Commit Graph

66 Commits

Author SHA1 Message Date
Joshua Ashton 65f4437417 [dxso] Initialize vPos value at the start of the shader
Otherwise we can end up initializing it in a branch and that's no good.

Closes https://github.com/doitsujin/dxvk/issues/1294
2020-01-26 18:40:32 +00:00
Joshua Ashton b4666ac044 [dxso] Count max constants after we pull out pre-defines 2020-01-26 18:13:45 +00:00
Joshua Ashton 4810a5dc72 [dxso] Make unbound textures return (0, 0, 0, 1)
Matches native behaviour
2020-01-18 03:10:47 +00:00
Philip Rebohle 7e35a0687b [d3d9] Don't enable DrawParameters capability
Not used in D3D9 shaders.
2020-01-17 17:46:59 +01:00
Joshua Ashton a7b4c29957 [dxso] Use m's id for bump matrix in TexBem
Fixes refractive windows in Vampire The Masquerade: Bloodlines

Was also a silly typo given my comment right above about it 🐸!
2020-01-15 18:04:04 +00:00
Joshua Ashton c024b89171 [dxso] Implement d3d9.forceSamplerTypeSpecConstants
This option makes us always use a spec constant to determine sampler type (instead of just in PS 1.x)
which works around a game bug in Halo CE where it gives cube textures to 2d/volume samplers
2020-01-01 20:56:05 +00:00
Joshua Ashton 0993f6f25d [dxso] Negate reflection in TexM3x3VSpec 2019-12-25 18:43:51 +00:00
Joshua Ashton 66fee8ff51 [dxso] Normalize eyeRay and normal before reflection in TexM3x3Spec 2019-12-25 18:36:34 +00:00
Joshua Ashton e0b83b13b5 [dxso] Only track co-issue parent opcode rather than the full context
Tracking the full instruction ctx is slow and unnecessary
2019-12-25 18:00:46 +00:00
Joshua Ashton 724fe78ba1 [dxso] Don't emit a co-issue for CNDs parented to a CND
Closes #1309
2019-12-25 17:43:35 +00:00
Joshua Ashton d39ff9020e [dxso] Perform saturate after bitshift modifier 2019-12-22 18:14:46 +00:00
Joshua Ashton 3ff9c4cc43 [dxso] Track and prioritize co-issued CNDs above their parent ops 2019-12-22 17:46:57 +00:00
Joshua Ashton 4d6fbacd3a [dxso] Keep track of the current instruction index in a decoding context 2019-12-22 17:44:30 +00:00
Joshua Ashton abf74299e9 [dxso] Parse co-issue instruction modifier 2019-12-22 17:44:04 +00:00
Philip Rebohle 31948cae8c [spirv] Allow specifying the SPIR-V version explicitly
We're going to use some SPIR-V 1.4 features for D3D11 if supported,
but 1.4 is not supported by all implementations.
2019-12-18 17:36:46 +01:00
Joshua Ashton 54ed8f0bb0 [d3d9] Implement Direct3D9 Frontend (#1275)
Co-authored-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Co-authored-by: Robin Kertels <robin.kertels@gmail.com>
Co-authored-by: pchome <pchome@users.noreply.github.com>
Co-authored-by: Christopher Egert <cme3000@gmail.com>
Co-authored-by: Derek Lesho <dereklesho52@Gmail.com>
Co-authored-by: Luis Cáceres <lacaceres97@gmail.com>
Co-authored-by: Nelson Chen <crazysim@gmail.com>
Co-authored-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Co-authored-by: Riesi <riesi@opentrash.com>
Co-authored-by: gbMichelle <gbmichelle.dev@gmail.com>
2019-12-16 04:28:01 +01:00