builder, sampled_type_id) : sampled_type_id;
assert(image_operand_count <= ARRAY_SIZE(image_operands));
val_id = vkd3d_spirv_build_op_image_sample(builder, op, sampled_type_id,
val_id = vkd3d_spirv_build_op_image_sample(builder, op, result_type_id,
image.sampled_image_id, coordinate_id, operands_mask, image_operands, image_operand_count);
vkd3d_dxbc_compiler_emit_store_dst_swizzled(compiler,
dst, val_id, image.sampled_type, resource->swizzle);
if (is_sparse_op)
{
vkd3d_spirv_decompose_sparse_result(builder, sampled_type_id, val_id, &val_id, &status_id);
vkd3d_dxbc_compiler_emit_store_dst_scalar(compiler, &dst[1], status_id, VKD3D_TYPE_UINT, VKD3D_SWIZZLE_X);
}
if (dst[0].reg.type != VKD3DSPR_NULL)
{
vkd3d_dxbc_compiler_emit_store_dst_swizzled(compiler,
&dst[0], val_id, image.sampled_type, resource->swizzle);
}
}
static void vkd3d_dxbc_compiler_emit_sample_c(struct vkd3d_dxbc_compiler *compiler,
@ -9250,9 +9276,13 @@ int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler,
vkd3d_dxbc_compiler_emit_lod(compiler, instruction);
break;
case VKD3DSIH_SAMPLE:
case VKD3DSIH_SAMPLE_FEEDBACK:
case VKD3DSIH_SAMPLE_B:
case VKD3DSIH_SAMPLE_B_FEEDBACK:
case VKD3DSIH_SAMPLE_GRAD:
case VKD3DSIH_SAMPLE_GRAD_FEEDBACK:
case VKD3DSIH_SAMPLE_LOD:
case VKD3DSIH_SAMPLE_LOD_FEEDBACK:
vkd3d_dxbc_compiler_emit_sample(compiler, instruction);
break;
case VKD3DSIH_SAMPLE_C: