Commit Graph

5 Commits

Author SHA1 Message Date
Philip Rebohle 409991b9db
[d3d10] Fix reported bind flags for D3D10 resources
Turns out that the UAV bind flag remains set in the D3D10 description,
even though D3D10 does not support the feature. Fixes wine test failures.
2019-10-11 17:15:33 +02:00
Robin 4c9af44356 [d3d10] Use context lock instead of separate device lock 2018-12-30 21:08:52 +01:00
Philip Rebohle 6d18efdfc7
[d3d10] Lock device on context operations
May fix thread safety issues in some games. Apparently, the
D3D10Device is supposed to be thread safe by default.
2018-10-12 18:31:55 +02:00
Nikolay Sivov d464d11fbd [d3d10] Fix resource type for buffers. 2018-08-26 12:16:09 +02:00
Philip Rebohle 553c90307a
[d3d10] Implement D3D10Buffer 2018-08-13 17:22:41 +02:00