vkd3d-shader: Avoid SIZE_T.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-11-13 00:23:33 +01:00 committed by Alexandre Julliard
parent 9058193365
commit 8ac9b120fe
2 changed files with 6 additions and 6 deletions

View File

@ -1651,7 +1651,7 @@ void shader_sm4_read_instruction(void *data, const DWORD **ptr, struct vkd3d_sha
DWORD opcode_token, opcode, previous_token;
struct vkd3d_sm4_data *priv = data;
unsigned int i, len;
SIZE_T remaining;
size_t remaining;
const DWORD *p;
DWORD precise;
@ -1679,7 +1679,7 @@ void shader_sm4_read_instruction(void *data, const DWORD **ptr, struct vkd3d_sha
}
if (!len || remaining < len)
{
WARN("Read invalid length %u (remaining %lu).\n", len, remaining);
WARN("Read invalid length %u (remaining %zu).\n", len, remaining);
goto fail;
}
--len;
@ -1980,7 +1980,7 @@ static int isgn_handler(const char *data, DWORD data_size, DWORD tag, void *ctx)
return shader_parse_signature(tag, data, data_size, is);
}
int shader_parse_input_signature(const void *dxbc, SIZE_T dxbc_length,
int shader_parse_input_signature(const void *dxbc, size_t dxbc_length,
struct vkd3d_shader_signature *signature)
{
int ret;
@ -2056,7 +2056,7 @@ void free_shader_desc(struct vkd3d_shader_desc *desc)
vkd3d_shader_free_shader_signature(&desc->patch_constant_signature);
}
int shader_extract_from_dxbc(const void *dxbc, SIZE_T dxbc_length,
int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
struct vkd3d_shader_desc *desc)
{
int ret;

View File

@ -795,11 +795,11 @@ void shader_sm4_read_instruction(void *data, const DWORD **ptr,
struct vkd3d_shader_instruction *ins) DECLSPEC_HIDDEN;
BOOL shader_sm4_is_end(void *data, const DWORD **ptr) DECLSPEC_HIDDEN;
int shader_extract_from_dxbc(const void *dxbc, SIZE_T dxbc_length,
int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
struct vkd3d_shader_desc *desc) DECLSPEC_HIDDEN;
void free_shader_desc(struct vkd3d_shader_desc *desc) DECLSPEC_HIDDEN;
int shader_parse_input_signature(const void *dxbc, SIZE_T dxbc_length,
int shader_parse_input_signature(const void *dxbc, size_t dxbc_length,
struct vkd3d_shader_signature *signature) DECLSPEC_HIDDEN;
struct vkd3d_dxbc_compiler;