Commit Graph

43 Commits

Author SHA1 Message Date
Joshua Ashton fccbd3b5e2 vkd3d: Eliminate wchar_size, use UTF-16 string literals
Achieves this with C standard stuff alone, and no compiler hacks.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-09 11:26:28 +01:00
Joshua Ashton 8dea487861 meta: Add missing newlines to end of files
Remove trailing whitespace also

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-11-05 17:16:57 +01:00
Joshua Ashton c72fb12353 build: Only generate headers once
This makes headers a dependency rather than a generator target.
This also means we get proper dependency tracking of them between projects.

Supercedes: #225
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-10-29 10:02:48 +01:00
Joshua Ashton a1a6840fb5 vkd3d-utils: Move to .def exports
Otherwise this won't work in MSVC because it'd technically be re-defining the D3D12 function prototypes with the decltypes.

There is no other nice way around this.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-10-28 17:05:13 +01:00
Joshua Ashton 37e6647ab0 vkd3d-utils: Add D3D12EnableExperimentalFeatures interface
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-10-28 17:05:13 +01:00
Hans-Kristian Arntzen 8cd30ee1c7 build: Rename exposed APIs to reflect vkd3d-proton and update to 2.0.
Rename so objects we build so we don't conflict with vkd3d and don't
accidentially attempt to be built against Wine natively (it won't work).

Not quite ready for a 2.0 release yet, but bump the version to reflect
the intent. This creates a new timeline, completely separate from vkd3d.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 14:39:09 +01:00
Hans-Kristian Arntzen 7359720448 Update so-version to 2.0.
We've broken ABI compatibility with 1.1 with swapchain rework.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 14:39:09 +01:00
Joshua Ashton a991fddeeb build: Use `-fvisibility=hidden` and define exports manually
When building natively on Windows we use dllexport/dllimport for vkd3d/vkd3d_utils public exports.

When building natively on Linux we simply make those visibility default.

Nothing changes for standalone here.

Closes #152

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-10-05 10:44:10 +02:00
Joshua Ashton fa60742114 build: Remove autotools build path
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-09-30 13:00:32 +02:00
Hans-Kristian Arntzen 7bccab7427 debug: Re-introduce different debug channels.
vkd3d-shader is currently kinda buggy and crashes when you try to trace
DXBC. This used to never be run since it was guarded by
VKD3D_SHADER_DEBUG, but with the move to a static build we merged all
debug logging under VKD3D_DEBUG. Reintroduce different debug channels in
a way that is compatible with a statically linked vkd3d.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-07-10 14:18:15 +02:00
Joshua Ashton 4521b253dd vkd3d: Toss VKD3D_DEBUG_ENV_NAME
Creates linking problems if we want to build vkd3d-shader statically given this links back to something in vkd3d-common.

We don't need this distinction anyways...

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-06-24 15:18:56 +02:00
Joshua Ashton 8c216e637c build: Add Meson build system
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-06-23 14:55:43 +02:00
Joshua Ashton b9909854fe vkd3d: Make nameless unions really nameless
This makes it consistent across tests and vkd3d.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-06-15 19:59:52 +02:00
Hans-Kristian Arntzen 69ad7c91c4 vkd3d-utils: Make vkd3d-utils compilable on MSVC.
Useful to be able to run unit tests on Windows.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-02-24 11:53:29 +01:00
Józef Kucia 3b83ccc67e vkd3d: Add stubs for versioned root signatures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-10 18:56:55 +02:00
Józef Kucia 52015b30b3 vkd3d-common: Add support for naming debug environment variable.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:53 +01:00
Józef Kucia ccdb692741 vkd3d-utils: Detect surface extensions at runtime.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-21 19:05:35 +02:00
Józef Kucia 94f85114c5 build: Make libxcb optional.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-21 19:04:34 +02:00
Józef Kucia 0ae0e431b1 libs/vkd3d-utils: Prefix defines with VKD3D_.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-25 15:50:04 +02:00
Józef Kucia 0e86a6b353 libs/vkd3d: Use HRESULT as preferred error code.
For consistency.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-11 18:56:25 +02:00
Józef Kucia f5b532921a libs/vkd3d: Add structure type fields to public API structures.
Adds flexibility for future API extensions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-03 21:59:35 +02:00
Józef Kucia 65aab7b47b libs/vkd3d: Use PFN prefix for function pointer typedefs.
A more common convention, e.g. Vulkan uses it.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-06 21:35:33 +01:00
Józef Kucia e9f826bd08 libs/vkd3d-utils: Enable swapchain extensions in D3D12CreateDevice().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-24 22:32:18 +01:00
Józef Kucia c9c6caae98 libs/vkd3d: Allow library user to enable additional instance extensions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-23 21:42:06 +01:00
Józef Kucia 783a2c2cdf libs/vkd3d: Use vkGetInstanceProcAddr() to load global Vulkan functions.
It's enough to load vkGetInstanceProcAddr() in a platform-specific way.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-18 16:22:01 +01:00
Józef Kucia fcc6846559 libs/vkd3d: Allow library user to load libvulkan.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-18 16:21:44 +01:00
Józef Kucia ae014a29c4 libs/vkd3d: Allow library user to select Vulkan physical device.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-16 20:11:23 +01:00
Józef Kucia a64dd8be5f build: Add version name for symbols.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-16 20:11:19 +01:00
Józef Kucia 41715a2f33 build: Use linker version scripts to control visibility.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-15 17:51:25 +01:00
Józef Kucia 0f46ae3e55 libs/vkd3d: Add API for creating vkd3d instances.
Makes possible to share a Vulkan instance between multiple devices.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-12 19:27:01 +01:00
Józef Kucia 604056daf4 libs/vkd3d: Allow library user to create internal threads.
We want to create Win32 threads when running under Wine.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-12 19:26:58 +01:00
Józef Kucia 995e3a2359 libs/vkd3d-utils: Use proper name in libvkd3d-utils.pc. 2017-12-12 13:12:47 +01:00
Józef Kucia 879c9e43d1 libs/vkd3d: Do not export D3D12* functions.
Move them to libvkd3d-utils.
2017-12-12 13:12:47 +01:00
Henri Verbeet 3019a3e8f1 libs/vkd3d: Support both native and Win32 wchar_t. 2017-08-29 16:36:05 +02:00
Henri Verbeet 0b656c8354 build: Add a pkg-config file for libvkd3d-utils. 2017-07-10 16:32:01 +02:00
Józef Kucia 84889646f6 Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00
Henri Verbeet 8d668205a4 libs/vkd3d-utils: Return a bool from vkd3d_signal_event(). 2016-10-19 09:49:52 +02:00
Henri Verbeet 9d5e4daf84 libs/vkd3d-utils: Get rid of unnecessary WINAPI. 2016-10-19 09:48:26 +02:00
Henri Verbeet 53e0839698 libs/vkd3d-utils: Naming conventions. 2016-10-19 09:47:35 +02:00
Józef Kucia 858e0c79f1 include: Add public header for libvkd3d-utils. 2016-10-07 13:26:39 +02:00
Józef Kucia c7d123b122 libs/vkd3d: Move event objects implementation to libvkd3d-utils.
The libvkd3d is not the best place for event objects implementation.
2016-10-07 13:26:39 +02:00
Józef Kucia 0c1432e671 libs/vkd3d: Move D3D12CreateDevice() to libvkd3d-utils. 2016-10-07 13:26:39 +02:00
Józef Kucia 12ea3309f0 libs/vkd3d-utils: Add library. 2016-10-07 13:26:39 +02:00