Commit Graph

4 Commits

Author SHA1 Message Date
Robin 4c9af44356 [d3d10] Use context lock instead of separate device lock 2018-12-30 21:08:52 +01:00
Philip Rebohle 6d18efdfc7
[d3d10] Lock device on context operations
May fix thread safety issues in some games. Apparently, the
D3D10Device is supposed to be thread safe by default.
2018-10-12 18:31:55 +02:00
Nikolay Sivov d464d11fbd [d3d10] Fix resource type for buffers. 2018-08-26 12:16:09 +02:00
Philip Rebohle 553c90307a
[d3d10] Implement D3D10Buffer 2018-08-13 17:22:41 +02:00