Commit Graph

61201 Commits

Author SHA1 Message Date
Ian Romanick 6d6a290181 mesa: Fix extension dependency for half-float TexBOs
Half-float TexBOs should require both GL_ARB_half_float_pixel and
GL_ARB_texture_float.  This doesn't matter much in practice.  Every
driver that supports GL_ARB_texture_buffer_object already supports
GL_ARB_half_float_pixel.  We only expose the TexBO extension in core
profiles, and those require GL_ARB_texture_float.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-11 14:36:43 -08:00
Ian Romanick 54b1082828 meta: Silence unused parameter warning in _mesa_meta_CopyTexSubImage
drivers/common/meta.c: In function '_mesa_meta_CopyTexSubImage':
drivers/common/meta.c:3744:52: warning: unused parameter 'rb' [-Wunused-parameter]

Unfortunately, the parameter can't just be removed because it is part of
the dd_function_table::CopyTexSubImage interface.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-11 14:36:43 -08:00
Ian Romanick d156281cfe meta: Silence unused parameter warning in setup_drawpix_texture
drivers/common/meta.c: In function 'setup_drawpix_texture':
drivers/common/meta.c:1572:30: warning: unused parameter 'texIntFormat' [-Wunused-parameter]

setup_drawpix_texture has never used this paramater.  Before the
refactor commit 04f8193aa it was used in several locations.  After that
commit, texIntFormat was only used in alloc_texture.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-11 14:36:43 -08:00
Ian Romanick f34d599a5b meta: Refactor common VAO and VBO initialization code
v2: Clean up some stray binding calls

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com> (v1)
Reviewed-by: Eric Anholt <eric@anholt.net> (v2)
2014-02-11 14:24:02 -08:00
Ian Romanick beb33fc5b7 meta: Track the _mesa_meta_DrawPixels VBO just like the others
All of the other meta routines have a particular pattern for creating
and tracking the VAO and VBO.  This one function deviated from that
pattern for no apparent reason.

Almost all of the code added in this patch will be removed shortly.

v2: Drop glDeleteBuffers() of the old, now-uninitialized vbo variable.
    Fixes getteximage-formats and fbo-mipmap-copypix regression when "2"
    landed in the variable (change by anholt).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-11 14:23:55 -08:00
Ian Romanick 83c90c9239 meta: Expand the vertex structure for the GenerateMipmap and decompress paths
Final intermediate step leading to some code sharing.  Note that the new
GemerateMipmap and decompress vertex structures are the same as the new vertex
structure in BlitFramebuffer and the others.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-11 14:11:21 -08:00
Ian Romanick 897f975668 meta: Expand the vertex structure for the DrawPixels paths
Another step leading to some code sharing.  Note that the new DrawPixels
vertex structure is the same as the new vertex structure in BlitFramebuffer
and the others.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-11 14:11:21 -08:00
Ian Romanick d7ac102c7b meta: Expand the vertex structure for the Clear paths
Another step leading to some code sharing.  Note that the new Clear
vertex structure is the same as the new BlitFramebuffer and CopyPixels
vertex structure.

The "sizeof(float) * 7" hack is temporary.  It will magically disappear
in a just a couple more patches.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-11 14:11:21 -08:00
Ian Romanick 545fd9bc9b meta: Expand the vertex structure for the CopyPixels paths
Another step leading to some code sharing.  Note that the new CopyPixels
vertex structure is the same as the new BlitFramebuffer vertex
structure.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-11 14:11:21 -08:00
Ian Romanick 9b4e659e62 meta: Expand the vertex structure for the BlitFramebuffer paths
This is the first of several steps leading to some code sharing.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-11 14:11:21 -08:00
Ilia Mirkin 908a711313 nv30,nvc0: only claim a single viewport
It should be possible to make this be 16 on nvc0.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 22:08:01 +00:00
Emil Velikov 82cd6e6317 st/clover: use VISIBILITY_CXXFLAGS where approapriate
Use the c++ visibility flags when building cpp files.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-11 21:36:52 +00:00
Emil Velikov 7ed32c9af9 omx: use VISIBILITY_CFLAGS to control exported symbols
Initial step of cleaning the exported symbols from targets/omx

