libs/vkd3d: Do not export D3D12* functions.

Move them to libvkd3d-utils.
This commit is contained in:
Józef Kucia 2017-12-12 13:12:47 +01:00
parent a1819eb3ca
commit 879c9e43d1
3 changed files with 30 additions and 6 deletions

View File

@ -52,6 +52,12 @@ VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device);
VkQueue vkd3d_get_vk_queue(ID3D12CommandQueue *queue);
uint32_t vkd3d_get_vk_queue_family_index(ID3D12CommandQueue *queue);
HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,
D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob);
HRESULT vkd3d_create_root_signature_deserializer(const void *data, SIZE_T data_size,
REFIID iid, void **deserializer);
#ifdef __cplusplus
}
#endif /* __cplusplus */

View File

@ -43,6 +43,24 @@ HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter,
return vkd3d_create_device(&create_info, riid, device);
}
HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T data_size,
REFIID iid, void **deserializer)
{
TRACE("data %p, data_size %lu, iid %s, deserializer %p.\n",
data, data_size, debugstr_guid(iid), deserializer);
return vkd3d_create_root_signature_deserializer(data, data_size, iid, deserializer);
}
HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,
D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob)
{
TRACE("root_signature_desc %p, version %#x, blob %p, error_blob %p.\n",
root_signature_desc, version, blob, error_blob);
return vkd3d_serialize_root_signature(root_signature_desc, version, blob, error_blob);
}
/* Events */
HANDLE vkd3d_create_event(void)
{

View File

@ -146,15 +146,15 @@ static HRESULT d3d12_root_signature_deserializer_init(struct d3d12_root_signatur
return S_OK;
}
HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T data_size,
REFIID riid, void **deserializer)
HRESULT vkd3d_create_root_signature_deserializer(const void *data, SIZE_T data_size,
REFIID iid, void **deserializer)
{
struct vkd3d_shader_code dxbc = {data, data_size};
struct d3d12_root_signature_deserializer *object;
HRESULT hr;
TRACE("data %p, data_size %lu, riid %s, deserializer %p.\n",
data, data_size, debugstr_guid(riid), deserializer);
TRACE("data %p, data_size %lu, iid %s, deserializer %p.\n",
data, data_size, debugstr_guid(iid), deserializer);
if (!(object = vkd3d_malloc(sizeof(*object))))
return E_OUTOFMEMORY;
@ -166,7 +166,7 @@ HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T dat
}
return return_interface((IUnknown *)&object->ID3D12RootSignatureDeserializer_iface,
&IID_ID3D12RootSignatureDeserializer, riid, deserializer);
&IID_ID3D12RootSignatureDeserializer, iid, deserializer);
}
/* ID3DBlob */
@ -283,7 +283,7 @@ static HRESULT d3d_blob_create(void *buffer, SIZE_T size, struct d3d_blob **blob
return S_OK;
}
HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,
HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,
D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob)
{
struct vkd3d_shader_code dxbc;