Commit Graph

113419 Commits

Author SHA1 Message Date
Dave Airlie 365f24705f st/nir: fix arb fragment stage conversion
The comment even justifies the wrongness wrongly.

We should be translating to pipe values properly here or else
fragment maps to tess ctrl.

Fixes: 3d7611e9a6 ("st/nir: use NIR for asm programs")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-07-23 11:00:53 +10:00
Marek Olšák cb9eb1834d radeonsi: fix warning: ‘ret’ may be used uninitialized
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-07-22 20:57:44 -04:00
Marek Olšák 850619117e tgsi: fix warning: ‘interp’ may be used uninitialized
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-07-22 20:57:44 -04:00
Marek Olšák f257ef2bbb gallivm: fix warning: ‘op’ may be used uninitialized
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-07-22 20:57:44 -04:00
Kenneth Graunke 7cdde962c5 iris: Support storage images that have matching typed formats for reads
Even if we don't directly support typed reads on a format, we can often
translate them to a reasonable matching format.  Advertise those too.
2019-07-22 17:30:13 -07:00
Kenneth Graunke 2f1c7fae9e iris: Stop advertising MSAA storage images by mistake
st_extensions.c sets const->MaxImageSamples (GL_MAX_IMAGE_SAMPLES) by
looping over [16, 15, .. 1x] MSAA modes, and RGBA/BGRA/ARGB/ABGR 8888
color formats, calling pipe->is_format_supported() for each, with
the usage set to PIPE_BIND_SHADER_IMAGE.  If any are supported, it
selects that number of samples.

We were checking if sample_count <= 1, which meant that we were getting
a value of 1x MSAA, rather than the expected 0x (feature doesn't exist).

But, only on Icelake because Gen11 adds support for typed read messages
for R8G8B8A8_UNORM.  The lack of typed read messages for these formats
was tricking the check on Gen9 to say no correctly.  This caused some
Icelake conformance failures, because we don't implement this feature.

Just check for sample_count == 0 instead.
2019-07-22 17:30:13 -07:00
Kenneth Graunke 82607f8a90 egl: Only expose 565 pbuffer configs if X can export them as DRI3 images
Glamor in xorg-server 1.20 cannot expose 16bpp pixmaps when running in
the usual 24bpp mode.  This meant our 565 pbuffer configs would
ultimately fail to create a backing pixmap, leading to crashes.

To hack around this, make a 16bpp pixmap and try and export it.
If it works, expose the configs.  Otherwise, just skip them.

This also disables them on DRI2.  These configs were only added to pass
conformance requirements, and I doubt anybody cares about testing out
565 pbuffer visuals on DRI2-only drivers.

v2: Don't leak the fds (caught by Eric Anholt)
v3: Don't free(fds), it's not malloc'd

Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 16:58:09 -07:00
Kenneth Graunke 6ad31c4ff3 egl: Make the 565 pbuffer-only config single buffered.
In commit dacb11a585, Eric found the first
matching 565 pbuffer config, and stopped.  Our double-buffered configs
come first in the list, so we added that, making a pbuffer-only config
that claimed to be double buffered.  This doesn't make sense, since
pixmaps/pbuffers are fundamentally not double buffered.

When using that config, every call to eglCreatePbufferSurface would fail
with EGL_BAD_MATCH.  The call chain looks like this:

   - eglCreatePbufferSurface
   - dri3_create_pbuffer_surface
   - dri3_create_surface
   - dri2_get_dri_config

which eventually does:

   const bool double_buffer = surface_type == EGL_WINDOW_BIT;

and then fails to find a matching config, because it ends up looking
for a single-buffered config - and there aren't any.

To fix this, make the 565 pbuffer config single-buffered.  This fixes
at least 51 dEQP-EGL.* tests.

Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 16:58:09 -07:00
Kenneth Graunke fc21394bc4 egl: Quiet warning about front buffer rendering for pixmaps/pbuffers
pbuffer configs cause a million of these warnings to trigger, but
when using pixmaps or buffers, there is only one surface, so this
warning doesn't make much sense.  Retain it for window surfaces for now.

Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 16:58:09 -07:00
Kenneth Graunke 78164a3a6c mesa: Fix ReadBuffers with pbuffers
pbuffers are internally single-buffered.  Marek fixed DrawBuffers to
handle this case, but we need to fix ReadBuffers too.  Otherwise,
pretty much every conformance test fails because glReadPixels breaks.

v2: Refactor the switch into a helper (suggested by Eric Anholt)

Fixes: 35294f2eca ("mesa: fix pbuffers because internally they are front buffers")
Acked-by: Eric Engestrom <eric.engestrom@intel.com> (v1)
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 16:58:09 -07:00
Marek Olšák c37df5feaa mesa: fix assertion failure in TexImage
Check the assertion after error checking.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111194

Fixes: 9dd1f7cec0 ("mesa: pass gl_texture_object as arg to not depend on state")
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-07-22 14:45:57 -07:00
Jason Ekstrand 5c5f11d1dd nir: Remove a bunch of large stack arrays
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-22 16:17:18 -05:00
Jason Ekstrand fa63fad333 intel/fs: Stop stack allocating large arrays
Normally, we haven't worried too much about stack sizes as Linux tends
to be fairly friendly towards large stacks.  However, when running DXVK
apps under wine, we're suddenly subject to Windows' more stringent stack
limitations and can run out of space more easily.  In particular, some
of the shaders in Elite Dangerous: Horizons have quite a few registers
and the arrays in split_virtual_grfs are large enough to blow a 1 MiB
stack leading to crashes during shader compilation.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108662
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2019-07-22 16:16:39 -05:00
Nataraj Deshpande 0661c357c6 egl/android: Update color_buffers querying for buffer age
color_buffers[] is currently hard coded to 3 for android which fails
in droid_window_dequeue_buffer when ANativeWindow creates color_buffers
>3 while querying buffer age during dEQP partial_update tests on chromeOS.

The patch removes static color_buffers[], queries for MIN_UNDEQUEUED_BUFFERS,
sets native window buffer count and allocates the correct number of
color_buffers as per android.

Fixes dEQP-EGL.functional.partial_update* tests on chromebooks with
enabling EGL_KHR_partial_update.

v2: update comment instead of removing (Eric Engestrom)
v3: change static array to dynamic allocated color_buffers
    querying MIN_UNDEQUEUED_BUFFERS (Chia-I Wu olv@chromium.org)

Fixes: 2acc69da8c "EGL/Android: Add EGL_EXT_buffer_age extension"
Signed-off-by: Nataraj Deshpande <nataraj.deshpande@intel.com>
Acked-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
2019-07-22 12:31:34 -07:00
Caio Marcelo de Oliveira Filho 0345aeeb40 intel/compiler: Use nir_opt_conditional_discard
anv vkpipeline-db results for SKL:

total instructions in shared programs: 3622461 -> 3611281 (-0.31%)
instructions in affected programs: 396452 -> 385272 (-2.82%)
helped: 2062
HURT: 1

total cycles in shared programs: 1458144669 -> 1458105320 (<.01%)
cycles in affected programs: 4171830 -> 4132481 (-0.94%)
helped: 1874
HURT: 180

total loops in shared programs: 2437 -> 2437 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0

total spills in shared programs: 8745 -> 8748 (0.03%)
spills in affected programs: 8 -> 11 (37.50%)
helped: 1
HURT: 1

total fills in shared programs: 23392 -> 23395 (0.01%)
fills in affected programs: 8 -> 11 (37.50%)
helped: 1
HURT: 1

LOST:   0
GAINED: 1

No changes to shader-db on i965 or iris.  The glsl compiler already
does a similar optimization.

Improvement suggested by Daniel Schürmann.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-22 09:33:48 -07:00
Alyssa Rosenzweig d07c846546 pan/decode: Disable magic divisor debugging
Memory corruption (for both legitimate and illegitimate reasons) causes
this to hang pantrace.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:34:26 -07:00
Alyssa Rosenzweig e8dca7e1e1 pan/midgard: Report spills:fills to shader-db
Route this info through so we can track how we're doing on register
spilling.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 055aa9b1f4 panfrost/midgard: Reenable pipeline register creation
This was disabled to permit regression-free RA work. Now that the spill
code is in place, we can reenable, with some caveats about efficacy.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig f0d0061b18 panfrost/midgard: Report tls_size
Pipe through the number of bytes of spilled memory used from the
compiler into the main driver, where it will be used to allocate the
Thread Local Storage buffer.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig f1dcaa0df6 panfrost: Set `initialized` in more cases
Indirect linear writes were not being marked as initialized, causing the
back blit to be dropped, breaking the listed tests.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 9e3dc703ff panfrost/ci: Update expectations
We've fixed some shader tests.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig bc741599f2 panfrost/midgard: Promote to *move*, not rewrite for non-SSA
Fixes promoted uniform loads to registers.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 40abf11708 panfrost/midgard: Dump MIR of RA failure
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig a08e9511e3 pan/midgard; Dump successor graph when printing MIR
We just use the pointers of the midgard_block*, which is crude, but it
gets the point across and will help debug successor related issues.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 1aa556de2e pan/midgard: Remove debug statement
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 21510c253c panfrost/midgard: Implement register spilling
Now that we run RA in a loop, before each iteration after a failed
allocation we choose a spill node and spill it to Thread Local Storage
using st_int4/ld_int4 instructions (for spills and fills respectively).

