Adding `compiler` to `DXVK_HUD`

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Issam Maghni 2019-05-21 13:03:48 -04:00 committed by Philip Rebohle
parent 1ae7d4b302
commit e6503188d8
1 changed files with 1 additions and 0 deletions

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@ -83,6 +83,7 @@ The `DXVK_HUD` environment variable controls a HUD which can display the framera
- `gpuload`: Shows estimated GPU load. May be inaccurate.
- `version`: Shows DXVK version.
- `api`: Shows the D3D feature level used by the application. Does not work correctly for D3D10 at the moment.
- `compiler`: Shows shader compiler activity
Additionally, `DXVK_HUD=1` has the same effect as `DXVK_HUD=devinfo,fps`, and `DXVK_HUD=full` enables all available HUD elements.