Commit Graph

656 Commits

Author SHA1 Message Date
Sven Hesse 4d540d5b45 libs/vkd3d: Delete DXGI_FORMAT_UNKNOWN from the formats table again.
Put it into a local in GetCopyableFootprints() instead.
2017-08-09 17:15:05 +02:00
Sven Hesse 2f5ba3509d tests: Add tests for GetCopyableFootprints with DIMENSION_TEXTURE3D. 2017-08-09 15:37:47 +02:00
Sven Hesse 0a87657e04 tests: Add tests for GetCopyableFootprints with DIMENSION_TEXTURE1D. 2017-08-09 15:37:44 +02:00
Sven Hesse fd0dc1b7ce tests: Add tests for GetCopyableFootprints with DIMENSION_BUFFER. 2017-08-09 15:19:27 +02:00
Sven Hesse ae63b4f0a5 libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_TEXTURE3D. 2017-08-09 15:16:08 +02:00
Sven Hesse eebad15d62 libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_TEXTURE1D. 2017-08-09 15:11:20 +02:00
Sven Hesse 3353643772 libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_BUFFER. 2017-08-09 15:08:52 +02:00
Sven Hesse 1a7cabdde7 libs/vkd3d: Add DXGI_FORMAT_UNKNOWN. 2017-08-09 14:50:00 +02:00
Sven Hesse c1c7163216 include: Add D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT. 2017-08-09 14:48:14 +02:00
Józef Kucia 0c41cea4a1 tests: Introduce update_buffer_data() helper function. 2017-08-08 17:09:35 +02:00
Józef Kucia 942ca6b2bd tests: Fix shader code indentation. 2017-08-08 17:09:35 +02:00
Józef Kucia 94e2c424e9 tests: Add test for texture UAV writes. 2017-08-08 17:09:35 +02:00
Józef Kucia 2665cbe522 libs/vkd3d: Duplicate Vulkan descriptors for SRVs and UAVs.
Vulkan has different descriptor types for buffers and textures.
Therefore, we do not know the exact Vulkan descriptor type for D3D12 SRV
and UAV descriptors up front. This information can be extracted from
shaders when creating PSOs but creating incompatible Vulkan descriptor
set layouts for PSOs with the same root signature would introduce a lot
of complexity.

