Philip Rebohle
95716029a8
vkd3d: Use new memory allocation code in vkd3d_allocate_image_memory.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-08 15:09:21 +02:00
Philip Rebohle
615e933db6
vkd3d: Use new memory allocation code in vkd3d_allocate_buffer_memory.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-08 15:09:21 +02:00
Philip Rebohle
43e2c3ffe6
vkd3d: Add new memory allocation helpers.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-08 15:09:21 +02:00
Philip Rebohle
8ced3b53b9
vkd3d: Expose D3D12_RESOURCE_HEAP_TIER_1 based on hardware capabilities.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-08 15:09:21 +02:00
Philip Rebohle
bbcaeee69d
vkd3d: Determine compatible memory types for different resource types.
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We'll need this to more accurately select the memory type for D3D12
heaps based on which resources are allowed to be placed in it.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-08 15:09:21 +02:00
Hans-Kristian Arntzen
f0c9627db9
configure.ac: Report that 1.2.140 is required, not 1.1.140.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-06-03 15:39:32 +02:00
Philip Rebohle
e6857939e7
vkd3d: Do not enable VK_KHR_dedicated_allocation.
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Core in 1.1.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-02 16:23:38 +02:00
Philip Rebohle
45109686be
vkd3d: Do not enable VK_KHR_maintenance3.
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Core in 1.1.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-02 16:23:38 +02:00
Philip Rebohle
317868ab2b
vkd3d: Remove required extensions.
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Both of these are core in 1.1.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-02 16:23:38 +02:00
Philip Rebohle
9852b1702d
vkd3d: Require Vulkan 1.1 device.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-02 16:23:38 +02:00
Philip Rebohle
3880e61be2
vkd3d: Require Vulkan 1.1 instance.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-02 16:23:38 +02:00
Hans-Kristian Arntzen
9875d65d35
vkd3d: Apply heap offsets for ExecuteIndirect buffers.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-05-29 13:03:32 +02:00
Philip Rebohle
1ade8c0cc5
vkd3d: Issue full barrier at the end of command lists.
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D3D12 apparently does this implicitly. Fixes rendering issues in
the AMD COCOA demo on Polaris with RADV, which does not emit a
barrier between the AO compute passes and the tone mapping pass
in the next command buffer.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-27 14:59:21 +02:00
Hans-Kristian Arntzen
7e229213f5
vkd3d: Enable SM 6.2 features.
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Need float16_int8 and subgroup with extended types to implement new SM
6.2 features. For now, skip over SM 6.1 features until someone makes use
of them.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-05-27 14:33:24 +02:00
Hans-Kristian Arntzen
b3be23c066
vkd3d-shader: Only sample with the required number of components.
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Works around a driver bug on NV which affected RE2 in particular, but
probably other titles as well.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-05-22 11:54:04 +02:00
Hans-Kristian Arntzen
71034acc76
configure: Check for 1.1.140 headers.
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Needed for VK_EXT_custom_border_color.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-05-14 14:06:45 +02:00
Philip Rebohle
50a9fae263
vkd3d: Silence SetMarker/BeginEvent/EndEvent log spam.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:27:02 +02:00
Philip Rebohle
6707f3fc30
vkd3d: Invalidate descriptor heaps on root signature change.
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Apparently we need to do this if the push constant layout changes.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:27:02 +02:00
Philip Rebohle
c75bbb9997
vkd3d: Handle null root descriptors.
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We should hook this up to the robustness2 feature at some point,
but for now, just use the dummy descriptors. Fixes a crash in
the AMD CACAO demo.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:27:02 +02:00
Philip Rebohle
e99d92bef9
vkd3d: Expose Tiled Resources Tier 2.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
7e02541003
vkd3d: Implement sampler reduction modes.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
6cbf61ca92
vkd3d: Enable VK_EXT_sampler_filter_minmax if available.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
6478632dca
vkd3d-shader: Remove old Nvidia workaround for dref instructions.
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This was fixed two years ago in the 396 and later 390 drivers.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
37b9875e98
vkd3d-shader: Implement sparse ld_uav_typed instruction.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
a1b2cef928
vkd3d-shader: Implement sparse ld_raw and ld_structured instructions.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
7b9dbdc4ce
vkd3d-shader: Implement sparse ld instructions.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
bb5e0969b2
vkd3d-shader: Implement sparse gather instructions.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
1839d13ef3
vkd3d-shader: Implement sparse sample_c instructions.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
45ec9b7f27
vkd3d-shader: Implement sparse sample instructions.
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In addition to sparse feedback, these instructions also clamp the
LOD, with the minimum LOD being passed in as the last parameter.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
c09b66f404
vkd3d-shader: Implement check_access_fully_mapped instruction.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
277f731bd7
vkd3d-shader: Add helpers to deal with sparse instruction results.
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OpImageSparse* operations return a struct containing a status value
and the sampled value, so we need to take it apart when storing results.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
26f6e59f3e
vkd3d-shader: Add helper to declare a struct once.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
6d0c1b4dd3
vkd3d-shader: Handle feedback instructions in UAV read scanner.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
fa029a1a84
vkd3d-shader: Add definitions for sparse feedback instructions.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
13c6d064ab
tests: Add tests for sparse feedback shader instructions.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-12 12:13:30 +02:00
Philip Rebohle
8588b46900
vkd3d: Implement d3d12_command_list_CopyTiles.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-08 16:30:54 +02:00
Philip Rebohle
347f0e8b92
vkd3d: Fix d3d12_resource_init_sparse_info for images without mip tail.
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StartTileIndexInOverallResource can be 0 for images that have either
no mip tail or no standard mips, so we need to check the packed mip
count.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-08 16:30:54 +02:00
Philip Rebohle
6d227ec653
tests: Add test for CopyTiles.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-08 16:30:54 +02:00
Philip Rebohle
9e6def6326
tests: Don't test return value of GetHeapProperties.
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This returns E_INVALIDARG for reserved resources.
Instead, handle this case properly.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-08 16:30:54 +02:00
Philip Rebohle
00e956dfac
vkd3d: Expose Tiled Resources Tier 1.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
2e0ce6a186
vkd3d: Serialize sparse binding calls.
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In D3D12, Update/CopyTileMappings are implicitly synchronized with
respect to other commands executing on the same queue, which means:
- Signal and Execute have to wait for previously submitted
sparse binding operations to complete
- Wait and Execute have to complete before subsequently
submitted sparse binding operations can execute.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
73bcd3e79d
vkd3d: Create semaphores for sparse binding operations.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
902ab95ba6
vkd3d: Factor out vkd3d_create_timeline_semaphore.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
8b999c7368
vkd3d: Bind sparse metadata on resource creation if necessary.
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Some sparse resource may have a metadata aspect on some drivers,
which needs to be bound before the image can be used in any way.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
e1b75748a2
vkd3d: Implement d3d12_command_queue_CopyTileMappings.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
f56a860bc6
vkd3d: Implement d3d12_command_queue_UpdateTileMappings.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
e3eb3498c2
vkd3d: Implement sparse binding.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
7836c06204
vkd3d: Add dedicated queue for sparse binding if necessary.
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This will serve as a fallback if at least one queue family
does not support sparse binding.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
98462ea1ed
vkd3d: Implement d3d12_device_GetResourceTiling.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
b08477f325
vkd3d: Store tile mappings and metadata for tiled resources.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00