From 94121c313a05daaf33ac32caf91c504f2f3315f3 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Wed, 2 Dec 2020 16:14:34 +0100 Subject: [PATCH] [meta] Update README --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 7540d4d4..ef3530ea 100644 --- a/README.md +++ b/README.md @@ -84,6 +84,7 @@ The `DXVK_HUD` environment variable controls a HUD which can display the framera - `api`: Shows the D3D feature level used by the application. - `compiler`: Shows shader compiler activity - `samplers`: Shows the current number of sampler pairs used *[D3D9 Only]* +- `scale=x`: Scales the HUD by a factor of `x` (e.g. `1.5`) Additionally, `DXVK_HUD=1` has the same effect as `DXVK_HUD=devinfo,fps`, and `DXVK_HUD=full` enables all available HUD elements.