Commit Graph

103767 Commits

Author SHA1 Message Date
Samuel Pitoiset 434630f57c radv: do not emit pipeline stats flushes on compute queue
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-27 14:31:26 +02:00
Samuel Pitoiset c118c8938c radv: reduce CB/DB meta flushes in radv_dst_access_flush()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-27 14:31:24 +02:00
Kenneth Graunke 0c4e0471f5 radv: Fix build
I renamed this pass and forgot to update radv.

Fixes: 488972222c ("i965: Combine both gl_PatchVerticesIn lowering passes.")
2018-07-26 23:57:13 -07:00
Kenneth Graunke 488972222c i965: Combine both gl_PatchVerticesIn lowering passes.
Until now, we had separate passes for lowering gl_PatchVerticesIn to
a statically known constant (for TES inputs when linked against a TCS),
and a uniform in the other cases.  Annoyingly, one had to be run before
nir_lower_system_values, and the other afterward.  This simplified the
passes, but made life painful for the callers.

This patch combines both into a single pass.  If you give it a non-zero
static count, it uses that.  If you give it Mesa state slots, it turns
it back into a built-in uniform.  Otherwise, it does nothing.

This also moves the i965 uniform lowering out to shared code.

v2: Make token arrays const.

Reviewed-by: Eric Anholt <eric@anholt.net>
2018-07-26 21:51:36 -07:00
Sagar Ghuge 29dd5dda9d
i965: Expose EXT_base_instance extension in OpenGLES 3.0
The extension requires at least OpenGL 3.0 and
OpenGL ES 3.0.

Fixes two ext_base_instance tests:

arb_base_instance-baseinstance-doesnt-affect-gl-instance-id_gles3
arb_base_instance-drawarrays_gles3

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2018-07-26 17:25:35 -07:00
Bas Nieuwenhuizen 3665f66ef2 radv: Add support for ETC2 textures.
Was surprised that is even supported by Vega.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-27 01:31:32 +02:00
Jan Vesely 1e8b8e0878 clover: Reduce wait_count in abort path.
Trigger waiter condition variable.
Passes 'events' CTS on carrizo and turks.
v2: reduce to 0

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2018-07-26 15:38:22 -04:00
Jan Vesely c2942141ae clover: Don't extend illegal integer types.
It's OK to pass them in memory, which is what kernel invocation needs.
Fixes regressions since llvm r337535 ("Reapply "AMDGPU: Fix handling of alignment padding in DAG argument lowering"):
	scalar-arithmetic-char
	scalar-arithmetic-uchar
	scalar-arithemtic-short
	scalar-arithmetic-ushort
	scalar-comparison-char
	scalar-comparison-uchar
	scalar-comparison-short
	scalar-comparison-ushort

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2018-07-26 15:38:22 -04:00
Kenneth Graunke 8794fe3e30 intel/compiler: Delete dead VS intrinsic handling.
These are lowered by brw_nir_lower_vs_inputs().  If they weren't, we
would have already hit the unreachable() in emit_system_values_block().

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-07-26 11:45:34 -07:00
Eric Anholt deecc1ef86 v3d: Avoid the GFXH-1461 workaround if we have only Z or only S.
This seems like a sensible precaution to avoid extra draws.  It doesn't
deal with the case of a Z24S8 buffer created by the window system for an
application that happens to never use S.
2018-07-26 11:02:25 -07:00
Eric Anholt 301c32caf4 v3d: Rework the ordering of how we clear things.
First, figure out if we can just sneak the clear into the TLB clear, even
if drawing has already happened (since we have job->load and job->clear to
tell us), taking into account GFXH-1461.  For any pieces we can't TLB
clear, fall back to drawing a quad without flushing the scene.

