Commit Graph

382 Commits

Author SHA1 Message Date
Nicolai Hähnle 590a37dc05 GL3: ARB_shader_image_load_store/size is done for radeonsi also in GLES
Trivial.
2016-04-11 12:48:10 -05:00
Ilia Mirkin 875543e270 i965: enable OES_texture_buffer on gen7+
It will only end up getting exposed on gen8+ since it requires GL ES
3.1, but it should be ready to go on gen7 when support for GL ES 3.1 is
completed there.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Kenneth Graunke <kenneth@whitecape.org>
2016-04-10 20:24:26 -07:00
Dave Airlie 6f5f818b6d docs: add some missing softpipe entries.
I just forgot these when I added this stuff.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-04-11 13:14:48 +10:00
Ilia Mirkin cdb6fa91fa nvc0: handle the case where there are no framebuffer attachments
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-04-09 14:55:44 -04:00
Edward O'Callaghan 6fc3e7c988 GL3.txt: Mark ARB_framebuffer_no_attachments as done
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-04-07 12:03:59 +10:00
Ilia Mirkin e0e1683087 mesa: add GL_OES/EXT_draw_buffers_indexed support
This is the same ext as ARB_draw_buffers_blend (plus some core
functionality that already exists). Add the alias entrypoints.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-03-31 21:12:49 -04:00
Ilia Mirkin ebdb534548 mesa: add GL_OES_copy_image support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-03-30 22:57:17 -04:00
Ilia Mirkin 2c7f5fe296 st/mesa: add ES sample-shading support
We require the full ARB_gpu_shader5 for now, but in the future some
other CAP could get exposed to indicate that only the multisample-related
behavior of ARB_gpu_shader5 is available.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-03-30 22:57:17 -04:00
Timothy Arceri b273958c74 docs: mark xfb_* qualifiers as DONE
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-03-31 12:53:08 +11:00
Dave Airlie c9367c13ca docs: update softpipe status for shader_image_load_store.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-03-31 09:14:30 +10:00
Ilia Mirkin b4c0c514b1 mesa: add OES_texture_buffer and EXT_texture_buffer support
Allow ES 3.1 contexts to access the texture buffer functionality.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-03-28 20:29:29 -04:00
Dave Airlie ee7c8b9804 st/mesa: add support for internalformat query2.
Add code to handle GL_INTERNALFORMAT_PREFERRED.
Add code to deal with GL_RENDERBUFFER being passes into ChooseTextureFormat.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-03-22 09:49:08 +10:00
Nicolai Hähnle b74784638d docs: mark GL_ARB_shader_image_load_store/_size as done for radeonsi
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-03-21 15:34:26 -05:00
Romain Failliot 151724159d docs: Renormalize older extensions.
For older extensions, there is an explanation first and the extension
name in brackets, like that:
    Clamping controls (GL_ARB_color_buffer_float)
I inverted that so we have the extension first and then the explanation
in brackets, like that:
    GL_ARB_color_buffer_float (Clamping controls)

It will help me later to parse the few extensions that use this syntax:
    all drivers that support <GL_extension>

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-03-17 11:35:20 -05:00
Romain Failliot f5d47dd428 docs: Renormalize some extensions.
This fixes some exceptions I have to deal with in mesamatrix.net.
The extensions GL_ARB_texture_buffer_object had a comment between "DONE"
and the brackets.
And the extension GL_KHR_robustness (in GL 4.5 and GLES 3.1) was using
"90% done" instead of "in progress". The "90% done" is still here
though, but as an extension comment.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-03-17 11:35:12 -05:00
Romain Failliot 3671bb3eaf docs: Realign the "Status" column.
The "Status" column was misaligned in some GL sections.
This is a lot of diffs, but it's only spaces in the end.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-03-17 11:35:09 -05:00
Romain Failliot e571f11de8 docs: howto to read and edit GL3.txt
Added a small guide on how to read and edit GL3.txt.
I think this would help as much the devs as the users reading this file.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-03-17 11:34:50 -05:00
Timothy Arceri 3322cb7b8d docs: mark align layout qualifier as DONE
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2016-03-05 19:39:13 +11:00
Timothy Arceri 22b0082b9d docs: mark explicit byte offsets as DONE
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-03-05 19:38:55 +11:00
Eduardo Lima Mitev 47392011c0 Update docs to advertise new support for ARB_internalformat_query2
Support in Mesa main and i965 has just been added.

v2: Include note in 'New Features' of docs/relnotes/11.3.0.html.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-03-03 22:19:35 +01:00
Ilia Mirkin e2dce1a340 mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
The two extensions are identical, and are largely taking bits of already
existing desktop functionality. We continue to do a poor job of
supporting the 'precise' keyword, just like we do on desktop.

