From 67614917c353b65e0d9b3428e34955077a2379a9 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Thu, 11 Aug 2022 20:20:59 +0200 Subject: [PATCH] [meta] Update README on shader compiler threads --- dxvk.conf | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/dxvk.conf b/dxvk.conf index 1bf8a99a..83a1b0d5 100644 --- a/dxvk.conf +++ b/dxvk.conf @@ -237,8 +237,12 @@ # Sets number of pipeline compiler threads. # +# If the graphics pipeline library feature is enabled, the given +# number of threads will be used for shader compilation. Some of +# these threads will be reserved for high-priority work. +# # Supported values: -# - 0 to automatically determine the number of threads to use +# - 0 to use all available CPU cores # - any positive number to enforce the thread count # dxvk.numCompilerThreads = 0