dxvk/src/dxvk/dxvk_meta_blit.cpp

346 lines
13 KiB
C++

#include "dxvk_device.h"
#include "dxvk_meta_blit.h"
#include <dxvk_fullscreen_geom.h>
#include <dxvk_fullscreen_vert.h>
#include <dxvk_fullscreen_layer_vert.h>
#include <dxvk_blit_frag_1d.h>
#include <dxvk_blit_frag_2d.h>
#include <dxvk_blit_frag_3d.h>
namespace dxvk {
DxvkMetaBlitRenderPass::DxvkMetaBlitRenderPass(
const Rc<DxvkDevice>& device,
const Rc<DxvkImage>& dstImage,
const Rc<DxvkImage>& srcImage,
const VkImageBlit& region,
const VkComponentMapping& mapping)
: m_vkd (device->vkd()),
m_dstImage (dstImage),
m_srcImage (srcImage),
m_region (region),
m_dstView (createDstView()),
m_srcView (createSrcView(mapping)) {
}
DxvkMetaBlitRenderPass::~DxvkMetaBlitRenderPass() {
m_vkd->vkDestroyImageView(m_vkd->device(), m_dstView, nullptr);
m_vkd->vkDestroyImageView(m_vkd->device(), m_srcView, nullptr);
}
VkImageViewType DxvkMetaBlitRenderPass::viewType() const {
static const std::array<VkImageViewType, 3> viewTypes = {{
VK_IMAGE_VIEW_TYPE_1D_ARRAY,
VK_IMAGE_VIEW_TYPE_2D_ARRAY,
VK_IMAGE_VIEW_TYPE_3D,
}};
return viewTypes.at(uint32_t(m_srcImage->info().type));
}
uint32_t DxvkMetaBlitRenderPass::framebufferLayerIndex() const {
uint32_t result = m_region.dstSubresource.baseArrayLayer;
if (m_dstImage->info().type == VK_IMAGE_TYPE_3D)
result = std::min(m_region.dstOffsets[0].z, m_region.dstOffsets[1].z);
return result;
}
uint32_t DxvkMetaBlitRenderPass::framebufferLayerCount() const {
uint32_t result = m_region.dstSubresource.layerCount;
if (m_dstImage->info().type == VK_IMAGE_TYPE_3D) {
uint32_t minZ = std::min(m_region.dstOffsets[0].z, m_region.dstOffsets[1].z);
uint32_t maxZ = std::max(m_region.dstOffsets[0].z, m_region.dstOffsets[1].z);
result = maxZ - minZ;
}
return result;
}
VkImageView DxvkMetaBlitRenderPass::createDstView() {
std::array<VkImageViewType, 3> viewTypes = {{
VK_IMAGE_VIEW_TYPE_1D_ARRAY,
VK_IMAGE_VIEW_TYPE_2D_ARRAY,
VK_IMAGE_VIEW_TYPE_2D_ARRAY,
}};
VkImageViewUsageCreateInfo usageInfo = { VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO };
usageInfo.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
VkImageViewCreateInfo info = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, &usageInfo };
info.image = m_dstImage->handle();
info.viewType = viewTypes.at(uint32_t(m_dstImage->info().type));
info.format = m_dstImage->info().format;
info.components = VkComponentMapping();
info.subresourceRange = vk::makeSubresourceRange(m_region.dstSubresource);
if (m_dstImage->info().type) {
info.subresourceRange.baseArrayLayer = framebufferLayerIndex();
info.subresourceRange.layerCount = framebufferLayerCount();
}
VkImageView result;
if (m_vkd->vkCreateImageView(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaBlitRenderPass: Failed to create image view");
return result;
}
VkImageView DxvkMetaBlitRenderPass::createSrcView(const VkComponentMapping& mapping) {
VkImageViewUsageCreateInfo usageInfo = { VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO };
usageInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
VkImageViewCreateInfo info = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, &usageInfo };
info.image = m_srcImage->handle();
info.viewType = this->viewType();
info.format = m_srcImage->info().format;
info.components = mapping;
info.subresourceRange = vk::makeSubresourceRange(m_region.srcSubresource);
VkImageView result;
if (m_vkd->vkCreateImageView(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaBlitRenderPass: Failed to create image view");
return result;
}
DxvkMetaBlitObjects::DxvkMetaBlitObjects(const DxvkDevice* device)
: m_vkd (device->vkd()),
m_samplerCopy (createSampler(VK_FILTER_NEAREST)),
m_samplerBlit (createSampler(VK_FILTER_LINEAR)),
m_shaderFrag1D(createShaderModule(dxvk_blit_frag_1d)),
m_shaderFrag2D(createShaderModule(dxvk_blit_frag_2d)),
