Commit Graph

6 Commits

Author SHA1 Message Date
Philip Rebohle 4635c72e95 [d3d9] Use generic constant buffers for SWVP 2022-07-14 15:55:08 +02:00
Philip Rebohle 08c3c45853 [d3d9] Use generic constant buffer implementation 2022-07-14 15:55:08 +02:00
Robin Kertels 869f75895c [d3d9+dxso] Switch constant buffer order 2021-10-15 10:54:18 +01:00
Robin Kertels 791d533a1d [d3d9+dxso] Rely on robustness for unset SWVP constants 2021-10-15 10:54:18 +01:00
Philip Rebohle aa70369671 [d3d9] Store copy of shader metadata in constant set
Reduces pointer chasing when updating shader constants.
2020-02-06 17:58:15 +01:00
Joshua Ashton 54ed8f0bb0 [d3d9] Implement Direct3D9 Frontend (#1275)
Co-authored-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Co-authored-by: Robin Kertels <robin.kertels@gmail.com>
Co-authored-by: pchome <pchome@users.noreply.github.com>
Co-authored-by: Christopher Egert <cme3000@gmail.com>
Co-authored-by: Derek Lesho <dereklesho52@Gmail.com>
Co-authored-by: Luis Cáceres <lacaceres97@gmail.com>
Co-authored-by: Nelson Chen <crazysim@gmail.com>
Co-authored-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Co-authored-by: Riesi <riesi@opentrash.com>
Co-authored-by: gbMichelle <gbmichelle.dev@gmail.com>
2019-12-16 04:28:01 +01:00