Fixes extra scene flushes in glmark2 due to GFXH-1461.
2018-07-26 11:02:25 -07:00
Eric Anholt ceecddfe77 v3d: Only store buffers that have been written to.
I've seen cases where a color buffer is bound, but only Z is written, and
we end up storing color.
2018-07-26 11:02:25 -07:00
Eric Anholt d29435e7cb v3d: Track the buffers being loaded separately.
We were computing this at RCL generation time, but that means you can't
unflag the store for an invalidate_resource, or not flag the store if
writmasking is disabled.
2018-07-26 11:02:20 -07:00
Eric Anholt 47f5d158ae v3d: Rename cleared/resolve to clear/store.
These describe what the fields mean in RCL generation.  "resolve" is left
over from VC4, and sounds like MSAA resolves (which may or may not be
involved in the store we generate).
2018-07-26 11:00:34 -07:00
Eric Anholt d934d3206e nir: Add flipping of gl_PointCoord.y in nir_lower_wpos_ytransform.
This is controlled by a new nir_shader_compiler_options flag, and fixes
dEQP-GLES3.functional.shaders.builtin_variable.pointcoord on V3D.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-07-26 11:00:34 -07:00
Rhys Perry b5a56a11da docs: fix incorrect placement of the ARB_sample_locations release notes
Seems something went wrong somehow when it was pushed.

v2: combine into one list

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek OIšák <marek.olsak@amd.com>
2018-07-26 11:49:23 +01:00
Eric Engestrom 2cc1849afb anv: drop unused local vars
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-07-26 10:21:03 +01:00
Eric Engestrom 2a4191bb38 anv: remove incorrect `UNUSED` flag
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-07-26 10:06:11 +01:00
Erik Faye-Lund e68fe445f5 gallium: initialize ureg_dst::Invariant bit
When this bit was added, it seems the some initialization code
was omitted by mistake.

Since stack-variables have kinda random contents, and we don't
zero initialize the whole struct in these code-paths, we end up
getting random-ish values for this bit.

Spotted by Coverity in the following CIDs:
- 1438115
- 1438123
- 1438130

Fixes: 70425bcfe6 ("gallium: plumb
invariant output attrib thru TGSI")

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-07-26 09:01:33 +02:00
Samuel Pitoiset ff0d553818 radv: fix adjusting vertex fetches since 16bit support
Move the integer conversion after the fixup.

This fixes some regressions with
dEQP-VK.pipeline.vertex_input.single_attribute.mat4.as_a2r10g10b10*

Fixes: b722b29f10 ("radv: add support for 16bit input/output")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-26 08:57:43 +02:00
Samuel Pitoiset 6465bf0015 nir: remove wrong assertion in print_var_decl()
This breaks printing input/output variables with more than
4 components like mat4.

Fixes: 1beef89ad8 ("nir: prepare for bumping up max components to 16")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-26 08:57:38 +02:00
Marek Olšák ce8e6b970b ac: fix typo DSL_SEL -> DST_SEL 2018-07-26 01:45:47 -04:00
Marek Olšák 7039d9299e radeonsi: update a comment about cache behavior 2018-07-26 01:45:47 -04:00
Kenneth Graunke 37c3efca29 intel: Make the decoder just store addresses for bases, not buffers.
The various base addresses are simply addresses.  There may or may not
be a buffer located at those addresses.  So, it doesn't make much sense
to request one.  Just save the raw address so we can add it later, when
asking about BOs at the final <base + offset> address.

Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-07-25 14:43:54 -07:00
Kenneth Graunke 933223db3c intel: Make the decoder handle STATE_BASE_ADDRESS not being a buffer.
Normally, i965 programs STATE_BASE_ADDRESS every batch, and puts all
state for a given base in a single buffer.

I'm working on a prototype which emits STATE_BASE_ADDRESS only once at
startup, where each base address is a fixed 4GB region of the PPGTT.
State may live in many buffers in that 4GB region, even if there isn't
a buffer located at the actual base address itself.