This passes the relevant dEQP tests that I could find.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2016-02-27 00:08:28 -05:00
Francisco Jerez 31a0affa28 docs: Mark off GL_OES_shader_image_atomic as done.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-22 19:59:56 -08:00
Ilia Mirkin b6654831c3 mesa: add GL_OES_texture_border_clamp support
Only minor differences to the existing ARB_texture_border_clamp support.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2016-02-22 10:38:56 -05:00
Ilia Mirkin a03d6f2aa3 mesa: add GL_OES_texture_stencil8 support
It's basically the same thing as GL_ARB_texture_stencil8 except that
glCopyTexImage isn't supported, so add STENCIL_INDEX to the list of
invalid GLES formats for glCopyTexImage.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2016-02-19 12:37:22 -05:00
Ilia Mirkin 6d39075c06 docs: update GLES 3.1 section for recent nvc0 additions
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-15 17:43:37 -05:00
Dave Airlie 6502b3f60e st/mesa: enable AoA for gallium drivers reporting GLSL 1.30
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-02-09 10:52:09 +10:00
Ilia Mirkin 2fed18b8a5 nvc0: add support for ARB_query_buffer_object
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-04 21:21:30 -05:00
Ilia Mirkin 899b1b98a4 nvc0: enable atomic counters and ssbo
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-01-29 22:10:42 -05:00
Kenneth Graunke dfce9759ab docs: Mark ARB_tessellation_shader as done on all i965 platforms.
We now support all Intel GPUs which can do tessellation.

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-12-28 13:17:08 -08:00
Kenneth Graunke 6524897606 docs: Clarify that ARB_tessellation_shader is only done on i965/gen8+.
Requested by kisak on IRC.
2015-12-22 20:14:35 -08:00
Kenneth Graunke 209d130dd1 docs: Mark ARB_tessellation_shader as done on i965/gen8+. 2015-12-22 18:50:38 -08:00
Tapani Pälli 50fc4a9256 mesa: update gl_HelperInvocation support status in docs
Was enabled for i965 and nvc0 by following commits:

	c875e3cdd2
	39f51ec96f

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marta Lofstedt <marta.lofstedt@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
2015-12-22 15:14:02 +02:00
Timothy Arceri 8c0963f9d3 docs: mark input/output block locations as DONE
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2015-12-15 13:10:51 +11:00
Edward O'Callaghan 53609de762 softpipe: enable GL_ARB_viewport_array support, update GL3.txt doc
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-12-11 20:09:21 +01:00
Jordan Justen 1c0d059c02 docs: Mark ARB_compute_shader as done for i965
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2015-12-09 23:50:38 -08:00
Edward O'Callaghan 1f61447ce1 r600: Add ARB_copy_image support
[airlied: update relnotes]

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-09 14:41:46 +10:00
Dave Airlie bd47fcd57b docs/GL3.txt: consolidate r600 GL4.1.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-08 20:13:14 +10:00
Dave Airlie 5ca9825758 docs: consolidate r600 entry in GL3.txt
Though fp64 emulation still needs to be done for a lot of the evergreen hw.
2015-12-07 10:06:44 +10:00
Dave Airlie 7fa2914b06 docs: update with r600 tessellation status.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:02 +10:00
Marta Lofstedt 44944a66ce doc: Set GL_OES_geometry_shader as started
Signed-off-by: Marta Lofstedt <marta.lofstedt@linux.intel.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2015-11-30 10:47:21 +01:00
Eduardo Lima Mitev 27a88a947c docs: Update GL3.txt to add ARB_internalformat_query2
Added to OpenGL 4.3 section, tagged as 'in progress (elima)'. See
https://bugs.freedesktop.org/show_bug.cgi?id=92687.

Thanks to Thomas H.P. Andersen for remainding me about this.

v1: - Update the already existing entry in section 4.3
      instead (Ilia Mirkin).
    - Added my BZ nickname as contact person (Felix Schwarz).

