Commit Graph

38726 Commits

Author SHA1 Message Date
Brian Paul 3ec296390c llvmpipe: remove redundant tgsi_dup_tokens() call
We were calling this twice so the first allocation was orphaned/leaked.
2010-09-09 10:04:39 -06:00
Francisco Jerez cdd5f21eac dri/nouveau: Expose EXT_texture_env_combine. 2010-09-09 14:19:36 +02:00
Francisco Jerez 3bbad7f108 dri/nv10-nv20: Add support for NV_texture_env_combine4. 2010-09-09 14:19:35 +02:00
Francisco Jerez 699749cfee dri/nv04: Add support for NV_texture_env_combine4. 2010-09-09 14:19:35 +02:00
Francisco Jerez a76f6dc849 dri/nouveau: Minor cleanup. 2010-09-09 14:19:35 +02:00
Kristian Høgsberg 80e48ddcf6 glx: Fix another use-after-free problem 2010-09-09 08:06:51 -04:00
Andre Maasikas 777f352e60 r600: add TXL instruction and note about TXB 2010-09-09 11:08:11 +03:00
Andre Maasikas 1f12945d2f r600: remove depth exports move, just set to output x <- z in the export intruction 2010-09-09 11:08:11 +03:00
Andre Maasikas 7753416c5b r600: protect cleanup instructions from double free
We might get the cleanup when we have not translated the shader yet
e.g 2 programstringnotifys in a row
2010-09-09 11:08:11 +03:00
Andre Maasikas 5697bf1660 r600: remove mask from output intructions
in case of relative addressing we never get to know which comps
were really written.
2010-09-09 11:08:11 +03:00
Andre Maasikas ae21956be2 r600: allow relative addressing of temps, inputs, outputs 2010-09-09 11:08:10 +03:00
Andre Maasikas 515d6eed0b r600: handle LIT writemask 2010-09-09 11:08:10 +03:00
Andre Maasikas 9d0d78ad3f r600: fix rsq from negative input
arbfp specifies rsq of abs value
2010-09-09 11:08:10 +03:00
Chia-I Wu 68071822f7 docs: Update egl.html.
Mention that EGL_DRIVERS_PATH should be specified for uninstalled build.
Update TODOs.
2010-09-09 13:53:13 +08:00
Luca Barbieri e591c4625c glsl: add several EmitNo* options, and MaxUnrollIterations
This increases the chance that GLSL programs will actually work.

Note that continues and returns are not yet lowered, so linking
will just fail if not supported.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-09-08 20:36:37 -07:00
Luca Barbieri 6d3a2c97f4 glsl: make compiler options per-target
This allows us to specify different options, especially useful for chips
without unified shaders.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-09-08 20:36:37 -07:00
Luca Barbieri ede4205b24 mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2)
Changes in v2:
- No longer adds tessellation enums
2010-09-08 20:36:37 -07:00
Eric Anholt 5ecd9c70ce glsl: Add info about talloc and optimization passes to the README. 2010-09-08 18:09:05 -07:00
Eric Anholt e04f90712d glsl: Update README talking about multi-instruction operations.
The previous thing taking multiple instructions ended up being handled
at the IR level, as we suggested would be the common result.  Pick a
new one.
2010-09-08 18:05:22 -07:00
Kristian Høgsberg d8ab9aac54 glx: Destroy pixmap after destroying glx and dri drawables
Now that we suppress BadDrawable from DRI2DestroyDrawable, this doesn't
matter, but we would get that error before when destroying pbuffers.
2010-09-08 20:55:24 -04:00
Kristian Høgsberg 7b34fcc487 configure: Enable -fvisibility=hidden for g++ as well 2010-09-08 20:45:07 -04:00
Kenneth Graunke 7fc882643c glsl/builtins: Set the API in the fake context.
Otherwise it gets used uninitialized.
2010-09-08 17:38:42 -07:00
Ian Romanick f69a6647fb glsl2: Clear out profile pointers in _mesa_glsl_release_functions
Otherwise builtin_profiles contains dangling pointers the next time
_mesa_read_profile is called.  I suspect this may fix bugzilla #29847,
but I was never able to reproduce it.
2010-09-08 17:16:49 -07:00
Ian Romanick de1ffd2f62 mesa: Refactor parameter processing in set_combiner_(operand|source)
The enum values were chosen to have sequential values for a reason.
Use that to compact and simplify the code.
2010-09-08 16:26:15 -07:00
Ian Romanick 1a2d498b41 mesa: Fix handling of texenv operands for EXT vs ARB version
GL_EXT_texture_env_combine has slightly more restrictive limits on the
valid sources for some operands.  This wasn't caught before because
almost every driver in Mesa that supports the EXT version also
supports the ARB version.