To handle this, we need to save the STATE_BASE_ADDRESS values across
multiple batches, rather than assuming we'll see the command each time.
Then, each time we see a pointer, we need to ask the driver for the BO
map for that data.  (We can't just use the map for the base address, as
state may be in multiple buffers, and there may not even be a buffer
at the base address to map.)

v2: Fix things caught in review by Lionel:
 - Drop bogus bind_bo.size check.
 - Drop "get the BOs again" code - we just get the BOs as needed
 - Add a message about interface descriptor data being unavailable

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-07-25 14:43:47 -07:00
Eric Engestrom aa59f9c8bc anv: don't crash on vkDestroyDevice(NULL)
CovID: 1438132
Fixes: a99c9e63a0 "anv: finish the binding_table_pool on
                              destroyDevice when use_softpin"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
2018-07-25 21:04:30 +01:00
Eric Engestrom 270a44040c vulkan/wsi: fix incorrect assignment in assert()
CovID: 1438113, 1438118, 1438119, 1438121
Fixes: dc1d10b396 "anv,radv: Add support for VK_KHR_get_display_properties2"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-07-25 20:55:35 +01:00
Eric Engestrom bbf8316fcb anv: fix python whitespace warning
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-07-25 20:55:35 +01:00
Eric Engestrom e0347581f3 anv: cleanup python imports
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-07-25 20:55:35 +01:00
Eric Engestrom ce7348507e anv: remove unnecessary semicolons in python
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-07-25 20:55:35 +01:00
Kenneth Graunke a2c63cae14 st/nir: Fix st_nir_opts() prototype.
This wasn't updated for the new scalar ISA parameter.  It worked anyway
because all the function's callers live in the same file, so it found
the correct function.  Tim made this external for the new st prog_to_nir
translator, which got reverted, but which I'd like to land eventually.

So, fix the prototype.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2018-07-25 10:19:41 -07:00
Lionel Landwerlin b21b38c46c intel: tools: dump: only store device id on success
We might fail on master node drm fd because we won't have the right
permissions.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-07-25 16:53:06 +01:00
Gert Wollny 82fc6bdebf r600: Scale integer valued texture border colors to float (v2)
It seems the hardware always expects floating point border color values
[0,1] for unsigned, and [-1,1] for signed texture component, regardless
of pixel type, but the border colors are passed according to texture
component type. Hence, before submitting the border color, convert and
scale it these ranges accordingly.

This doesn't seem to work for textures with 32 bit integer components
though, here, it seems that the border color is always set to zero,
regardless of the BORDER_COLOR_TYPE state set in Q_TEX_SAMPLER_WORD0_0.

v2: Simplyfy logic as suggested by Roland Schneidegger

Fixes:
  dEQP-GLES31.functional.texture.border_clamp.formats.compressed*
  dEQP-GLES31.functional.texture.border_clamp.formats.r* (non 32 bit integer)
  dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d*
 and a number of piglits out of
  piglit run gpu -t texture -t gather -t formats

Signed-off-by: Gert Wollny <gw.fossdev@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2018-07-25 08:58:33 +02:00
Jason Ekstrand b3b170ade9 nir: Add a couple of iand/ior optimizations
Spotted in a shader in Batman: Arkham City.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-24 20:39:43 -07:00
Jordan Justen 2b3064c073
i965, anv: Use INTEL_DEBUG for disk_cache driver flags
Since various options within INTEL_DEBUG could impact code generation,
we need to set the disk cache driver_flags parameter based on the
INTEL_DEBUG flags in use.

An example that will affect the program generated by i965 is the
INTEL_DEBUG=nocompact option.

The DEBUG_DISK_CACHE_MASK value is added to mask the settings of
INTEL_DEBUG that can affect program generation.

v2:
 * Use driver_flags (Tim)
 * Also update Anvil (Jason)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-07-24 16:17:28 -07:00
Jordan Justen 69a686b0ae
i965, anv: Add extra unused character in disk_cache renderer temp string
This extra character should not be used by snprintf, but we make it
available to verify that we printed the exact number we wanted, and
didn't overflow.

v2:
 * Also update Anvil

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-07-24 16:17:25 -07:00
Marek Olšák 7d2e6edd89 mesa: allow indirect draws with the default VAO and compatibility profile
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-07-24 16:00:09 -04:00
Danylo Piliaiev 49ed075615 mesa: Fix copy-paste error in ConservativeRasterDilateRange initialization
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: 4580617509 ("mesa: add support for nvidia conservative
rasterization extensions")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-07-24 20:44:34 +01:00
Jason Ekstrand f214baf72f nir/serialize: Alloc constants off the variable
nir_sweep assumes that constants area always allocated off the variable
to which they belong.  Violating this assumption causes them to get
freed early and leads to use-after-free bugs.