This allows us to compile complex shaders that normally would not fit
within the 16 work register limits, although it comes at a fairly steep
performance penalty.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 533d65786f panfrost/midgard: Add mir_has_arg helper
Helps scan the MIR for uses of an index.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 076838ef0c panfrost/midgard: Check write-before-read in liveness analysis
If we write to an index before reading it, the old copy we're checking
liveness for isn't live in this block, even if it does get read later.
Fixes abnormally high register pressure in shaders with loops.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 997f85c136 panfrost/midgard/disasm: Check for certain tag errors
Midgard bundles contain a tag, as well as a copy of the tag of the next
bundle to facilitate prefetch. Do some simple static analysis to detect
certain tag errors (particularly on shaders without branching).

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig d168b08d62 pan/midgard: Add OP_IS_CSEL helper
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 1f297471a0 pan/midgard: Add mir_rewrite_index_src_single helper
Rather than rewriting an index away across the whole block, we expose
finer (per-instruction) granularity for rewrites.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 16c8c354d0 pan/midgard: Ignore inline_constant in liveness
It doesn't make any sense to look at it.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig d155168e6c panfrost/midgard: Implement load/store scratch opcodes
These are used to load/store from Thread Local Storage, which is memory
allocated per-thread (corresponding to ctx->scratchpad in the command
stream) and used for register spilling.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 3bb780ecb9 pan/midg/disasm: Check for int varying ops
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 7e052d9332 pan/midgard: Remove "aliasing"
It was a crazy idea that didn't pan out. We're better served by a good
copyprop pass. It's also unused now.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 3174bc9972 panfrost: Promote uniform registers late
Rather than creating either a load or a uniform register read with a
fixed beginning offset, we always create a load and then promote to a
uniform register later. This will allow us to promote in a register
pressure aware manner.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig aa03159120 pan/midgard: Call scheduler/RA in a loop
This will allow us to insert instructions as a result of register
allocation, permitting spilling to be implemented. As a side effect,
with the assert commented out this would fix a bunch of glamor crashes
(due to RA failures) so MATE becomes useable.

Ideally we'll have scheduling or RA actually sorted out before the
branch point but if not this gives us a one-line out to get X working...

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:33 -07:00
Alyssa Rosenzweig 1cabb8a706 pan/midgard: Remove custom register selection callback
What we have is equivalent to the default callback; let's use that.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:33 -07:00
Samuel Pitoiset b5116d3cb7 radv: fix crash in vkCmdClearAttachments with unused attachment
depth_stencil_attachment and/or ds_resolve attachment can be NULL.

This fixes crashes with
dEQP-VK.renderpass.suballocation.unused_clear_attachments.*

Cc: 19.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 14:25:54 +02:00
Sergii Romantsov 253be49402 i965: free object labels when deleting
Some leaks detected with GL_KHR_debug on i965.

CC: Timothy Arceri <t_arceri@yahoo.com.au>
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-22 12:39:32 +03:00
Samuel Pitoiset 915abbe932 radv/gfx10: update descriptors for inline uniform blocks
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:42 +02:00
Samuel Pitoiset d76746c1ff radv/gfx10: emit the GS NGG prologue before the nested barrier
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:39 +02:00
Samuel Pitoiset 8c97a07967 radv/gfx10: do not allocate space for the ZPASS_DONE bug
GFX10 isn't affected.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:35 +02:00
Samuel Pitoiset 1fb7bd046b radv/gfx10: do not set ELEMENT_SIZE for buffer descriptors
This field doesn't exist.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:31 +02:00
Samuel Pitoiset 1878090b68 radv: clean up fill_geom_tess_rings()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:28 +02:00
Samuel Pitoiset e7c356866e radv: change a bunch of >= GFX9 to == GFX9
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:26 +02:00
Samuel Pitoiset 6049745b13 ac/nir: do not clamp shadow reference on GFX10
RadeonSI only uses Z32_FLOAT_CLAMP for upgraded depth textures
on GFX10 and RADV doesn't promotes Z16 or Z24.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:22 +02:00
Daniel Schürmann 64b7386ee8 radv: move nir_opt_conditional_discard out of optimization loop
This late optimization pass is only affected by nir_opt_if() and handles all cases
in a single pass. It's enough to call it once after the optimization loop.
No changes on vkpipeline-db.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 08:12:18 +02:00
Iago Toral Quiroga dacaf7ec06 v3d: fill logicop_func in the fragment shader key when precompiling shaders
Since logicop_func 0 is PIPE_LOGIOP_CLEAR, we were trigger lowerinng
of logic ops on precompiled shaders, which we don't want to do. Also, this
had the side effect of making shader-db crash, as during this lowering we
would try to read the color format swizzle information from the fragment shader
key that we don't populate in precompiled shaders because right now we only
need it when logic operations are enabled.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 08:05:59 +02:00
Jose Maria Casanova Crespo 9bf0bdf776 v3d: Avoid scheduling an instruction that stalls waiting for SFU retval
If we detect that a scheduling candidate will stall because having a
register source that is the written by the SFU unit in the previous
instruction we reduce its priority so any non stalling operation would
be chosen.