 - Mark omx_component_library_Setup as public

v2: Keep export-symbols-regex

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com> (v1)
2014-02-11 21:36:16 +00:00
Emil Velikov eda9a66f7e osmesa: drop obsolete AM_CXXFLAGS
There is no cpp files during the build process, thus we
can safely drop the unused cxxflags.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-11 21:32:39 +00:00
Emil Velikov 927b9e8eb8 st/vdpau: automake: export only PUBLIC symbols
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-02-11 21:27:45 +00:00
Emil Velikov 255b39f17a st/vdpau: do not export VdpPresentationQueueTargetCreateX11
The function pointer is retrieved via VdpGetProcAddress just
like all the other vdpau functions and should not be exported.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-02-11 21:25:11 +00:00
Emil Velikov d84e0eb406 wayland-egl: automake: add symbol test
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-11 20:19:46 +00:00
Emil Velikov 6405563783 st/egl: automake: avoid exporting all symbols
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-11 20:19:01 +00:00
Emil Velikov 11926e8997 targets/egl-static: automake: don't export local symbols
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-11 20:16:55 +00:00
Emil Velikov 5c7f75f70a gbm: automake: add symbol tests
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 19:00:09 +00:00
Emil Velikov 33b9c0d465 targets/gbm: automake: do not export internal symbols
Add VISIBILITY_CFLAGS to automake build, so that
only required symbols are exported.

v2: Rebase

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-11 19:00:09 +00:00
Emil Velikov 10e5ffd496 gbm: do not export _gbm_mesa_get_device
This symbol is internal and was never part of the API.
Unused by any of the gbm backends, it makes sense to
simply not export it.

Cc: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-11 19:00:09 +00:00
Emil Velikov d00b319f40 gbm: automake: add
VISIBILITY_CFLAGS

Currently the library exports every symbol imaginable,
rather than the ones defined by the API.

Note: This may cause issues for libraries that are linking
agaist libgbm's internals.

Cc: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-11 19:00:09 +00:00
Emil Velikov 631cc6105d st/gbm: automake: do not export gbm_gallium_drm_device_create
Symbol is internal and was never meant to be exported.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-11 19:00:09 +00:00
Emil Velikov 90ed101322 auxiliary/pipe-loader: automake: avoid exporting all symbols
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-11 19:00:09 +00:00
Emil Velikov 165eecf1f6 egl/dri2/android: free driver_name in dri2_initialize_android error path
v2:
Cleanup driver name if dri2_load_driver() fails. Spotted by Chad

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 19:00:09 +00:00
Emil Velikov 76d9f6d972 dri/nouveau: Pass the API into _mesa_initialize_context
Currently we create a OPENGL_COMPAT context regardless of
what was requested by the program. Correct that by retaining
the program's request and passing it into _mesa_initialize_context.

Based on a similar commit for radeon/r200 by Ian Romanick.

Cc: "9.1 9.2 10.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 19:00:09 +00:00
Emil Velikov 118c36adb4 configure: cleanup libudev handling
Add the explicit note about the required version during configure.
Require the same version (151) of udev when building the pipe-loader.
Mention the udev version requirement in GBM Requires.private.

v2: Resolve a couple of silly typos. Spotted by Ilia
v3: Cleanup platfrom/platform typo. Spotten by Stefan

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 18:59:59 +00:00
Emil Velikov 31f50f3149 gbm: drop unneeded dependency of libudev
As of recently we dlopen the library, additionally the only
code that is including the libudev.h header, is the loader.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 17:17:50 +00:00
Emil Velikov d57dc6dc30 opencl: do not link against libudev
Previously the linking was required due to dependency of udev in the
pipe-loader. Now this is no longer the case, as we dlopen the library.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 17:17:50 +00:00
Emil Velikov e19fba7cc6 gallium/tests: do not link against libudev
Previously the linking was required due to dependency of udev in the
pipe-loader. Now this is no longer the case, as we dlopen the library.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 17:17:50 +00:00
Emil Velikov 897e1989da egl-static: stop linking against libudev
No longer required since all the udev code is in the loader.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 17:17:50 +00:00
Emil Velikov 053e095ecb egl_dri2: remove LIBUDEV_CFLAGS from Makefile.am
None of the code within builds or (explicitly) requires udev.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 17:17:50 +00:00
Emil Velikov 6fe2ca7a08 configure: drop LIBUDEV_CFLAGS from X11_INCLUDES
The cflags are explicitly included in the only Makefile that
handles udev dependant code.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 17:17:50 +00:00
Emil Velikov 7536d744ee pipe-loader: drop obsolete libudev.h include
All the udev code is in the loader, so there is no
reason for us to include this header.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 17:17:49 +00:00
Emil Velikov 929f83376a configure: error out when building radeonsi without gallium-llvm
--enable-gallium-llvm is required by radeonsi. Currently we
check only for LLVM_VERSION_INT which is 0, whenever gallium-llvm
is disabled explicitly.