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-11-26 23:53:16 +01:00
Timothy Arceri b109cd3c27 docs: mark compile-time constant expressions as done
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2015-11-21 07:30:18 +11:00
Ilia Mirkin c4182bb9b0 nv50,nvc0: add ARB_clear_texture support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-11-11 19:20:41 -05:00
Glenn Kennard c878d61124 r600g: Implement ARB_texture_view
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-11-11 08:36:08 +10:00
Timothy Arceri 6e3b380387 docs: Mark AoA as done for i965
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-11-04 13:41:16 +11:00
Ryan Houdek af7c98a9c7 mesa: expose support for OES/EXT_draw_elements_base_vertex to OpenGL ES
This has been tested with the piglits in the mailing list and
on the Dolphin emulator.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-11-01 23:02:06 -05:00
Kenneth Graunke cf93251bed docs: Mark GL_ARB_fragment_layer_viewport as done on i965. 2015-10-28 22:05:08 -07:00
Ilia Mirkin d0693d7515 nv50: add ARB_copy_image support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-10-28 20:53:30 -04:00
Ilia Mirkin ebbd7b41c0 nvc0: add ARB_copy_image support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-10-28 20:42:59 -04:00
Marek Olšák f04f13622f st/mesa: implement ARB_copy_image
I wonder if the craziness was worth it.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-10-28 11:52:17 +01:00
Marek Olšák 12321966ae radeonsi: add support for ARB_texture_view
All tests pass. We don't need to do much - just set CUBE if the view
target is CUBE or CUBE_ARRAY, otherwise set the resource target.

The reason this can be so simple is that texture instructions
have a greater effect on the target than the sampler view.

Thanks Glenn for the piglit test.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-10-20 12:25:19 +02:00
Glenn Kennard 24a1a157a6 r600g: Enable GL_ARB_gpu_shader5 extension
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-10-13 08:55:42 +10:00
Timothy Arceri 6483183279 docs: Mark GL_ARB_enhanced_layouts as in progress 2015-10-06 14:04:23 +11:00
Boyan Ding 3c63a2d2f0 docs/GL3.txt: fix typo
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Albert Freeman <albertwdfreeman@gmail.com>
2015-09-27 17:54:23 -07:00
Iago Toral Quiroga 065e7d37f1 docs: Mark ARB_shader_storage_buffer_object as done for i965
v2:
- Mark it too for GLES 3.1

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2015-09-25 08:39:23 +02:00
Ilia Mirkin 71e187430c i965: add ARB_texture_barrier support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-23 15:49:54 -04:00
Ilia Mirkin 72ebd532a1 radeonsi: implement TXQS support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Fredrik Bruhn <f@unibap.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-09-21 08:31:29 -04:00
Tapani Pälli d1bce52e13 docs: cleanups + mark some work as done
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-09-14 09:29:30 +03:00
Ilia Mirkin f0b9d53262 docs: only astc ldr required for ES3.2, not hdr
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-09-14 02:08:42 -04:00
Ilia Mirkin 67d2d3ba43 st/mesa: emit TXQS, support ARB_shader_texture_image_samples
The image component of the ext is a no-op since there is no image support
in gallium (yet).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-09-13 18:24:45 -04:00
Glenn Kennard ce34048b57 r600: Enable fp64 on chips with native support
Cypress/Cayman/Aruba, earlier r6xx/r7xx chips only support a subset
of the needed fp64 ops, and don't do GL4 anyway.

Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-09-12 07:32:08 +01:00
Thomas Helland 2e7e3fe55f docs: Update with GLES3.2 entries and status
V2: -Change to "not started" for most entries
    -Add status for multisample_2d_array
    -Change shader_multisample_interpolation to "not_stared"

V3 (idr): Move the GLES 3.2 section after the "Additional functions"
section from GLES 3.1.  Note that GL_KHR_texture_compression_astc_hdr is
done for i965 on gen9+ hardware.  Note that GL_OES_shader_io_blocks is
based on some features from GLSL 1.50.

Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com> [v2]
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-09-11 18:46:43 -07:00
Ilia Mirkin bfc5ace5bd i965: enable ARB_shader_texture_image_samples
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-10 17:39:46 -04:00
Krzesimir Nowak 423a1dca2f docs: Update wrt. textureQueryLod on softpipe
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-09-10 09:45:14 -06:00
Neil Roberts 2dbc6a0ad9 docs: Fix a typo in GL3.txt concerning GL_KHR_context_flush_control 2015-08-28 14:29:22 +01:00
Martin Peres e5851cff45 i965: enable GL_ARB_shader_image_size
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
2015-08-20 14:08:34 +03:00
Francisco Jerez f6c622f584 docs: Mark GLES 3.1 image load/store as done on i965. 2015-08-20 13:53:42 +03:00
Francisco Jerez 3c04a90e91 docs: Mark ARB_shader_image_load_store as done on i965. 2015-08-11 15:07:40 +03:00
Kai Wasserbäch a5b3b24958 docs: trivial cleanup of GL3.txt, remove redundant radeonsi entries.
Follow-up to 1b2b0e42ce

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-31 07:28:17 +10:00
Dave Airlie 1b2b0e42ce docs: consolidate radeonsi in GL3.txt
move into DONE for GL4.0 and GL4.1

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-30 09:00:42 +01:00
Dave Airlie af1e6aa75b radeonsi: enable GL4.1 and update documentation (v2)
This enables GL4.1 for radeonsi, and updates the
docs in the correct places.

v2: enable only for llvm 3.7 which has fixes in place.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-30 09:00:25 +01:00
Fabio Pedretti 19d88e3f9f docs: consolidate nvc0 status 2015-07-29 04:52:52 -04:00
Edward O'Callaghan 82546729e3 r600,radeonsi: GL_ARB_conditional_render_inverted
By using 'Tobias Klausmann' piglit test-suite patch. We obtain
a full 12/12 passes using this patch. By 'faking' to claim
support for this extension we obtain 7 fails and 5 passes.

Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Tested-by: Furkan Alaca <falaca@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-07-29 00:10:27 +02:00
Dave Airlie aa25a2c1ba radeonsi: add support for interpolateAt functions (v2)
This is part of ARB_gpu_shader5, and this passes
all the piglit tests currently available.

v2: use macros from the fine derivs commit.
add comments.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-28 22:13:27 +01:00
Dave Airlie bb9d59aed5 radeonsi: add fine derivate control (v2.1)
This adds support for fine derivatives and enables
ARB_derivative_control on radeonsi.

(just fell out of my working out interpolation)

v2: cleanup some bits, write a comment
v2.1: take Michel's comment from the mailing list

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-25 23:09:54 +01:00
Dave Airlie 7b40d92f0d radeonsi: ubo indexing support (v2)
This is required as part of ARB_gpu_shader5.

no backend changes are required for this, or if
any are, it's the same ones as for samplers.

v2: use get_indirect_index (Marek)

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-25 01:06:42 +01:00
Dave Airlie b0654e368b radeonsi: add support for indirect samplers (v2)
This adds the frontend support, however the llvm
backend produces the wrong pattern, however
we can conditionalise enabling ARB_gpu_shader5
on whatever version of llvm we fix this in.

v2: drop unneeded sampler_indirect checks (Marek)

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-25 01:06:42 +01:00
Ilia Mirkin 0a51acbb46 docs: remove expanded ARB_dsa notes
This doesn't provide much value since it's all done. The qbo interaction
is fairly trivial.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-23 21:54:50 -04:00
Dave Airlie 7c4768540d docs/GL3.txt: ARB_shader_precision
This extension is about setting expectation on GL4.1 implementations
rather than actually enforcing things. So once you support GLSL 410
then you support this in theory.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-24 11:11:59 +10:00
Dave Airlie 80511d176a i965: add support for ARB_shader_subroutine
This just adds some missing pieces to nir/i965,
it is lightly tested on my Haswell.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-24 10:25:08 +10:00
Ilia Mirkin 6d8e466792 docs: mark off tess for nvc0 2015-07-23 03:39:46 -04:00
Dave Airlie 65d84daf29 docs/GL3.txt: update ARB_shader_subroutine status.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-23 17:26:13 +10:00
Marek Olšák bac12c8948 radeonsi: enable tessellation, update GL3.txt & release notes
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-23 00:59:33 +02:00
Brian Paul b94367ba8d docs: document that GL_ARB_get_texture_sub_image is completed
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Dave Airlie 4cbf0a0ccf radeonsi: ARB_gpu_shader_fp64 + ARB_vertex_attrib_64bit support.
This adds the translation from TGSI to AMDGPU llvm backend, for the
64-bit opcodes. The backend pretty much handles everything for us
fine. There is one patch required for SI DFRAC support, that I know
off.

