Philip Rebohle
d92d2af986
vkd3d-shader: Parse NonUniform operand modifier.
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This modifier can be applied to both destination and source
operands, so for the sake of simplicity and to avoid having
to pass down modifier information explicitly, just store this
state with the register.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 10:55:24 +01:00
Hans-Kristian Arntzen
3ebe2eb527
vkd3d-shader: Expose debug shader dumping in private header.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-02-27 19:46:30 +01:00
Hans-Kristian Arntzen
4a9ab29903
vkd3d-shader: Add helper function to query if a blob is DXIL.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-02-27 15:20:10 +01:00
Hans-Kristian Arntzen
edd4c990ed
vkd3d-shader: Move vkd3d_find_shader into private header.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-02-27 15:20:10 +01:00
Hans-Kristian Arntzen
93e4b6ff9b
vkd3d: Deal correctly with SM 5.1 register spaces.
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Resource index is found in idx[0] in SM 5.0, but idx[1] when using SM
5.1, and register space is encoded separately. An rb_tree keeps track of
the internal resource index idx[0] and can map that to space/binding as
required when emitting SPIR-V.
For this to work, we must also make UAV counters register space aware.
In earlier implementation, UAV counter mask was assumed to correlate 1:1
with register_index, which breaks on SM 5.1.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-02-24 12:32:29 +01:00
Henri Verbeet
61799500e2
vkd3d-shader: Handle normalised types in vkd3d_component_type_from_data_type().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-06 20:11:18 +01:00
Hans-Kristian Arntzen
7a7ed132ec
vkd3d-shader: Fix MSVC build.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 19:15:16 +02:00
Józef Kucia
267f10df8b
vkd3d-shader: Handle interpolation mode in vkd3d_dxbc_compiler_emit_input().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-14 20:13:09 +02:00
Józef Kucia
de3423e98e
vkd3d-shader: Improve asserts for write mask component count.
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Helps Clang Static Analyzer.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-01 22:54:16 +02:00
Józef Kucia
c77f02ca01
vkd3d-shader: Add support for parsing Shader Model 5.1 bytecode.
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Translation to SPIR-V isn't implemented yet.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-30 09:25:40 +02:00
Józef Kucia
c6477964a3
vkd3d-shader: Translate eval_centroid shader instructions.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-14 23:53:29 +01:00
Józef Kucia
74c8ca0f64
vkd3d-shader: Add basic support for vocp registers.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-06 16:00:37 +01:00
Józef Kucia
b6de566e3a
vkd3d-shader: Add basic support for dcl_index_range.
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We can address SPIR-V arrays dynamically.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:15:10 +01:00
Józef Kucia
3fbbc68160
vkd3d-shader: Replace VKD3DSIH_TABLE_SIZE with VKD3DSIH_INVALID.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:14:58 +01:00
Józef Kucia
c333fddaf9
vkd3d-shader: Add support for OpenGL tessellation shaders.
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In DXBC tessellator parameters are specified in hull shaders. In OpenGL,
even in SPIR-V, tessellator parameters must be specified in the
tessellation evaluation shader.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-14 16:01:14 +01:00
Józef Kucia
1ae1f831f6
vkd3d-shader: Move VKD3D_SHADER_DUMP_PATH implementation from libvkd3d.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:51 +01:00
Józef Kucia
fd0844e420
vkd3d-shader: Avoid using private variables for depth output registers.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:42:58 +01:00
Józef Kucia
4c0692b2ef
vkd3d-shader: Rename vkd3d_shader_interface to vkd3d_shader_interface_info.
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For consistency with other vkd3d and vkd3d-shader structures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:05 +01:00
Józef Kucia
49e55dd639
vkd3d-shader: Implement DXBC checksum for root signatures.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-20 19:41:44 +01:00
Józef Kucia
3795add878
vkd3d-shader: Import MD5 implementation from Wine.
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With style changes.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-20 19:41:41 +01:00
Józef Kucia
4e66897a1e
vkd3d-shader: Avoid BYTE.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-12 17:28:16 +01:00
Józef Kucia
a7aaa09eb3
vkd3d-shader: Avoid BOOL.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-12 17:28:16 +01:00
Józef Kucia
8ac9b120fe
vkd3d-shader: Avoid SIZE_T.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-13 20:49:43 +01:00
Józef Kucia
11a65da62a
vkd3d-shader: Check more accurately if swizzle is required.
