mesa/src
Kurt Kartaltepe aa234e276e drirc: Set limit_trig_input_range option for Nier games
Resolves ambient occlusion rendering in Replicant
Resolves grass and ocean animations in Automata, and maybe more.

Both of these games have shaders that expect trig values to work across
large ranges with good precision.

Closes #7656

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22894>
(cherry picked from commit 7accfbffd8)
2023-05-10 12:40:12 +01:00
..
amd ac/nir/cull: fix line position w culling 2023-05-09 16:56:48 +01:00
android_stub
asahi asahi: Fix disk cache disable with AGX_MESA_DEBUG 2023-05-09 16:54:30 +01:00
broadcom v3d: apply 1D texture miplevel alignment in arrays 2023-05-03 14:40:11 +01:00
c11
compiler glsl/lower_samplers_as_deref: apply bindings for unused samplers 2023-05-09 16:56:48 +01:00
drm-shim
egl dri/android: Fix MSAA resolve 2023-05-01 09:02:30 +01:00
etnaviv
freedreno tu: Don't override depth for GMEM 2023-05-09 16:54:34 +01:00
gallium zink: also cache swapchain semaphores 2023-05-10 12:40:11 +01:00
gbm
getopt
glx
gtest
imagination pvr: Don't advertise S8_UINT support 2023-05-05 19:13:18 +01:00
imgui
intel isl: fix layout for comparing surf and view properties 2023-05-05 19:07:15 +01:00
loader loader: Add Xe KMD support 2023-04-12 10:41:21 +00:00
mapi mesa: Add EXT_instanced_arrays support 2023-04-11 10:22:35 +00:00
mesa mesa/main: rework locale setup/teardown 2023-05-01 09:02:26 +01:00
microsoft dzn: fix pointer type mismatch 2023-05-05 19:07:02 +01:00
nouveau nouveau/codegen: Check nir_dest_num_components 2023-04-26 17:37:26 +01:00
panfrost panvk: clear dangling pointers 2023-05-05 19:07:11 +01:00
tool
util drirc: Set limit_trig_input_range option for Nier games 2023-05-10 12:40:12 +01:00
virtio llvmpipe: do late init for llvm builder 2023-04-26 17:37:26 +01:00
vulkan device_select_layer: pick a default device before applying DRI_PRIME 2023-05-05 19:05:57 +01:00
meson.build