Commit Graph

86536 Commits

Author SHA1 Message Date
Ben Widawsky 19a01f8139 i965: Fix KBL typo in string
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-11-15 17:34:37 -08:00
Ben Widawsky 37370f6bfc i965: Consolidate GEN9 LP definition
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-11-15 17:34:37 -08:00
Ben Widawsky 2193fb0e1f i965/glk: Add basic Geminilake support
v2: s/bdw/gen; Add the 2x6 config
v3: Add min_ds_entries

Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-11-15 17:34:37 -08:00
Vinson Lee ed6694d511 util: Fix Clang trivial destructor check.
Check for Clang before GCC.

Clang defines __GNUC__ == 4 and __GNUC_MINOR__ == 2 and matches the GCC
check but not the GCC version for trivial destructor.

Fixes: 98ab905af0 ("mesa: Define introspection macro to determine
whether a type is trivially destructible.")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98526
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2016-11-15 17:35:56 -08:00
Ilia Mirkin dafffd2f11 swr: mark color clamping as unsupported
There is no functionality in swr to clamp either vertex or frag colors.
This could be added in swr_shader, at which point these could be
re-enabled.

Fixes arb_color_buffer_float-render

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
2016-11-15 20:26:32 -05:00
Ilia Mirkin 2b6b15ab3f swr: always enable adding start/base vertex to gl_VertexId
Fixes gl-3.2-basevertex-vertexid

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
2016-11-15 20:26:29 -05:00
Ilia Mirkin 6364491a0b swr: add support for upper-left fragcoord position
Fixes glsl-arb-fragment-coord-conventions.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
2016-11-15 20:26:11 -05:00
Ilia Mirkin a2c1d58ddb swr: make sure that all rendering is finished on shader destroy
Rendering could still be ongoing (or have yet to start) when the shader
is deleted. There's no refcounting on the shader text, so insert a
pipeline stall unconditionally when this happens.

[Note, we should instead introduce a way to attach work to
fences, so that the freeing can be done in the current fence.]

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-11-15 20:25:48 -05:00
Ilia Mirkin 7caed50ff4 swr: disable blending for integer formats
The EXT_texture_integer test says that blending and alphatest should
all be disabled. st/mesa takes care of alphatest already.

Fixes the ext_texture_integer-fbo-blending piglit test.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-11-15 20:25:43 -05:00
Ilia Mirkin 2f19a974a5 swr: mark rgb9_e5 as unrenderable
The support in swr requires shaders to output the components as UINTs.
This is not how GL or Gallium work, and since this is not a
required-renderable format, just leave it out.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-11-15 20:25:35 -05:00
Ilia Mirkin 6fd398f48e swr: no support for shader stencil export
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-11-15 20:25:28 -05:00
Ilia Mirkin 96291478ea swr: mark both frag and vert textures read, don't forget about cbs
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-11-15 20:25:22 -05:00
Ilia Mirkin 8c0f76e961 swr: fix texture layout for compressed formats
Fixes the texsubimage piglit and lets the copyteximage one get further.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-11-15 20:25:15 -05:00
Ilia Mirkin 00efbbc38c swr: add archrast generated files to gitignore
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-11-15 20:25:08 -05:00
Ilia Mirkin b53a33feef swr: [rasterizer jitter] don't bother quantizing unused channels
In a BGR10X2 or BGR5X1 situation, there's no need to try to quantize the
X channel - the default will have the proper quantization required.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-11-15 20:24:50 -05:00
Ilia Mirkin 5dd0b8d3c6 swr: [rasterizer memory] fix store tile for 128-bit ymajor tiling
Noticed by inspection.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-11-15 20:24:41 -05:00
Ilia Mirkin 45d9cd36fe swr: [rasterizer memory] add support for R32_FLOAT_X8X24 formats
This is the format used for the primary surface of a
PIPE_FORMAT_Z32_FLOAT_S8X24_UINT resource.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-11-15 20:24:18 -05:00
Dave Airlie 713522fb8d ac/nir/llvm: fix channel in texture gather lowering code.
This fixes a number of CTS tests like:
dEQP-VK.glsl.texture_gather.basic.2d.rgba8ui.size_npot.clamp_to_edge_repeat

Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-11-16 09:18:15 +10:00
Dave Airlie 38ab625c5f radv: don't crash on null swapchain destroy.
Just return if the passed in swapchain is NULL.

