mirror of https://github.com/doitsujin/dxvk
Adding `compiler` to `DXVK_HUD`
This commit is contained in:
parent
1ae7d4b302
commit
e6503188d8
|
@ -83,6 +83,7 @@ The `DXVK_HUD` environment variable controls a HUD which can display the framera
|
|||
- `gpuload`: Shows estimated GPU load. May be inaccurate.
|
||||
- `version`: Shows DXVK version.
|
||||
- `api`: Shows the D3D feature level used by the application. Does not work correctly for D3D10 at the moment.
|
||||
- `compiler`: Shows shader compiler activity
|
||||
|
||||
Additionally, `DXVK_HUD=1` has the same effect as `DXVK_HUD=devinfo,fps`, and `DXVK_HUD=full` enables all available HUD elements.
|
||||
|
||||
|
|
Loading…
Reference in New Issue