mesa/src/amd/vulkan/radv_physical_device.h

257 lines
7.2 KiB
C

/*
* Copyright © 2016 Red Hat.
* Copyright © 2016 Bas Nieuwenhuizen
*
* based in part on anv driver which is:
* Copyright © 2015 Intel Corporation
*
* SPDX-License-Identifier: MIT
*/
#ifndef RADV_PHYSICAL_DEVICE_H
#define RADV_PHYSICAL_DEVICE_H
#include "ac_gpu_info.h"
#include "ac_perfcounter.h"
#include "radv_instance.h"
#include "radv_queue.h"
#include "radv_radeon_winsys.h"
#include "wsi_common.h"
#include "nir.h"
#include "vk_physical_device.h"
#ifndef _WIN32
#include <amdgpu.h>
#include <xf86drm.h>
#endif
/* The "RAW" clocks on Linux are called "FAST" on FreeBSD */
#if !defined(CLOCK_MONOTONIC_RAW) && defined(CLOCK_MONOTONIC_FAST)
#define CLOCK_MONOTONIC_RAW CLOCK_MONOTONIC_FAST
#endif
struct radv_binning_settings {
unsigned context_states_per_bin; /* allowed range: [1, 6] */
unsigned persistent_states_per_bin; /* allowed range: [1, 32] */
unsigned fpovs_per_batch; /* allowed range: [0, 255], 0 = unlimited */
};
struct radv_physical_device_cache_key {
enum radeon_family family;
uint32_t ptr_size;
uint32_t conformant_trunc_coord : 1;
uint32_t clear_lds : 1;
uint32_t cs_wave32 : 1;
uint32_t disable_aniso_single_level : 1;
uint32_t disable_shrink_image_store : 1;
uint32_t disable_sinking_load_input_fs : 1;
uint32_t dual_color_blend_by_location : 1;
uint32_t emulate_rt : 1;
uint32_t ge_wave32 : 1;
uint32_t invariant_geom : 1;
uint32_t lower_discard_to_demote : 1;
uint32_t mesh_fast_launch_2 : 1;
uint32_t no_fmask : 1;
uint32_t no_ngg_gs : 1;
uint32_t no_rt : 1;
uint32_t ps_wave32 : 1;
uint32_t rt_wave64 : 1;
uint32_t split_fma : 1;
uint32_t ssbo_non_uniform : 1;
uint32_t tex_non_uniform : 1;
uint32_t use_llvm : 1;
uint32_t use_ngg : 1;
uint32_t use_ngg_culling : 1;
};
struct radv_physical_device {
struct vk_physical_device vk;
struct radeon_winsys *ws;
struct radeon_info info;
char name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
char marketing_name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
uint8_t driver_uuid[VK_UUID_SIZE];
uint8_t device_uuid[VK_UUID_SIZE];
uint8_t cache_uuid[VK_UUID_SIZE];
int local_fd;
int master_fd;
struct wsi_device wsi_device;
/* Whether DCC should be enabled for MSAA textures. */
bool dcc_msaa_allowed;
/* Whether to enable FMASK compression for MSAA textures (GFX6-GFX10.3) */
bool use_fmask;
/* Whether to enable NGG. */
bool use_ngg;
/* Whether to enable NGG culling. */
bool use_ngg_culling;
/* Whether to enable NGG streamout. */
bool use_ngg_streamout;
/* Whether to emulate the number of primitives generated by GS. */
bool emulate_ngg_gs_query_pipeline_stat;
/* Whether to use GS_FAST_LAUNCH(2) for mesh shaders. */
bool mesh_fast_launch_2;
/* Whether to emulate mesh/task shader queries. */
bool emulate_mesh_shader_queries;
/* Number of threads per wave. */
uint8_t ps_wave_size;
uint8_t cs_wave_size;
uint8_t ge_wave_size;
uint8_t rt_wave_size;
/* Maximum compute shared memory size. */
uint32_t max_shared_size;
/* Whether to use the LLVM compiler backend */
bool use_llvm;
/* Whether to emulate ETC2 image support on HW without support. */
bool emulate_etc2;
/* Whether to emulate ASTC image support on HW without support. */
bool emulate_astc;
VkPhysicalDeviceMemoryProperties memory_properties;
enum radeon_bo_domain memory_domains[VK_MAX_MEMORY_TYPES];
enum radeon_bo_flag memory_flags[VK_MAX_MEMORY_TYPES];
unsigned heaps;
/* Bitmask of memory types that use the 32-bit address space. */