Fixes: 120da00975 "nir: add serialization and deserialization"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107366
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
2018-07-24 12:34:07 -07:00
Karol Herbst 7f95564a22 nir: rename f2f16_undef to f2f16
we need rounding modes on other conversions involving floats and it is easier
to rename f2f16_undef than renaming all the other ones.

v2: rebased on master

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-24 20:40:05 +02:00
Karol Herbst 2083cfb6eb nir: add builtin builder
also move some of the GLSL builtins over we will need for implementing
some OpenCL builtins

v2: replace NIR_IMM_FP by nir_imm_floatN_t in ported code
    fix up changes caused by swizzle rework

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-24 20:40:05 +02:00
Rob Clark 9e90708d5d nir/spirv: import OpenCL.std.h
Lightly edited to be valid 'C' code.

Is there a bug open to fix this upstream?

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-24 20:40:05 +02:00
Marek Olšák 98ab24fdab radeonsi: handle SI_FORCE_FAMILY early
before LLVM target machines are created
2018-07-24 14:21:29 -04:00
Mathieu Bridon 9ebd8372b9 python: Use range() instead of xrange()
Python 2 has a range() function which returns a list, and an xrange()
one which returns an iterator.

Python 3 lost the function returning a list, and renamed the function
returning an iterator as range().

As a result, using range() makes the scripts compatible with both Python
versions 2 and 3.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-07-24 11:07:04 -07:00
Mathieu Bridon 022d2a381d python: Better use iterators
In Python 2, iterators had a .next() method.

In Python 3, instead they have a .__next__() method, which is
automatically called by the next() builtin.

In addition, it is better to use the iter() builtin to create an
iterator, rather than calling its __iter__() method.

These were also introduced in Python 2.6, so using it makes the script
compatible with Python 2 and 3.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-07-24 11:07:04 -07:00
Mathieu Bridon 01da2feb0e python: Better sort dictionary keys/values
In Python 2, dict.keys() and dict.values() both return a list, which can
be sorted in two ways:

* l.sort() modifies the list in-place;
* sorted(l) returns a new, sorted list;

In Python 3, dict.keys() and dict.values() do not return lists any more,
but iterators. Iterators do not have a .sort() method.

This commit moves the build scripts to using sorted() on dict keys and
values, which makes them compatible with both Python 2 and Python 3.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-07-24 11:07:04 -07:00
Mathieu Bridon 5530cb1296 python: Better iterate over dictionaries
In Python 2, dictionaries have 2 sets of methods to iterate over their
keys and values: keys()/values()/items() and iterkeys()/itervalues()/iteritems().

The former return lists while the latter return iterators.

Python 3 dropped the method which return lists, and renamed the methods
returning iterators to keys()/values()/items().

Using those names makes the scripts compatible with both Python 2 and 3.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-07-24 11:07:04 -07:00
Mathieu Bridon fdf946ffbf python: Stop using the string module
Most functions in the builtin string module also exist as methods of
string objects.

Since the functions were removed from the string module in Python 3,
using the instance methods directly makes the code compatible with both
Python 2 and Python 3.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-07-24 11:07:04 -07:00
Mathieu Bridon 1d209275c2 python: Better check for keys in dicts
Python 3 lost the dict.has_key() method. Instead it requires using the
"in" operator.

This is also compatible with Python 2.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-07-24 11:07:04 -07:00
Kenneth Graunke 9b34742495 intel: Make the disassembler take a const pointer to the assembly.
Disassembling doesn't modify the assembly.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-07-24 11:04:56 -07:00