Commit Graph

2155 Commits

Author SHA1 Message Date
Brian Paul 7d63ac1e6b removed src/mms_depend from tar file list 2001-10-17 14:57:16 +00:00
Brian Paul fca1ce3a26 added new entrypoints for 1.3 2001-10-17 14:33:05 +00:00
Brian Paul e715c91000 updated for new glext.h 2001-10-17 13:34:08 +00:00
Brian Paul e11f089f82 added GL_ARB_texture_mirrored_repeat 2001-10-17 13:31:07 +00:00
Brian Paul 470d3cd4a2 minor updates for new glext.h 2001-10-17 13:29:02 +00:00
Brian Paul 3d16c369d9 updated extensions 2001-10-17 13:28:14 +00:00
Karl Schultz b5bfe2f6ae Updated for Mesa 4.0 2001-10-15 20:38:12 +00:00
Karl Schultz 439ded4e2a Fix comments. 2001-10-15 17:28:53 +00:00
Karl Schultz b66103971c Fix the clear() function
- add checks for the ColorMask and IndexMask (like osmesa)
- correctly handle the DD_*_BIT flags so that we don't also ask the
  swrast to clear the color buffer after we cleared it ourselves. (doh!)
  This gives nearly a 2X improvement in the frame rate in a program like
  gears.
2001-10-05 15:47:28 +00:00
Karl Schultz bffae58175 Allow to compile in Windows. 2001-10-04 19:14:26 +00:00
Karl Schultz 3978d026ea Build a few demos that now work with Windows. 2001-10-04 19:13:36 +00:00
Karl Schultz 8f47563559 Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG gets
defined, which is bad for things like assert().
2001-10-04 19:06:31 +00:00
Karl Schultz 47bcda78e2 Updated Windows driver for Mesa 4.0.
Needs optimization.
2001-10-04 19:04:56 +00:00
Karl Schultz d3788b60ae remove extra CR chars 2001-10-04 19:03:11 +00:00
Keith Whitwell 31c40f0905 use correct vertex for flatshading 2001-09-25 17:38:11 +00:00
Karl Schultz 954f511473 Fix up Windows makefiles so that the debug build leaves debugger info
in the libraries.  Make with NODEBUG=1 builds optimized without debug
info (doc'ed in top level Makefile.win).
2001-09-25 16:25:41 +00:00
Karl Schultz 968e557dcd disable some more code so that it compiles quietly on Windows. 2001-09-25 16:22:40 +00:00
Brian Paul b1ee387ab5 replaced x86_xform_raw4.S with x86_xform4.S 2001-09-24 19:18:03 +00:00
Karl Schultz 220e77a3f7 use OSMESA_* enums for OSMesaCreateContext instead of GL_*. 2001-09-24 15:29:27 +00:00
Brian Paul 0e94067d0d removed duplicate GLX_AUX_BUFFERS_BIT definition 2001-09-24 14:15:58 +00:00
Jouk Jansen 001f826f71 Committing in .
Modified Files:
 	Mesa/si-glu/libutil/glue.c

 added some type casts to silence compiler warnings.

----------------------------------------------------------------------
2001-09-24 09:40:40 +00:00
Brian Paul 2427575c21 [rgba]shift values weren't always correct, only effected blended lines 2001-09-23 21:17:03 +00:00
Brian Paul 7bb6fcc19d added missing tnl_dd files 2001-09-23 18:32:51 +00:00
Brian Paul 5734421078 4.0 updates 2001-09-23 18:19:30 +00:00
Brian Paul 97856fd98a updated version info 2001-09-23 16:53:28 +00:00
Brian Paul 5ac8282a22 fixed some configure;make build problems. cleaned-up copyright info. 2001-09-23 16:50:01 +00:00
Brian Paul a573803ed3 updates for Mesa 4.0 2001-09-23 16:10:02 +00:00
Brian Paul 78a03d3c45 bump versions to 4.0 2001-09-23 16:06:13 +00:00
Keith Whitwell 497d6eab66 More of the same 2001-09-23 15:19:16 +00:00
Karl Schultz 05ba9becc3 Make osmesa a DLL instead of a static lib (Windows). This is more
consistent with the other modules and platforms.  It also makes the
API and linkage on Windows more consistent.
2001-09-21 21:32:14 +00:00
Karl Schultz 445e3cbd0d Add GLAPIENTRY to typedef for callback functions (used by tessellator).
This is important now that we're using __stdcall instead of the (default)
__cdecl on WIN32.  This gets apps using the tessellator working again
on Windows.
2001-09-21 20:39:03 +00:00
Brian Paul 38112f5b60 added __glCoreCreateContext and __glCoreNopDispatch 2001-09-21 17:23:30 +00:00
Karl Schultz 80d5855692 add the same conditional mangling stuff that gl.h has. 2001-09-20 22:19:41 +00:00
Karl Schultz 448b88bb80 add mangling for new entry points 2001-09-20 22:18:47 +00:00
Karl Schultz cfe52d8ae0 Don't use "errno" as a parameter name - it is also a function and that
confused the Windows compiler.  Also make messages unsigned char for
consistency.
2001-09-20 21:50:53 +00:00
Karl Schultz f2a50b141e compiler warnings 2001-09-20 21:47:52 +00:00
Karl Schultz 8674e709ee Change UnProject4 prototype to use nearVal and farVal instead of near
and far because Windows compiler can get confused over these old keywords.
2001-09-20 20:47:26 +00:00
Keith Whitwell 62eb2e5909 very brief overview of swrast 2001-09-20 19:25:31 +00:00
Keith Whitwell fffc27015b (very) Brief overview of tnl module 2001-09-20 18:59:05 +00:00
Brian Paul 7152305e0a GL_ADD texture mode was incorrect, renamed some vars 2001-09-19 22:21:13 +00:00
Karl Schultz 7c4268176e silence compiler warnings (last batch for src) 2001-09-19 20:30:44 +00:00
Brian Paul 2fc06af470 set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo) 2001-09-19 03:37:16 +00:00
Brian Paul b6bcfc1f6a fix fallback for stippled polygons, removed a debug message 2001-09-19 02:55:45 +00:00
Brian Paul 37f2d5e696 compute dst->ooz, not dst->z in clip interpolation function 2001-09-19 02:54:56 +00:00
Karl Schultz 7b9fe820a3 more compiler warning fixes 2001-09-18 23:06:14 +00:00
Keith Whitwell c98541f54b remove some debug 2001-09-18 22:07:54 +00:00
Keith Whitwell e9479f24ab Fix FX driver to the point where gears & morph3d work.
Textures are broken (eg. isosurf).
2001-09-18 22:05:36 +00:00
Karl Schultz 573dd2206b clean up makefiles some more for Windows 2001-09-18 20:47:23 +00:00
Karl Schultz 4742735a5c compiler warnings 2001-09-18 16:51:45 +00:00
Karl Schultz b14dcea418 remove carriage return chars 2001-09-18 16:39:38 +00:00