dxvk/src
Philip Rebohle 5eedbc0546
[dxgi] Always use 32-bit depth buffers instead of 24-bit
Support for 24-bit depth buffers seems poor even on GPUs which support
them, and there seem to be no issues with using 32-bit buffers in practice.
2018-03-22 11:09:23 +01:00
..
d3d11 [d3d11] Implement D3D11_MAP_FLAG_DO_NOT_WAIT 2018-03-22 11:02:14 +01:00
dxbc [dxbc] Support UNorm/SNorm typed resources 2018-03-21 15:08:53 +01:00
dxgi [dxgi] Always use 32-bit depth buffers instead of 24-bit 2018-03-22 11:09:23 +01:00
dxvk [dxvk] Minor 2018-03-22 11:01:54 +01:00
spirv [dxbc] Lift ShaderStorageImageReadWithoutFormat requirement 2018-03-21 12:47:53 +01:00
util [util] Fix possible crash with null interfaces in private storage 2018-03-21 15:09:08 +01:00
meson.build Added script to setup dlls in wine (#19) 2018-01-21 11:17:15 +01:00