./configure --with-gallium-drivers=r600,radeonsi --disable-gallium-llvm

v2: Correct typo in error message. Spotted by Tom Stellard

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-11 17:04:18 +00:00
Christian König 4ca8439dce omx/radeonsi: fix target
Another minor typo.

Signed-off-by: Christian König <christian.koenig@amd.com>
2014-02-11 17:10:22 +01:00
Christian König 79aa29d45e omx: fix some minor configure.ac issues
Matt Turner noted the incorrect order, but I somehow forgotten to
change it before pushing upstream. The other one is a typo during rebase.

Signed-off-by: Christian König <christian.koenig@amd.com>
2014-02-11 17:08:42 +01:00
Christian König ee978aee94 vl: add H264 encoding interface
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Leo Liu <leo.liu@amd.com>
2014-02-11 13:26:13 +01:00
Kenneth Graunke eaf3358e0a i965: Don't call abort() on an unknown device.
If we don't recognize the PCI ID, we can't reasonably load the driver.
However, calling abort() is quite rude - it means the application that
tried to initialize us (possibly the X server) can't continue via
fallback paths.  We already have a more polite mechanism - failing to
create the context.  So, just use that.

While we're at it, improve the error message.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73024
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Lu Hua <huax.lu@intel.com>
2014-02-11 02:23:22 -08:00
Daniel Kurtz b47d231526 glsl: Add locking to builtin_builder singleton
Consider a multithreaded program with two contexts A and B, and the
following scenario:

1. Context A calls initialize(), which allocates mem_ctx and starts
   building built-ins.
2. Context B calls initialize(), which sees mem_ctx != NULL and assumes
   everything is already set up.  It returns.
3. Context B calls find(), which fails to find the built-in since it
   hasn't been created yet.
4. Context A finally finishes initializing the built-ins.

This will break at step 3.  Adding a lock ensures that subsequent
callers of initialize() will wait until initialization is actually
complete.

Similarly, if any thread calls release while another thread is still
initializing, or calling find(), the mem_ctx/shader would get free'd while
from under it, leading to corruption or use-after-free crashes.

Fixes sporadic failures in Piglit's glx-multithread-shader-compile.

Bugzilla: https://bugs.freedesktop.org/69200
Signed-off-by: Daniel Kurtz <djkurtz@chromium.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.1 10.0" <mesa-stable@lists.freedesktop.org>
2014-02-11 02:21:41 -08:00
Kenneth Graunke e95a4ed296 i965/fs: Simplify FS_OPCODE_SET_OMASK stride mashing a bit.
In the first case, we can simply call stride(mask, 16, 8, 2) rather than
creating a new register with a different stride, then immediately
changing it a second time.

In the second case, the stride was already what we wanted, so we can
just use mask without any changes at all.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-11 02:21:35 -08:00
Kenneth Graunke f948ad2a07 i965/fs: Simplify FS_OPCODE_SET_SAMPLE_ID stride mashing a bit.
stride(brw_vec1_reg(...) ...) takes some register, changes the strides,
then changes the strides again.  Let's do it once.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-11 02:21:26 -08:00
Dave Airlie 08fd34c8a3 docs/GL3.txt: denote r600g support for ARB_viewport_array
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-11 14:15:18 +10:00
Dave Airlie 6d434252e2 r600g: add support for multiple viewports.
tested on rv635 and barts.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-11 14:14:50 +10:00
Dave Airlie 0705fa35cd st/mesa: add support for GL_ARB_viewport_array (v0.2)
this just ties the mesa code to the pre-existing gallium interface,
I'm not sure what to do with the CSO stuff yet.

0.2: fix min/max bounds

Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-11 14:14:50 +10:00
Dave Airlie c116ee6042 st/mesa: add support for viewport index semantic
This adds GS output and FS input support, even though FS input
support isn't supported until GLSL 4.30 from what I can see.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-11 14:06:40 +10:00
Kenneth Graunke a21552a96b i965: Program 2x MSAA sample positions.
There are only two sensible placements for 2x MSAA samples - and one is
the mirror image of the other.  I chose (0.25, 0.25) and (0.75, 0.75).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2014-02-10 08:18:29 -08:00
Kenneth Graunke f4bc0ac83e i965: Store 4x MSAA sample positions in a scalar value, not an array.
Storing a single value in an array is rather pointless.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2014-02-10 08:18:29 -08:00
Kenneth Graunke 16f7510ad3 i965: Duplicate less code in GetSamplePositions driver hook.
The 4x and 8x cases contained identical code for extracting the X and
Y sample offset values and converting them from U0.4 back to float.

Without this refactoring, we'd have to duplicate it a third time in
order to support 2x MSAA.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2014-02-10 08:18:28 -08:00