[dxvk] Use new binding methods for swapchain blitter

This commit is contained in:
Philip Rebohle 2022-08-03 22:42:55 +02:00
parent 77e7c7c6b8
commit 37337dd4a6
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GPG Key ID: C8CC613427A31C99
1 changed files with 7 additions and 7 deletions

View File

@ -180,7 +180,7 @@ namespace dxvk {
renderTargets.color[0].view = dstView;
renderTargets.color[0].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
ctx->bindRenderTargets(renderTargets);
ctx->bindRenderTargets(std::move(renderTargets));
VkExtent2D dstExtent = {
dstView->imageInfo().extent.width,
@ -191,14 +191,14 @@ namespace dxvk {
else
ctx->clearRenderTarget(dstView, VK_IMAGE_ASPECT_COLOR_BIT, VkClearValue());
ctx->bindResourceSampler(VK_SHADER_STAGE_FRAGMENT_BIT, BindingIds::Image, m_samplerPresent);
ctx->bindResourceSampler(VK_SHADER_STAGE_FRAGMENT_BIT, BindingIds::Gamma, m_samplerGamma);
ctx->bindResourceSampler(VK_SHADER_STAGE_FRAGMENT_BIT, BindingIds::Image, Rc<DxvkSampler>(m_samplerPresent));
ctx->bindResourceSampler(VK_SHADER_STAGE_FRAGMENT_BIT, BindingIds::Gamma, Rc<DxvkSampler>(m_samplerGamma));
ctx->bindResourceView(VK_SHADER_STAGE_FRAGMENT_BIT, BindingIds::Image, srcView, nullptr);
ctx->bindResourceView(VK_SHADER_STAGE_FRAGMENT_BIT, BindingIds::Gamma, m_gammaView, nullptr);
ctx->bindResourceView(VK_SHADER_STAGE_FRAGMENT_BIT, BindingIds::Image, Rc<DxvkImageView>(srcView), nullptr);
ctx->bindResourceView(VK_SHADER_STAGE_FRAGMENT_BIT, BindingIds::Gamma, Rc<DxvkImageView>(m_gammaView), nullptr);
ctx->bindShader(VK_SHADER_STAGE_VERTEX_BIT, m_vs);
ctx->bindShader(VK_SHADER_STAGE_FRAGMENT_BIT, fs);
ctx->bindShader(VK_SHADER_STAGE_VERTEX_BIT, Rc<DxvkShader>(m_vs));
ctx->bindShader(VK_SHADER_STAGE_FRAGMENT_BIT, Rc<DxvkShader>(fs));
PresenterArgs args;
args.srcOffset = srcRect.offset;