[meta] Update README

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Philip Rebohle 2020-12-02 16:14:34 +01:00
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@ -84,6 +84,7 @@ The `DXVK_HUD` environment variable controls a HUD which can display the framera
- `api`: Shows the D3D feature level used by the application.
- `compiler`: Shows shader compiler activity
- `samplers`: Shows the current number of sampler pairs used *[D3D9 Only]*
- `scale=x`: Scales the HUD by a factor of `x` (e.g. `1.5`)
Additionally, `DXVK_HUD=1` has the same effect as `DXVK_HUD=devinfo,fps`, and `DXVK_HUD=full` enables all available HUD elements.