Since we now implement events in the GPU we need to be more careful
and insert barriers to honor the dependencies provided by the API
as well as ensuring we are synchronizing these with the compute
queue, since that is how we implement GPU event functionality.
Fixes: ecb01d53fd ("v3dv: refactor events")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19458>
These leaks on device creation failure have been there before, but
were only exposed as CTS failures after the recent event refactoring.
Partially fixes:
dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.basic
dEQP-VK.api.object_management.alloc_callback_fail.device
dEQP-VK.api.object_management.alloc_callback_fail.device_group
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19458>
We are initializing the device, so we know this will be NULL.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19458>
It seems like !19442 may have been introducing a lot of flakes in the
dEQP-VK.query_pool.statistics_query.* tests.
Samuel is looking into it right now, but let's document the flakes in
the mean time so that we can get back to a green baseline.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19470>
Seen only once, so not really worth filing a bug for.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19470>
These tests are also flaky on NAVI21, which were also introduced when
the job was split in two.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19470>
It would assert anyways. Found by inspection.
Cc: 22.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19495>
Implement Wa_1508744258:
Disable RHWO by setting 0x7010[14] by default except during resolve
pass.
Disable the RCC RHWO optimization at all times except when resolving
single sampled color surfaces.
v2: Move stalling to genX(cmd_buffer_apply_pipe_flushes) for clarity (Mark)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Mark Janes <markjanes@swizzler.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19450>
Copied wrong from radeonsi. The registers following the scratch
buffer address are the shader rsrc1/rsrc2. Not the user SGPR0
containing the ring resource word 1.
Fixes: 278e533ec9 ("radv: update scratch buffer registers on GFX11")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19488>
This convinces the spell-checker that this is something meaniningful, it
seems...
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19461>
Without this, the zero and one renders with a different font than the
other equations. There's no good reason for this, so let's just use the
math-role for these too.
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19460>
For some reason, we started with headings for some of these, and then
switched to definition lists midway though.
Let's stick with the definition lists, as that looks a bit more tidy.
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19460>
radeonsi assume IO has been scalarized, this simplify the code
and radeonsi implementation.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19455>
We never bind NULL resources through set_global_binding and drivers depend
on this behaviour already.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18581>
If nir->info.shared_size = 0 but grid->variable_shared_mem > 0, the shader uses
shared memory but the compiler may not realize that. We need to disable
workgroup merging even in this case. The alternate approach is to statically
check for shared intrinsics in the compiler, but this is a bit easier all things
considered.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18581>
This will be required if a frontend has to request additional shared mem
on top of the shader declared one, but wants to create the CSO before
knowing the total amount.
In OpenCL applications can bind additional shared mem through kernel
arguments and this happens quite late.
Note: Clover sets the req_local_mem incorrectly before so we can leave it
as broken.
v2: fix panfrost code (Alyssa)
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18581>
nothing used it and nothing will use it, so just drop it and clean up some
dead struct fields in drivers.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18581>
The TGSIs don't compile and are rather an annoyence when touching gallium
APIs.
Originally they were written with adding CL support to TGSI, but that
never panned out.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18581>
The entire point of resource shadowing is to avoid unnecessary flushing.
Flushing readers after shadowing is counterproductive. A refresher on
how resource shadowing is supposed to work:
First, we determine if it's beneficial to shadow resources. If so, we
create a new backing buffer object. We flush the current writer of the
resource, if there is one, so the current contents become known to the
CPU. If we are not discarding the original resource, we then copy the
existing contents of the buffer to the new shadow buffer on the CPU.
Finally, we swap the resource's backing buffer for our shadow. Any batch
that reads the resource will continue to read the old copy of the
resource, and any future draw calls will see the new copy with the
change implemented.
Where did we go wrong?
In 988d5aae74 ("panfrost: Flush resources when shadowing"), we started
flushing all readers. We didn't actually need to flush, we just needed
to avoid dangling references on the batches reading the old copy of the
resource. But that's easily enough avoided: just remove the references.
The batches still hold a reference to the underlying BO, which will be
freed at the right time regardless.
Originally motivated by glmark2 -bbuffer:update-method=subdata, which
has some pathological access paterns.
Firefox is a lot faster anecdotally (now scrolling at 60fps in firefox).
But what actually motivated this is an apitrace from Duckstation's GLES
renderer. With this patch, the in-game portion is improved 3fps to 21fps.
Closes: #4028
Fixes: 988d5aae74 ("panfrost: Flush resources when shadowing")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19361>
If a synchronized transfer_map is going to overwrite an entire resource,
there's no need to memcpy in the original contents ahead-of-time. This
memcpy is particularly bad for large buffers where it's copying WC->WC,
although that could be mitigated with threaded_context's cpu_storage in
the future if needed.
Prevents a performance regression in glmark2's buffer scenes from the
next patch, hence the Cc.
Cc: mesa-stable
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19361>