uint32_t memory_types_32bit;
#ifndef _WIN32
int available_nodes;
drmPciBusInfo bus_info;
dev_t primary_devid;
dev_t render_devid;
#endif
nir_shader_compiler_options nir_options[MESA_VULKAN_SHADER_STAGES];
enum radv_queue_family vk_queue_to_radv[RADV_MAX_QUEUE_FAMILIES];
uint32_t num_queues;
uint32_t gs_table_depth;
struct ac_hs_info hs;
struct ac_task_info task_info;
struct radv_binning_settings binning_settings;
/* Performance counters. */
struct ac_perfcounters ac_perfcounters;
uint32_t num_perfcounters;
struct radv_perfcounter_desc *perfcounters;
struct {
unsigned data0;
unsigned data1;
unsigned cmd;
unsigned cntl;
} vid_dec_reg;
enum amd_ip_type vid_decode_ip;
uint32_t vid_addr_gfx_mode;
uint32_t stream_handle_base;
uint32_t stream_handle_counter;
uint32_t av1_version;
struct radv_physical_device_cache_key cache_key;
};
VK_DEFINE_HANDLE_CASTS(radv_physical_device, vk.base, VkPhysicalDevice, VK_OBJECT_TYPE_PHYSICAL_DEVICE)
static inline struct radv_instance *
radv_physical_device_instance(const struct radv_physical_device *pdev)
{
return (struct radv_instance *)pdev->vk.instance;
}
static inline bool
radv_sparse_queue_enabled(const struct radv_physical_device *pdev)
{
const struct radv_instance *instance = radv_physical_device_instance(pdev);
/* Dedicated sparse queue requires VK_QUEUE_SUBMIT_MODE_THREADED, which is incompatible with
* VK_DEVICE_TIMELINE_MODE_EMULATED. */
return pdev->info.has_timeline_syncobj && !instance->drirc.legacy_sparse_binding;
}
static inline bool
radv_has_shader_buffer_float_minmax(const struct radv_physical_device *pdev, unsigned bitsize)
{
return (pdev->info.gfx_level <= GFX7 && !pdev->use_llvm) || pdev->info.gfx_level == GFX10 ||
pdev->info.gfx_level == GFX10_3 || (pdev->info.gfx_level == GFX11 && bitsize == 32);
}
static inline bool
radv_has_pops(const struct radv_physical_device *pdev)
{
return pdev->info.gfx_level >= GFX9 && !pdev->use_llvm;
}
static inline bool
radv_has_uvd(struct radv_physical_device *pdev)
{
enum radeon_family family = pdev->info.family;
/* Only support UVD on TONGA+ */
if (family < CHIP_TONGA)
return false;
return pdev->info.ip[AMD_IP_UVD].num_queues > 0;
}
static inline enum radv_queue_family
vk_queue_to_radv(const struct radv_physical_device *pdev, int queue_family_index)
{
if (queue_family_index == VK_QUEUE_FAMILY_EXTERNAL || queue_family_index == VK_QUEUE_FAMILY_FOREIGN_EXT)
return RADV_QUEUE_FOREIGN;
if (queue_family_index == VK_QUEUE_FAMILY_IGNORED)
return RADV_QUEUE_IGNORED;
assert(queue_family_index < RADV_MAX_QUEUE_FAMILIES);
return pdev->vk_queue_to_radv[queue_family_index];
}
/**
* Helper used for debugging compiler issues by enabling/disabling LLVM for a
* specific shader stage (developers only).
*/
static inline bool
radv_use_llvm_for_stage(const struct radv_physical_device *pdev, UNUSED gl_shader_stage stage)
{
return pdev->use_llvm;
}
bool radv_enable_rt(const struct radv_physical_device *pdev, bool rt_pipelines);
bool radv_emulate_rt(const struct radv_physical_device *pdev);
bool radv_device_supports_etc(const struct radv_physical_device *pdev);
uint32_t radv_find_memory_index(const struct radv_physical_device *pdev, VkMemoryPropertyFlags flags);
VkResult create_null_physical_device(struct vk_instance *vk_instance);
VkResult create_drm_physical_device(struct vk_instance *vk_instance, struct _drmDevice *device,
struct vk_physical_device **out);
void radv_physical_device_destroy(struct vk_physical_device *vk_pdev);
#endif /* RADV_PHYSICAL_DEVICE_H */