m_shaderFrag3D(createShaderModule(dxvk_blit_frag_3d)) {
if (device->features().vk12.shaderOutputLayer) {
m_shaderVert = createShaderModule(dxvk_fullscreen_layer_vert);
} else {
m_shaderVert = createShaderModule(dxvk_fullscreen_vert);
m_shaderGeom = createShaderModule(dxvk_fullscreen_geom);
}
}
DxvkMetaBlitObjects::~DxvkMetaBlitObjects() {
for (const auto& pair : m_pipelines) {
m_vkd->vkDestroyPipeline(m_vkd->device(), pair.second.pipeHandle, nullptr);
m_vkd->vkDestroyPipelineLayout(m_vkd->device(), pair.second.pipeLayout, nullptr);
m_vkd->vkDestroyDescriptorSetLayout (m_vkd->device(), pair.second.dsetLayout, nullptr);
}
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag3D, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag2D, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag1D, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderGeom, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderVert, nullptr);
m_vkd->vkDestroySampler(m_vkd->device(), m_samplerBlit, nullptr);
m_vkd->vkDestroySampler(m_vkd->device(), m_samplerCopy, nullptr);
}
DxvkMetaBlitPipeline DxvkMetaBlitObjects::getPipeline(
VkImageViewType viewType,
VkFormat viewFormat,
VkSampleCountFlagBits samples) {
std::lock_guard<dxvk::mutex> lock(m_mutex);
DxvkMetaBlitPipelineKey key;
key.viewType = viewType;
key.viewFormat = viewFormat;
key.samples = samples;
auto entry = m_pipelines.find(key);
if (entry != m_pipelines.end())
return entry->second;
DxvkMetaBlitPipeline pipeline = this->createPipeline(key);
m_pipelines.insert({ key, pipeline });
return pipeline;
}
VkSampler DxvkMetaBlitObjects::getSampler(VkFilter filter) {
return filter == VK_FILTER_NEAREST
? m_samplerCopy
: m_samplerBlit;
}
VkSampler DxvkMetaBlitObjects::createSampler(VkFilter filter) const {
VkSamplerCreateInfo info = { VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO };
info.magFilter = filter;
info.minFilter = filter;
info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
VkSampler result = VK_NULL_HANDLE;
if (m_vkd->vkCreateSampler(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaBlitObjects: Failed to create sampler");
return result;
}
VkShaderModule DxvkMetaBlitObjects::createShaderModule(const SpirvCodeBuffer& code) const {
VkShaderModuleCreateInfo info = { VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO };
info.codeSize = code.size();
info.pCode = code.data();
VkShaderModule result = VK_NULL_HANDLE;
if (m_vkd->vkCreateShaderModule(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaBlitObjects: Failed to create shader module");
return result;
}
DxvkMetaBlitPipeline DxvkMetaBlitObjects::createPipeline(
const DxvkMetaBlitPipelineKey& key) {
DxvkMetaBlitPipeline pipe;
pipe.dsetLayout = this->createDescriptorSetLayout(key.viewType);
pipe.pipeLayout = this->createPipelineLayout(pipe.dsetLayout);
pipe.pipeHandle = this->createPipeline(pipe.pipeLayout,
key.viewType, key.viewFormat, key.samples);
return pipe;
}
VkDescriptorSetLayout DxvkMetaBlitObjects::createDescriptorSetLayout(
VkImageViewType viewType) const {
VkDescriptorSetLayoutBinding binding = { 0,
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT };
VkDescriptorSetLayoutCreateInfo info = { VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO };
info.bindingCount = 1;
info.pBindings = &binding;
VkDescriptorSetLayout result = VK_NULL_HANDLE;
if (m_vkd->vkCreateDescriptorSetLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaBlitObjects: Failed to create descriptor set layout");
return result;
}
VkPipelineLayout DxvkMetaBlitObjects::createPipelineLayout(
VkDescriptorSetLayout descriptorSetLayout) const {
VkPushConstantRange pushRange = { VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(DxvkMetaBlitPushConstants) };
VkPipelineLayoutCreateInfo info = { VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO };
info.setLayoutCount = 1;
info.pSetLayouts = &descriptorSetLayout;