In order to preserve compatibility between resource bindings for PSOs
with the same root signature we duplicate Vulkan descriptors for SRVs
and UAVs (a buffer view and an image view descriptor). This strategy may
be reasonable for small root signatures.
2017-08-08 17:09:35 +02:00
Józef Kucia 1b02322c1d libs/vkd3d: Overallocate descriptors for SRV and UAV descriptor ranges. 2017-08-08 17:09:35 +02:00
Józef Kucia 3eb5e59e37 libs/vkd3d: Count buffer SRVs and UAVs separately.
SRV and UAV root parameters are buffer views.
2017-08-08 17:09:35 +02:00
Józef Kucia cb86c9c8d0 libs/vkd3d-shader: Implement resinfo for UAVs. 2017-08-08 17:09:35 +02:00
Józef Kucia 190115d3f8 libs/vkd3d: Implement creating 2D texture UAVs. 2017-08-08 17:09:35 +02:00
Józef Kucia ca6b265e66 tests: Use reset_command_list() in more places. 2017-08-07 14:53:51 +02:00
Józef Kucia cdc5cd499f libs/vkd3d: Avoid potential double free. 2017-08-07 14:53:51 +02:00
Józef Kucia 6a8b99527a tests: Add test showing that block compressed texture sizes must be aligned. 2017-08-07 14:53:51 +02:00
Józef Kucia 5825acc3a0 libs/vkd3d: Downgrade some FIXMEs() to WARNs().
These should be performance warnings at most.
2017-08-04 17:06:33 +02:00
Józef Kucia 1c69c504f6 libs/vkd3d: Mark d3d12_command_list_SetDescriptorHeaps() as implemented. 2017-08-04 17:06:33 +02:00
Józef Kucia ba91aeb720 tests: Add test for descriptor tables. 2017-08-04 17:06:33 +02:00
Józef Kucia 074513dc4d libs/vkd3d: Add support for sampler descriptors in root descriptor tables. 2017-08-04 17:06:33 +02:00
Józef Kucia 0a0e29fbbf libs/vkd3d: Add support for multiple descriptors in root descriptor tables. 2017-08-04 17:06:33 +02:00
Józef Kucia fa0a2eab21 libs/vkd3d: Store Vulkan bindings for descriptor table root parameters in root signature. 2017-08-04 17:06:33 +02:00
Józef Kucia db3a112fb5 libs/vkd3d: Add support for CBV descriptors in d3d12_command_list_set_descriptor_table(). 2017-08-04 17:06:33 +02:00
Józef Kucia 0859b94833 libs/vkd3d: Implement d3d12_device_CreateConstantBufferView(). 2017-08-04 17:06:33 +02:00
Sven Hesse 6de74f6cc3 libs/vkd3d: Don't calculate footprints for unaligned compressed textures. 2017-08-04 14:36:19 +02:00
Sven Hesse a0675d1ba7 libs/vkd3d: Calculate footprint total size using row count, not height. 2017-08-04 14:35:02 +02:00
Sven Hesse 6165df4c5c tests: Don't test GetCopyableFootprints on unaligned compressed textures.
Compressed texture sizes must be correctly aligned to the block size.
2017-08-04 13:52:26 +02:00
Sven Hesse 6e601b1d0f tests: Calculate texture total size using row count, not height.
Because the row_pitch and row_size sizes are in terms of rows, not
texel lines. Otherwise, the calculation for compressed textures is
off.
2017-08-04 13:49:47 +02:00
Sven Hesse 3bf82279e9 tests: create_root_signature() can also return E_INVALIDARG.
The Nvidia drivers on Windows do that.
2017-08-03 16:31:57 +02:00
Sven Hesse ea652cb0e4 tests: Create RTV and DSV descriptor heaps with FLAG_NONE.
FLAG_SHADER_VISIBLE isn't supposed to apply to RTV and DSV heaps.
2017-08-03 14:41:34 +02:00
Józef Kucia 573460550e libs/vkd3d: Do not assume CBV root parameter index is equal to Vulkan descriptor binding. 2017-08-02 15:30:15 +02:00
Józef Kucia c9b05f68b5 tests: Add test for accessing constant buffers from compute shaders. 2017-08-02 15:30:15 +02:00
Józef Kucia fb4e86b292 libs/vkd3d: Implement d3d12_command_list_SetComputeRootConstantBufferView(). 2017-08-02 15:30:15 +02:00
Józef Kucia ef0f90c0c7 libs/vkd3d: Factor out vkd3d_create_buffer_view() function. 2017-08-02 15:30:15 +02:00
Józef Kucia de2024d235 libs/vkd3d: Do not try to create buffer views for block-compressed formats. 2017-08-02 15:30:15 +02:00
Józef Kucia a8b64aeede tests: Add test for creating unordered access views. 2017-08-02 15:30:15 +02:00
Sven Hesse 8f250bf471 tests: Add tests for GetCopyableFootprints() with compressed formats. 2017-08-02 14:04:35 +02:00
Sven Hesse 6629301ece libs/vkd3d: Implement GetCopyableFootprints() for compressed formats. 2017-08-02 14:04:31 +02:00
Sven Hesse 47b92c3d37 libs/vkd3d: Add compressed texture formats. 2017-08-02 14:04:26 +02:00
Sven Hesse 1decba1a99 libs/vkd3d: Add block size information to the texture format array. 2017-08-02 14:03:39 +02:00
Józef Kucia ab63423c80 libs/vkd3d: Factor out vkd3d_create_texture_view() function. 2017-08-01 16:56:44 +02:00
Józef Kucia 26133bd801 tests: Add test for nested switch instructions. 2017-08-01 13:55:49 +02:00
Józef Kucia eb4c98db17 libs/vkd3d-shader: Add support for switch breaks nested in conditional branches. 2017-08-01 13:55:49 +02:00
Józef Kucia 6b93e6ce99 libs/vkd3d-shader: Add support for switch fall-through blocks. 2017-08-01 13:55:49 +02:00
Józef Kucia fbeaf0ba95 libs/vkd3d-shader: Make sure that inserted chunks are sorted.
The list is expected to be empty or very small so insertion sort should
be fine.
2017-08-01 13:55:49 +02:00
Józef Kucia 3effb4b18c libs/vkd3d-shader: Get rid of artificial limit for switch case blocks. 2017-08-01 11:38:10 +02:00