Commit Graph

15 Commits

Author SHA1 Message Date
Philip Rebohle 3d5becaf6a [d3d11] Implement Acquire/ReleaseWrappedResource 2023-03-18 00:50:42 +01:00
Philip Rebohle ff2ff37696 [d3d11] Implement UpdateTileMappings 2022-08-26 05:53:03 +02:00
Philip Rebohle d45f5a8d79
[d3d11] Handle subresource field in copy/move operations
Derp.
2022-02-15 13:00:10 +01:00
Philip Rebohle 2dcdd20517
[d3d11] Change D3D11ResourceRef constructor to be more useful 2022-02-11 18:17:35 +01:00
Philip Rebohle 2db56fa160
[d3d11] Add D3D11ResourceRef
Implements private ref counting for arbitrary resource types.
2022-02-11 18:17:35 +01:00
Philip Rebohle 391c9e13ca
[d3d11] Add ResourceAddRef/ReleasePrivate with known resource type 2022-02-11 18:17:35 +01:00
Philip Rebohle 6d72bc94f4
[d3d11] Allow creation of shader resource views for planar images 2021-05-30 19:42:44 +02:00
Philip Rebohle c98c5f5d17
[d3d11] Add internal DXGI usage flags to textures
We need this for swap chain images.
2021-02-12 03:12:48 +01:00
Philip Rebohle 54592b7852 [d3d11] Add basic implementation of IDXGIResource1
We don't support resource sharing and subresource surfaces
yet, but the interface should at least be present.
2019-04-27 20:21:47 +02:00
Philip Rebohle 5276a90195
[d3d11] Add format and resource type to D3D11_COMMON_RESOURCE_DESC 2018-08-10 02:15:30 +02:00
Philip Rebohle b06eb4fe2a
[d3d11] Validate image view bind flags
Since the bind flags of the texture may not always match the
image usage flags of the underlying Vulkan image, we should
use the latter to check whether a view can be created.
2018-08-09 21:58:58 +02:00
Philip Rebohle ffc87faed0
[d3d11] Add private ref count helpers for ID3D11Resource 2018-08-05 21:31:13 +02:00
Philip Rebohle b87f3f5155
[d3d11] Add common resource helper functions 2018-08-05 18:45:24 +02:00
Philip Rebohle a956c1b8ac [dxgi] Added DxgiResource for image and buffer creation 2017-11-29 15:16:07 +01:00
Philip Rebohle ea15f22492 [d3d11] Added buffer stub 2017-10-15 21:38:09 +02:00