[meta] Update README on shader compiler threads

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Philip Rebohle 2022-08-11 20:20:59 +02:00
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@ -237,8 +237,12 @@
# Sets number of pipeline compiler threads.
#
# If the graphics pipeline library feature is enabled, the given
# number of threads will be used for shader compilation. Some of
# these threads will be reserved for high-priority work.
#
# Supported values:
# - 0 to automatically determine the number of threads to use
# - 0 to use all available CPU cores
# - any positive number to enforce the thread count
# dxvk.numCompilerThreads = 0