Because it's in double-quotes, it will search the current folder before
any search paths. Since nir_builder.h and nir_builtin_builder.h are in
the same folder, this guarantees a correct include. However,
nir/nir_builder.h does not unless the includer's path is set up just
right.
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3897>
This allows communicating that it wasn't possible to determine whether
the two file descriptors reference the same file description. When
that's the case, log a warning in the amdgpu winsys.
In turn, remove the corresponding debugging output from the fallback
os_same_file_description implementation. It depends on the caller if
false negatives are problematic or not.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3879>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3879>
This is consistent with the return type of the functions whose return
values we assign to it.
No functional change intended.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3879>
To facilitate lowering SSBOs to globals, we need a load_ssbo_address
intrinsic. This intrinsic takes an SSBO index and loads the address in
global memory of the SSBO (likely implemented via a uniform in the
driver). In the future, we'll support bounds checking, but at the moment
this is not supported (this pass should only be used for trusted
contexts at the moment, i.e. contexts without robustness extensions).
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2753>
Rather than creating partially within the Gallium create function and
monkeypatching on draw time with code split across N different files
with tight Gallium dependencies, let's streamline everything into a
series of maintainable routines in mesa/src/panfrost with no Gallium
dependencies, doing the entire texture creation in one-shot and thus
adding absolutely zero draw-time overhead (since we can allocate a BO
for the descriptor and upload ahead-of-time, so switching textures is as
cheap as switching pointers).
Was this worth it? You know, I'm not sure :|
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3858>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3858>
Since PIPE formats are now shared across Mesa we can do this, and the
routines themselves are good enough code that I'm happy to move them
here. We'll use them momentarily.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3858>
Now that PIPE formats are shared across Mesa, this well-documented piece
of code is a good fit for root panfrost, let's move it and get a little
closer to taming the mess of resources.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3858>
These are Gallium-independent and clean code; as is tradition, let's
hoist them up out of the Gallium driver as a bit of yak shaving as we
prepare to untangle the monster that is pan_resource.c
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3858>
When os_memory_debug.h was promoted to src/util, this source-file on
which it depends on when the debug-flag is set on windows was left
out. So let's move this also.
It doesn't seem there's any way of triggering this issue right now, but
it seems better to correct this to avoid this from biting us in the ass
in the future.
Fixes: 88c4680b5a ("util: promote u_memory to src/util")
Reviewed-by: Dylan Baker <dylan@pnwbakers>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3844>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3844>
Generating PLB PP stream is expensive. PLB PP stream content depends on
damage, and if damage consists of several rects it's impossible to come
up with a simple key.
Simplify damage to a single bounding box so we have a simple key
and cache PLB PP stream. Cache size is limited to 0.1% of system RAM and
once limit is reached least recently used entries are dropped.
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3834>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3834>
Seems a bit odd we extract a value from a vector in the first place
(as we always extract the first element), but llvm asserts if using
a zero-vector instead of zero as the index element.
Fixes piglit crashes for example in arb_shader_storage_buffer_object-layout-std140-write-shader.
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3886>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3886>
The generated shaders are definitely not optimal, but for a feature
hardly anyone uses, it's probably good enough.
The XScreensaver demos quasicrystal, blitspin, bouboule, crystal and
munch now seem to work, with no obvious problems.
Currently this only works for 8-bit textures.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3887>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3887>
Introduce automated testing of Mesa by replaying traces with Renderdoc
or Apitrace.
For now only LLVMPipe is tested, but other drivers can be tested if
there's runners with the necessary hardware.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2935>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2935>
Some dEQP tests have started passing and it's taking a while to update
the expectations and skips list.
Disable for now so CI doesn't fail and stuff can be merged.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2935>
The other source of the multiply will be interpreted as a uint32_t in an
XOR instruction. Any source modifiers with either not be interpreted at
all or will be misinterpreted due to the differing types.
If the other operand of the multiplication has a source modifier, just
emit an extra move to resolve the source modifiers.
The negation source modifier problem is difficult to reproduce due to an
algebraic optimization that changes (-a*b) to -(a*b). However, changes
in MR !1359 push the negations back down.
On Gen7+ it might be possible to do slightly better for an abs() source
modifier by using BFI2 as a glorified copysign().
On Gen8+ it might be possible to do slightly better for a neg() source
modifier by emitting (~a ^ b).
There were no shader-db changes on any Intel platform, so I think we can
deal with that problem when it arises.
See also piglit!224.
Fixes: 06d2c11641 ("intel/fs: Add a scale factor to emit_fsign")
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3780>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3780>
We cannot do image stores (or render) to subsampled formats.
Reinterpret as R32_UINT instead.
si_set_shader_image_desc already uses the blockwidth from
the view formats, so the image width adjustments are
already implemented.
This is still icky with mipmapping on GFX9+ though, but
since it is mostly a video format I don't think that will
be much of an issue and broken mipmapping is still better
than broken everything.
Fixes: e5167a9276 "radeonsi: disable SDMA on gfx8 to fix corruption on RX 580"
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2535
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3853>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3853>
"index" is an offset into a linearized 3-dimensional array. Starting
with fbd5359a0a, the 3-dimensional array can have 43 elements in each
dimension. 43**3 = 79507, and that will overflow the uint16_t.
See also the discussion in MR !3765.
Fixes: fbd5359a0a ("nir/algebraic: Rearrange bcsel sequences generated by nir_opt_peephole_select")
Suggested-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3871>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3871>
Quiet warnings when called with a GLubyte:
src/mesa/main/get.c:3215:19: warning: result of comparison of constant 32767 with expression of type 'GLubyte' (aka 'unsigned char') is always false [-Wtautological-constant-out-of-range-compare]
params[0] = INT_TO_FIXED(((GLubyte *) p)[0]);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
src/mesa/main/get.c:78:38: note: expanded from macro 'INT_TO_FIXED'
~~~ ^ ~~~~~~~~
Delete ENUM_TO_INT64, ENUM_TO_FIXED and BOOLEAN_TO_INT64 which aren't
used.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3866>
Not initializing prim.indexed caused a few thousand failures on Intel
drivers.
I also compared the generated assembly with this change and before
a6d3158909. The code is still somewhat improved, which I am assuming
was the original goal. _mesa_DrawArrays, for example, appears to drop an
instruction or two... though the body of the function is only one byte
shorter.
MR !3591 will eventually delete the uninitialized fields. However, I
believe that explicitly initializing the whole thing is more future
proof. This ensures that if someone adds fields in the future, they
will also be initialized. Once the extra fields are removed, the two
implementations should generate idential code.
Fixes: a6d3158909 ("mesa: don't use memset in glDrawArrays")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3870>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3870>
The FLUSH_VERTICES macro is supposed to be called before the current
context state is changed.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
We already handle primitive restart earlier in the function.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3855>
We never really respected it and it doesn't quite make sense for Mali
the way it was previously setup. The correct solution is to do push as
much code into CSO creation as possible.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3855>