Inspired by a patch posted the the mesa-dev mailing list by Andrew
Randrianasulu.
2010-09-08 16:26:07 -07:00
Kristian Høgsberg f24ec6367b glx: Ignore DRI2 event for drawables we've destroyed
Since we now actually destroy GLX drawables, we get into situations where
we get events for drawables that no longer exist.  Just ignore the
event in that case.
2010-09-08 18:54:48 -04:00
Kristian Høgsberg 659dab6be6 glx: Fix use after free problem 2010-09-08 18:54:48 -04:00
Kenneth Graunke fc1daab2a2 glsl: Fix for scalar float built-in definitions.
These need abs, and we need more tests.
2010-09-08 15:38:09 -07:00
Eric Anholt c3db43df04 glsl: regenerate builtins 2010-09-08 15:01:02 -07:00
Eric Anholt aa973d3533 glsl: Fix typo in builtin step() using a wrong channel. 2010-09-08 14:54:08 -07:00
Kenneth Graunke 368dc76f04 ir_validate: Ensure ir_binop_dot is only used on vector types. 2010-09-08 12:09:42 -07:00
Kenneth Graunke 4b2ffa0a42 glsl: Refresh automatically generated file builtin_function.cpp. 2010-09-08 12:09:42 -07:00
Kenneth Graunke 1f7e6e1e72 glsl/builtins: Don't use ir_binop_dot on floating point values.
ir_binop_dot is only defined for vector types.  Use ir_binop_mul.
2010-09-08 12:09:41 -07:00
Kenneth Graunke 84160a0454 glsl/builtins: Simplify degenerate scalar float cases.
The code being generated was just stupid, considering that:
- normalize(x) = 1.0
- length(x) = x
- distance(x, y) = x - y
2010-09-08 12:09:41 -07:00
Ian Romanick 961f42c9bd glsl2: Make sure _mesa_glsl_parse_state constructor gets a context
Fix an major regression in dc754586.  Too bad that change was
obviously never tested.
2010-09-08 11:34:22 -07:00
Kristian Høgsberg 16887d042a glx: Drop broken drawable garbage collection
Doesn't work for pixmaps, was looking up the GLX XID and was never thread
safe.  Instead, just destroy the client side structures when the
drawable is no long current for a context.
2010-09-08 09:20:42 -04:00
Kristian Høgsberg b4bb668020 dri: Unset current context and dispatch table when unbinding
Otherwise, when we switch to an indirect glx context and then back, it looks
like we're still current.

https://bugs.freedesktop.org/show_bug.cgi?id=29977#c7
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
2010-09-08 09:01:43 -04:00
Chia-I Wu 1a5b32ca01 glsl: Support GLSL ES in the standalone compile.
GLSL ES mode is enabled when --glsl-es is passed to glsl_compiler.
2010-09-08 04:08:29 -07:00
Chia-I Wu dc754586ca glsl: Require a context in _mesa_glsl_parse_state.
Create a dummy context in the standalone compiler and pass it to
_mesa_glsl_parse_state.
2010-09-08 04:08:24 -07:00
Chia-I Wu 7e03e2b2c7 st/dri: Call dri_init_extensions only for API_OPENGL.
libmesagallium.a that this state tracker will be linked to expects
OpenGL's _glapi_table.  That is, it expects libGL.so instead of
libGLESv1_CM.so or libGLESv2.so.  As there is no clean way to know the
shared library the app links to, use the api as a simple check.  It
might be as well to simply remove this function call though.
2010-09-08 18:21:19 +08:00
Chia-I Wu 444d8408e7 st/dri: Use enum st_api_type internally. 2010-09-08 18:20:44 +08:00
nobled 8e3b658b7f st/dri: Add multi-api support
Make st/dri screens capable of creating OpenGL ES and
OpenGL ES2 contexts.

TODO: Figure out the "get_current" problem with multiple
st_api's for real.

(s/API_OPENGLES1/API_OPENGLES/ by Chia-I Wu)
2010-09-08 17:25:01 +08:00
nobled ecd7ec9d62 st/dri: Make clear which API's are supported
If the caller requests a GLES context, don't silently create
a desktop GL context in its place.
2010-09-08 12:55:26 +08:00
Dave Airlie bf346f065c r600g: add initial bank swizzle support.
this is ported from r600c mostly, bank swizzling is real messy and I don't think
I got enough sleep last night to fully understand it.
2010-09-08 14:12:21 +10:00
Kenneth Graunke 48e789d71e glcpp: Fix build on non-GCC compilers. 2010-09-07 18:01:33 -07:00
Kenneth Graunke 10eaa8bcbc ast_to_hir: Mark arrays as lvalues in GLSL ES, but prohibit assignment.
This allows them to be passed as out/inout parameters, but still
prevents them from being used as the target of an assignment.  This is
per section 5.8 of the GLSL ES 1.00 specification.
2010-09-07 17:30:39 -07:00
Kenneth Graunke a98d5a5ac8 glsl: Allow overloading of built-ins without hiding in GLSL ES.
The rules are explicitly different from desktop GLSL.
2010-09-07 17:30:39 -07:00
Kenneth Graunke f412fac5b4 glsl: Move is_builtin flag back to ir_function_signature.
This effectively reverts b6f15869b3.

In desktop GLSL, defining a function with the same name as a built-in
hides that built-in function completely, so there would never be
built-in and user function signatures in the same ir_function.

However, in GLSL ES, overloading built-ins is allowed, and does not
hide the built-in signatures - so we're back to needing this.
2010-09-07 17:30:38 -07:00
Kenneth Graunke c98deb18d5 ast_to_hir: Reject embedded structure definitions in GLSL ES 1.00. 2010-09-07 17:30:38 -07:00
Kenneth Graunke d8e34e29eb ast_to_hir: Reject unsized array declarations in GLSL ES 1.00. 2010-09-07 17:30:38 -07:00