mesa/src/amd
Samuel Pitoiset 74955dbed7 radv: enable VK_EXT_shader_object by default
This has been a long and painful extension to implement but finally
RADV has support for it on all supported generations. It's passing
VKCTS and GLCTS through Zink but the number of application using ESO
is currently very limited.

This adds RADV_DEBUG=noeso to disable it for debugging purposes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28374>
2024-04-08 08:36:14 +00:00
..
addrlib
ci radv: enable VK_EXT_shader_object by default 2024-04-08 08:36:14 +00:00
common ac/nir/ngg: Rename confusing driver_location variable in mesh shader lowering. 2024-04-05 15:24:37 +02:00
compiler aco: implement mqsad_4x8 and shfr 2024-04-05 11:01:39 +00:00
drm-shim
llvm ac/llvm: implement mqsad_4x8 and shfr 2024-04-05 11:01:39 +00:00
registers
vpelib
vulkan radv: enable VK_EXT_shader_object by default 2024-04-08 08:36:14 +00:00
meson.build