info.pushConstantRangeCount = 1;
info.pPushConstantRanges = &pushRange;
VkPipelineLayout result = VK_NULL_HANDLE;
if (m_vkd->vkCreatePipelineLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaBlitObjects: Failed to create pipeline layout");
return result;
}
VkPipeline DxvkMetaBlitObjects::createPipeline(
VkPipelineLayout pipelineLayout,
VkImageViewType imageViewType,
VkFormat format,
VkSampleCountFlagBits samples) const {
std::array<VkPipelineShaderStageCreateInfo, 3> stages;
uint32_t stageCount = 0;
stages[stageCount++] = VkPipelineShaderStageCreateInfo {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
VK_SHADER_STAGE_VERTEX_BIT, m_shaderVert, "main" };
if (m_shaderGeom) {
stages[stageCount++] = VkPipelineShaderStageCreateInfo {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
VK_SHADER_STAGE_GEOMETRY_BIT, m_shaderGeom, "main" };
}
VkShaderModule psModule = VK_NULL_HANDLE;
switch (imageViewType) {
case VK_IMAGE_VIEW_TYPE_1D_ARRAY: psModule = m_shaderFrag1D; break;
case VK_IMAGE_VIEW_TYPE_2D_ARRAY: psModule = m_shaderFrag2D; break;
case VK_IMAGE_VIEW_TYPE_3D: psModule = m_shaderFrag3D; break;
default: throw DxvkError("DxvkMetaBlitObjects: Invalid view type");
}
stages[stageCount++] = VkPipelineShaderStageCreateInfo {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
VK_SHADER_STAGE_FRAGMENT_BIT, psModule, "main" };
std::array<VkDynamicState, 2> dynStates = {{
VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT,
VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT,
}};
VkPipelineDynamicStateCreateInfo dynState = { VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO };
dynState.dynamicStateCount = dynStates.size();
dynState.pDynamicStates = dynStates.data();
VkPipelineVertexInputStateCreateInfo viState = { VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO };
VkPipelineInputAssemblyStateCreateInfo iaState = { VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO };
iaState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
iaState.primitiveRestartEnable = VK_FALSE;
VkPipelineViewportStateCreateInfo vpState = { VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO };
VkPipelineRasterizationStateCreateInfo rsState = { VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO };
rsState.polygonMode = VK_POLYGON_MODE_FILL;
rsState.cullMode = VK_CULL_MODE_NONE;
rsState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rsState.lineWidth = 1.0f;
uint32_t msMask = 0xFFFFFFFF;
VkPipelineMultisampleStateCreateInfo msState = { VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO };
msState.rasterizationSamples = samples;
msState.pSampleMask = &msMask;
VkPipelineColorBlendAttachmentState cbAttachment = { };
cbAttachment.colorWriteMask =
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
VkPipelineColorBlendStateCreateInfo cbState = { VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO };
cbState.attachmentCount = 1;
cbState.pAttachments = &cbAttachment;
VkPipelineRenderingCreateInfo rtState = { VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO };
rtState.colorAttachmentCount = 1;
rtState.pColorAttachmentFormats = &format;
VkGraphicsPipelineCreateInfo info = { VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, &rtState };
info.stageCount = stageCount;
info.pStages = stages.data();
info.pVertexInputState = &viState;
info.pInputAssemblyState = &iaState;
info.pViewportState = &vpState;
info.pRasterizationState = &rsState;
info.pMultisampleState = &msState;
info.pColorBlendState = &cbState;
info.pDynamicState = &dynState;
info.layout = pipelineLayout;
info.basePipelineIndex = -1;
VkPipeline result = VK_NULL_HANDLE;
if (m_vkd->vkCreateGraphicsPipelines(m_vkd->device(), VK_NULL_HANDLE, 1, &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaBlitObjects: Failed to create graphics pipeline");
return result;
}
}