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Eliminates redundant OpVectorShuffle instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-31 19:15:15 +01:00
Józef Kucia
6b9c589795
vkd3d-shader: Implement vkd3d_write_mask_component_count() on top of vkd3d_popcount().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 18:21:55 +01:00
Józef Kucia
bec3430d88
vkd3d-shader: Propagate errors from vkd3d_dxbc_compiler_emit_control_flow_instruction().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-26 19:47:14 +02:00
Józef Kucia
970aafaf55
vkd3d-shader: Recognize enableMinimumPrecision global flag.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-11 18:37:34 +02:00
Józef Kucia
054b1e41dd
libs/vkd3d-shader: Treat vicp register as regular shader input.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-18 17:52:31 +02:00
Józef Kucia
7dce007c53
libs/vkd3d-shader: Add initial support for typed registers.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-26 21:58:42 +02:00
Józef Kucia
49e936ae2a
libs/vkd3d-shader: Factor out shader_dump_instruction_flags().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-06 00:04:32 +02:00
Józef Kucia
a5808cfdd7
libs/vkd3d-shader: Import shader tracing from wined3d.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 19:33:04 +02:00
Józef Kucia
2fa29dd823
libs/vkd3d-shader: Recognize more shader registers.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 19:32:52 +02:00
Józef Kucia
3ddb29c16a
libs/vkd3d-shader: Parse precise flags.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 19:32:48 +02:00
Józef Kucia
40ee9fa0e9
libs/vkd3d-shader: Implement swizzling for shader outputs.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-24 23:29:24 +02:00
Józef Kucia
926f844ead
libs/vkd3d-shader: Rework swizzle macros.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-24 23:29:20 +02:00
Józef Kucia
83ce4553ea
libs/vkd3d-shader: Introduce VKD3DSPR_INVALID.
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Fixes clang warnings.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-13 19:08:05 +02:00
Józef Kucia
6a1b3a3fb5
libs/vkd3d-shader: Validate DXBC data size.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-11 18:56:08 +02:00
Józef Kucia
5ea8cad967
libs/vkd3d-shader: Avoid UINT.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-15 20:00:37 +01:00
Józef Kucia
844c83a837
libs/vkd3d-shader: Avoid Windows data types in public API.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-15 20:00:35 +01:00
Józef Kucia
b19fe74284
libs/vkd3d-shader: Export shader signature parsing.
2017-09-11 22:35:16 +02:00
Józef Kucia
5bdc928908
libs/vkd3d-shader: Export shader scan function.
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For UAV counters support in libvkd3d.
2017-09-01 11:27:58 +02:00
Józef Kucia
e11b5fd566
libs/vkd3d-shader: Implement scanning for UAV counters.
2017-09-01 11:27:58 +02:00
Józef Kucia
6c5d8da24d
libs/vkd3d-shader: Store structure stride in symbol table.
2017-08-22 14:53:33 +02:00
Józef Kucia
d5697448eb
libs/vkd3d-shader: Translate dcl_resource_structured instructions.
2017-08-22 12:39:56 +02:00
Józef Kucia
d287591889
libs/vkd3d-shader: Set image format for UAV typed reads and atomic instructions.
2017-08-21 12:41:07 +02:00
Józef Kucia
a90c7c5f12
libs/vkd3d-shader: Add basic shader scan functionality.
2017-08-21 12:41:07 +02:00
Józef Kucia
8f631c8b0c
libs/vkd3d-shader: Make bytecode parser responsible for setting scalar register write masks.
2017-08-18 14:52:40 +02:00
Józef Kucia
e3d6bac31b
libs/vkd3d-shader: Introduce vkd3d_shader_interface structure.
2017-08-16 13:11:52 +02:00
Józef Kucia
92fcb9ffa2
libs/vkd3d-shader: Add support for push constants.
2017-07-27 15:24:38 +02:00
Józef Kucia
edd1e9602d
libs/vkd3d-shader: Implement arbitrary mappings from D3D shader register to Vulkan descriptors.
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An arbitrary mapping can be passed to vkd3d_shader_compile_dxbc().
2017-07-26 13:45:25 +02:00