Fixes: dEQP-VK.wsi.xlib.swapchain.destroy.null_handle

Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-11-16 09:18:03 +10:00
Dave Airlie 253fa25d09 wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR
This fixes the x11 and wayland backends to not assert:
dEQP-VK.wsi.xcb.swapchain.get_images.incomplete

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-11-16 09:17:34 +10:00
Jordan Justen 0ac57afa6f isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa
No known fixed tests, but it looks like a typo from:

commit 8ac99eabb6

    intel/isl: Add a helper for getting the size of an interleaved pixel

Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-15 14:27:27 -08:00
Emil Velikov 75a39cca8d amd: automake: android: rename sources lists to foo_FILES
Autotools goes smart on us warning that foo_SOURCES variable is present
yet a target with name foo is missing. Rename things (like we do
throughout the build) to silence the warnings.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 20:04:37 +00:00
Mauro Rossi 95ed2d9d2c amd: flatten amd/common makefile structure
This pulls amd/common build rules into upper level makefile,
along with amd/addlib which is already there.

v2: [Emil Velikov]
 - Move NEED_RADEON_LLVM conditional, drop amd/common from SUBDIRS
 - Drop AM_ from common_libamd_common_la*

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 20:04:37 +00:00
Marek Olšák 74e39de932 radeonsi: set IF_THRESHOLD to 3
Piglit regressions (radeonsi or LLVM bugs, they pass on softpipe):
- glsl-1.10/execution/variable-indexing/vs-output-array-vec3-index-wr
- glsl-1.10/execution/variable-indexing/vs-output-array-vec4-index-wr
- glsl-110/execution/variable-indexing/vs-temp-array-mat2-index-col-row-wr
- glsl-110/execution/variable-indexing/vs-temp-array-mat2-index-row-wr

Totals:
SGPRS: 1132185 -> 1168801 (3.23 %)
VGPRS: 907856 -> 906204 (-0.18 %)
Spilled SGPRs: 2011 -> 2425 (20.59 %)
Spilled VGPRs: 368 -> 96 (-73.91 %)
Scratch VGPRs: 1344 -> 1060 (-21.13 %) dwords per thread
Code Size: 35916164 -> 35705372 (-0.59 %) bytes
LDS: 767 -> 767 (0.00 %) blocks
Max Waves: 194010 -> 194921 (0.47 %)
Wait states: 0 -> 0 (0.00 %)

Before:
 VGPR SPILLING APPS   Shaders SpillVGPR ScratchVGPR
 alien_isolation         2938        38        40
 bioshock-infinite       1769       245       732
 dirt-showdown            548        85        72
 f1-2015                  776         0       320
 ue4_lightroom_inter..     74         0       180

After:
 VGPR SPILLING APPS   Shaders SpillVGPR ScratchVGPR
 alien_isolation         2938        38        40
 bioshock-infinite       1769         0       480
 dirt-showdown            548        58        40
 f1-2015                  776         0       320
 ue4_lightroom_inter..     74         0       180

Bioshock and DiRT benefit.

If I set IF_THRESHOLD=4, tesseract starts spilling VGPRs

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-11-15 20:23:40 +01:00
Marek Olšák 537b897f51 glsl_to_tgsi: lower small branches based on the CAP
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-11-15 20:23:40 +01:00
Marek Olšák 72217d4335 gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-11-15 20:23:40 +01:00
Marek Olšák e33440070a glsl/lower_if: conditionally lower if-branches based on their size
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-11-15 20:23:39 +01:00
Marek Olšák 83d9b8a6f6 glsl/lower_if: don't lower branches touching tess control outputs
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-11-15 20:23:35 +01:00
Marek Olšák 654e9466b5 glsl/lower_if: check more node types in check_control_flow -> check_ir_node
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-11-15 20:22:52 +01:00
Marek Olšák 68f35005ed glsl/lower_if: move and rename found_control_flow
I'll want to update more variables in check_control_flow, so using
the visitor is convenient.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-11-15 20:22:52 +01:00
Marek Olšák a6ff2a3378 util/disk_cache: use unambiguous naming
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 20:22:28 +01:00
Marek Olšák 31727300e1 util: import cache.c/h from glsl
It's not dependent on GLSL and it can be useful for shader caches that don't
deal with GLSL.

v2: address review comments
v3: keep the other 3 lines in configure.ac

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 20:22:28 +01:00
Marek Olšák 5b8876609e gallivm: limit use of setFastMathFlags to LLVM 3.8 and later
Reviewed-by: Brian Paul <brianp@vmware.com>
2016-11-15 20:22:28 +01:00
Kenneth Graunke 341fc0073a intel: Set min_ds_entries on Broxton.
This was missing.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
2016-11-15 10:45:47 -08:00
Christian Gmeiner 0c73a3b7d0 dri: make use of loader_get_extensions_name(..) helper
Changes since v1:
 - removed not needed includes
 - use the loader version of the helper

v2 [Emil Velikov]
 - Keep the includes - they are required.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 18:15:16 +00:00
Emil Velikov fb10c89877 Revert "dri: make use of dri_get_extensions_name(..) helper"
This reverts commit 1a21d21580.

