From e6503188d810be6016c2cc1d22a752ec40fef397 Mon Sep 17 00:00:00 2001 From: Issam Maghni Date: Tue, 21 May 2019 13:03:48 -0400 Subject: [PATCH] Adding `compiler` to `DXVK_HUD` --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index bca2beec..75bee0b0 100644 --- a/README.md +++ b/README.md @@ -83,6 +83,7 @@ The `DXVK_HUD` environment variable controls a HUD which can display the framera - `gpuload`: Shows estimated GPU load. May be inaccurate. - `version`: Shows DXVK version. - `api`: Shows the D3D feature level used by the application. Does not work correctly for D3D10 at the moment. +- `compiler`: Shows shader compiler activity Additionally, `DXVK_HUD=1` has the same effect as `DXVK_HUD=devinfo,fps`, and `DXVK_HUD=full` enables all available HUD elements.