libs/vkd3d: Add structure type fields to public API structures.

Adds flexibility for future API extensions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-04-03 11:49:13 +02:00 committed by Alexandre Julliard
parent c7d7c58451
commit f5b532921a
7 changed files with 58 additions and 1 deletions

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@ -446,6 +446,8 @@ static inline struct demo_swapchain *demo_swapchain_create(ID3D12CommandQueue *c
vkWaitForFences(vk_device, 1, &vk_fence, VK_TRUE, UINT64_MAX);
vkResetFences(vk_device, 1, &vk_fence);
resource_create_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO;
resource_create_info.next = NULL;
resource_create_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
resource_create_info.desc.Alignment = 0;
resource_create_info.desc.Width = desc->width;

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@ -34,6 +34,17 @@
extern "C" {
#endif /* __cplusplus */
#define VKD3D_FORCE_32_BIT_ENUM(name) name##_FORCE_32BIT = 0x7fffffff
enum vkd3d_structure_type
{
VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_STRUCTURE_TYPE),
};
typedef bool (*PFN_vkd3d_signal_event)(HANDLE event);
typedef void * (*PFN_vkd3d_thread)(void *data);
@ -45,6 +56,9 @@ struct vkd3d_instance;
struct vkd3d_instance_create_info
{
enum vkd3d_structure_type type;
const void *next;
PFN_vkd3d_signal_event pfn_signal_event;
PFN_vkd3d_create_thread pfn_create_thread;
PFN_vkd3d_join_thread pfn_join_thread;
@ -59,6 +73,9 @@ struct vkd3d_instance_create_info
struct vkd3d_device_create_info
{
enum vkd3d_structure_type type;
const void *next;
D3D_FEATURE_LEVEL minimum_feature_level;
struct vkd3d_instance *instance;
@ -79,6 +96,9 @@ struct vkd3d_device_create_info
struct vkd3d_image_resource_create_info
{
enum vkd3d_structure_type type;
const void *next;
VkImage vk_image;
D3D12_RESOURCE_DESC desc;
unsigned int flags;

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@ -48,12 +48,16 @@ HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter,
FIXME("Ignoring adapter %p.\n", adapter);
memset(&instance_create_info, 0, sizeof(instance_create_info));
instance_create_info.type = VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instance_create_info.next = NULL;
instance_create_info.pfn_signal_event = vkd3d_signal_event;
instance_create_info.wchar_size = sizeof(WCHAR);
instance_create_info.instance_extensions = instance_extensions;
instance_create_info.instance_extension_count = ARRAY_SIZE(instance_extensions);
memset(&device_create_info, 0, sizeof(device_create_info));
device_create_info.type = VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
device_create_info.next = NULL;
device_create_info.minimum_feature_level = minimum_feature_level;
device_create_info.instance_create_info = &instance_create_info;
device_create_info.device_extensions = device_extensions;

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@ -342,7 +342,17 @@ HRESULT vkd3d_create_instance(const struct vkd3d_instance_create_info *create_in
struct vkd3d_instance *object;
HRESULT hr;
TRACE("create_info %p.\n", create_info);
TRACE("create_info %p, instance %p.\n", create_info, instance);
if (!create_info || !instance)
return E_INVALIDARG;
if (create_info->type != VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO)
{
WARN("Invalid structure type %#x.\n", create_info->type);
return E_INVALIDARG;
}
if (create_info->next)
WARN("Unhandled next %p.\n", create_info->next);
if (!(object = vkd3d_malloc(sizeof(*object))))
return E_OUTOFMEMORY;

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@ -805,6 +805,16 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device,
TRACE("device %p, create_info %p, resource %p.\n", device, create_info, resource);
if (!create_info || !resource)
return E_INVALIDARG;
if (create_info->type != VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO)
{
WARN("Invalid structure type %#x.\n", create_info->type);
return E_INVALIDARG;
}
if (create_info->next)
WARN("Unhandled next %p.\n", create_info->next);
if (!(object = vkd3d_malloc(sizeof(*object))))
return E_OUTOFMEMORY;

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@ -30,6 +30,13 @@ HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info,
if (!create_info || !device)
return E_INVALIDARG;
if (create_info->type != VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO)
{
WARN("Invalid structure type %#x.\n", create_info->type);
return E_INVALIDARG;
}
if (create_info->next)
WARN("Unhandled next %p.\n", create_info->next);
if (!create_info->instance && !create_info->instance_create_info)
{
ERR("Instance or instance create info is required.\n");

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@ -62,12 +62,14 @@ static bool signal_event(HANDLE event)
static const struct vkd3d_instance_create_info instance_default_create_info =
{
.type = VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.wchar_size = sizeof(WCHAR),
.pfn_signal_event = signal_event,
};
static const struct vkd3d_device_create_info device_default_create_info =
{
.type = VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.minimum_feature_level = D3D_FEATURE_LEVEL_11_0,
.instance_create_info = &instance_default_create_info,
};
@ -849,6 +851,8 @@ static void test_vulkan_resource_present_state(void)
vk_memory = allocate_vulkan_image_memory(device,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vk_image);
resource_create_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO;
resource_create_info.next = NULL;
resource_create_info.vk_image = vk_image;
resource_create_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
resource_create_info.desc.Alignment = 0;