Pushed the wrong version of the patch.
2016-11-15 18:15:15 +00:00
Marek Olšák 358079da2d radeonsi: set unsafe fpmath on FP instructions when allowed by R600_DEBUG
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-11-15 19:17:56 +01:00
Marek Olšák 41d20d4920 gallivm: add lp_create_builder with an unsafe_fpmath option
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-11-15 19:17:56 +01:00
Marek Olšák 171e349782 radeonsi: fold some shader context initialization to si_llvm_context_init
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-11-15 19:17:56 +01:00
Christian Gmeiner e4b01c97c4 loader: fixup driver names if needed
This makes it possible to 'use' the imx-drm driver. Remeber that it
is not possible to have sysmbol names in C/C++ with a '-' in it.

Changes since v1:
 - move the fix to loader.c

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> (v1)
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 15:59:23 +00:00
Christian Gmeiner 1a21d21580 dri: make use of dri_get_extensions_name(..) helper
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 15:56:52 +00:00
Christian Gmeiner 0890aa6f7f loader: add loader_get_extensions_name(..) helper
Changes since v1:
 - renamed function to loader_get_extensions_name
 - moved function into loader

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>

V2: [Emil Velikov]
 - Use local define.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 15:55:33 +00:00
Gurchetan Singh 0639e253a5 egl: Use pkg-config for Android NDK build
It's possible to build Mesa for Android using the traditional
autotools workflow [1]. ChromiumOS fetches Android prebuilts and
puts them in a sysroot. We now want to use pkg-config to specify
the location of system headers and libraries [2].

To enable this, let's add the required pkg-config checks and link
against them.

[1] https://developer.android.com/ndk/guides/standalone_toolchain.html
[2] https://chromium-review.googlesource.com/#/c/403237/

v2: Bundle pkg-config checks together (Emil)
v3: Provide further context on standalone NDK Mesa build (Emil)
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 15:49:20 +00:00
Gurchetan Singh e23608db1c configure.ac: Don't look for pthreads in Android platform
In Android, the pthreads libs are in bionic.  When building
Mesa for Android with the autotools workflow, we shouldn't
set -lpthread or -pthread.

[Emil Velikov]
Other platforms could use a similar fix, although that is left as
separate exercise.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 15:48:02 +00:00
Eduardo Lima Mitev e73513f3c8 meta/GetTexSubImage: Account for GL_PACK_SKIP_IMAGES on compressed textures
This option was being ignored when packing compressed 3D and cube textures.

Fixes CTS test (on gen8+):
* GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pixelstore

v2: Drop API checks.
v3 (Ken): Just apply the existing code in more cases.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-11-15 12:26:13 +01:00
Iago Toral Quiroga 277f868e66 anv/format: handle unsupported formats earlier
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-15 08:50:48 +01:00
Samuel Iglesias Gonsálvez 308b06d471 main: return error if asking for GL_TEXTURE_BORDER_COLOR in TEXTURE_2D_MULTISAMPLE{_ARRAY} through TexParameter{i,Ii,Iui}v()
OpenGL ES 3.2 says in section 8.10. "TEXTURE PARAMETERS", at the end of
the section:

"An INVALID_ENUM error is generated if target is TEXTURE_2D_-
MULTISAMPLE or TEXTURE_2D_MULTISAMPLE_ARRAY , and pname is any
sampler state from table 21.12."

GL_TEXTURE_BORDER_COLOR is present in that table.

v2:
- Add check to _mesa_texture_parameteriv() (Kenneth)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98250

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-11-15 07:44:12 +01:00
Lionel Landwerlin a46bc3f70a anv: fix multi level clears with VK_REMAINING_MIP_LEVELS
A commit from the CTS suite on the 1.0-dev branch started using
VK_REMAINING_MIP_LEVELS, we're not dealing with it properly for clears.

Fixes:
   dEQP-VK.api.image_clearing.clear_color_image.*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
2016-11-14 17:40:58 +00:00
Andres Gomez 5923088d75 dir-locals.el: Adds White Space support
Trailing white spaces will be now always highlighted, not just in
prog-mode.

Also, the White Space package, which is available since GNU Emacs 22,
is loaded and activated locally in prog-mode.

Additionally, using White Space variables, we set highlighting through
faces on wrong indentation and the maximum length of a coding line.

Notice that:
 - The highlighting for the characters beyond the set length of a
   coding line is not activated by default, only for wrong
   indentations.
 - If the White Space package is not available, errors on loading or
   activation are ignored.
 - If the White Space mode is not activated the set variables would
   not have any effect.

v2: Removed too long lines trail highlighting, as suggested by Ilia
    Mirkin.

Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-11-14 19:17:49 +02:00
Iago Toral Quiroga 9730f2734b anv/format: support VK_FORMAT_R8G8B8_SRGB
Fixes dEQP-VK.api.image_clearing.clear_color_image.1d_r8g8b8_srgb

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2016-11-14 17:13:42 +01:00