[airlied: fixed missing comma, updated relnotes]

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-12 22:40:51 +01:00
Dave Airlie 4caaa2681e docs: update for llvmpipe fp64 support
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-01 12:53:44 +10:00
Dave Airlie 556dd4af76 radeonsi: add support for geometry shader invocations.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-27 00:24:30 +01:00
Dave Airlie 7e5064360c radeonsi: add support for viewport array (v3)
This isn't pretty and I'd suggest it the pm4 interface builder
could be tweaked to do this more efficently, but I'd need
guidance on how that would look.

This seems to pass the few piglit tests I threw at it.

v2: handle passing layer/viewport index to fragment shader.
fix crash in blit changes,
add support to io_get_unique_index for layer/viewport index
update docs.
v3: avoid looking up viewport index and layer in es (Marek).

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-27 00:24:07 +01:00
Dave Airlie 4731be701f docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.
This just updates the bits I've added in the previous few patches.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-23 15:55:30 +10:00
Kevin Rogovin ff06901082 docs: mark GL_ARB_framebuffer_no_attachments done for i965
Mark GL_ARB_framebuffer_no_attachments as done for i965.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
2015-06-17 14:39:03 +03:00
Brian Paul f97166e550 docs: update GL_ARB_copy_image, GL_ARB_clear_texture gallium status
VMware is working on these.

Signed-off-by: Brian Paul <brianp@vmware.com>
2015-06-01 07:47:25 -06:00
Tobias Klausmann 843ff4ba2a docs: Mark ARB_cull_distance as in progress
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2015-05-25 16:27:09 +02:00
Iago Toral Quiroga 3dec892d9b docs: Mark ARB_shader_storage_buffer_object as in progress
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2015-05-25 10:26:38 +02:00
Dave Airlie 1b05290676 GL3.txt: update softpipe ARB_gpu_shader5 status
texture gather and it already supported the new instructions.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-20 12:36:14 +10:00
Fredrik Höglund d9109cc211 docs: Update the ARB_direct_state_access status
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:18 +02:00
Roland Scheidegger adcf8f8a13 softpipe: enable ARB_texture_view
Some bits were already there for texture views but some were missing.
In particular for cube map views things needed to change a bit.
For simplicity I ended up removing the separate face addr bit (just use
the z bit) - cube arrays didn't use it already, so just follow the same
logic there. (In theory using separate bits could allow for better hash
function but I don't think anyone ever did some measurements of that so
probably not worth the trouble, if we'd reintroduce it we'd certainly
wanted to use the same logic for cube arrays and cube maps.)
Also extend the seamless cube sampling to cube arrays - as there were no
piglit failures before this is apparently untested, but things now generally
work quite the same for cube textures and cube array textures so there
hopefully shouldn't be any trouble...

49 new piglits, 47 pass, 2 fail (both due to fake multisampling).

v2: incorporate Brian's feedback, add sampler view validation,
function rename, formatting fixes.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 22:57:50 +02:00
Roland Scheidegger e6c66f4fb0 llvmpipe: enable ARB_texture_view
All the functionality was pretty much there, just not tested.
Trivially fix up the missing pieces (take target info from view not
resource), and add some missing bits for cubes.
Also add some minimal debug validation to detect uninitialized target values
in the view...

49 new piglits, 47 pass, 2 fail (both related to fake multisampling,
not texture_view itself). No other piglit changes.

v2: move sampler view validation to sampler view creation, update docs.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 22:57:50 +02:00
Roland Scheidegger 971be2b7c9 docs/GL3: (trivial) mark some tf extensions as done for softpipe/llvmpipe
Those extensions were enabled for ages already.
2015-05-12 04:48:48 +02:00
Fredrik Höglund b004510072 docs: Update the ARB_direct_state_access status
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:04 +02:00
Dave Airlie ff64411c84 docs: update ARB_vertex_attrib_64bit status
Add to GL3.txt and release notes.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-08 10:22:12 +10:00