The latency of SFU operations is defined as 2. So they would be scheduled
earlier if other candidates have the same priority.

Finally we won't merge instructions that stall to a previously chosen one.
As the result of the previous one would be waiting for an extra cycle.

Although shader-db result show that instruction are hurt with an increase
of 0.35% the sum of instructions + stalls is reduced a 0.52%. And
the total of sfu-stalls is reduced a 63.51%. It implies also a small
increase in the max-temps metric because of scheduling earlier SFU
operations.

total instructions in shared programs: 9102719 -> 9117851 (0.17%)
instructions in affected programs: 4324628 -> 4339760 (0.35%)
helped: 4162
HURT: 12128
helped stats (abs) min: 1 max: 10 x̄: 1.28 x̃: 1
helped stats (rel) min: 0.09% max: 4.76% x̄: 0.66% x̃: 0.51%
HURT stats (abs)   min: 1 max: 27 x̄: 1.69 x̃: 1
HURT stats (rel)   min: 0.05% max: 7.69% x̄: 0.87% x̃: 0.68%
95% mean confidence interval for instructions value: 0.90 0.96
95% mean confidence interval for instructions %-change: 0.47% 0.50%
Instructions are HURT.

total max-temps in shared programs: 1327728 -> 1327812 (<.01%)
max-temps in affected programs: 4730 -> 4814 (1.78%)
helped: 61
HURT: 134
helped stats (abs) min: 1 max: 2 x̄: 1.08 x̃: 1
helped stats (rel) min: 2.70% max: 13.33% x̄: 4.89% x̃: 4.17%
HURT stats (abs)   min: 1 max: 3 x̄: 1.12 x̃: 1
HURT stats (rel)   min: 1.54% max: 20.00% x̄: 6.10% x̃: 5.26%
95% mean confidence interval for max-temps value: 0.28 0.58
95% mean confidence interval for max-temps %-change: 1.80% 3.52%
Max-temps are HURT.

total sfu-stalls in shared programs: 99551 -> 36324 (-63.51%)
sfu-stalls in affected programs: 95029 -> 31802 (-66.53%)
helped: 25882
HURT: 0
helped stats (abs) min: 1 max: 27 x̄: 2.44 x̃: 2
helped stats (rel) min: 5.26% max: 100.00% x̄: 79.86% x̃: 100.00%
95% mean confidence interval for sfu-stalls value: -2.47 -2.42
95% mean confidence interval for sfu-stalls %-change: -80.18% -79.54%
Sfu-stalls are helped.

total inst-and-stalls in shared programs: 9202270 -> 9154175 (-0.52%)
inst-and-stalls in affected programs: 5618516 -> 5570421 (-0.86%)
helped: 22728
HURT: 855
helped stats (abs) min: 1 max: 31 x̄: 2.16 x̃: 1
helped stats (rel) min: 0.07% max: 16.67% x̄: 1.14% x̃: 0.92%
HURT stats (abs)   min: 1 max: 5 x̄: 1.25 x̃: 1
HURT stats (rel)   min: 0.12% max: 5.26% x̄: 1.24% x̃: 0.86%
95% mean confidence interval for inst-and-stalls value: -2.07 -2.01
95% mean confidence interval for inst-and-stalls %-change: -1.07% -1.05%
Inst-and-stalls are helped.

v2: Rename v3d_qpu_generates_sfu_stalls to v3d_qpu_instr_is_sfu (Eric)

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 03:00:50 +02:00