Sergeanur
800ab92960
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
2021-08-25 09:07:41 +03:00
Sergeanur
c8492ab5e0
Audio: refactoring, type fixes, renaming cAudioManager fields
2021-08-25 08:49:58 +03:00
Sergeanur
a5ec7a45db
Merge branch 'master' into miami
...
# Conflicts:
# .github/workflows/build-switch.yml
# .vscode/settings.json
# CMakeLists.txt
# README.md
# cmake/nx/NXFunctions.cmake
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/polish.gxt
# gamefiles/TEXT/russian.gxt
# gamefiles/TEXT/spanish.gxt
# gamefiles/models/frontend_nsw.txd
# gamefiles/models/nswbtns.txd
# res/images/logo.svg
# res/images/logo_1024.png
# res/images/logo_256.jpg
# src/CMakeLists.txt
# src/audio/AudioCollision.cpp
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
# src/audio/AudioManager.h
# src/audio/MusicManager.cpp
# src/audio/PolRadio.cpp
# src/audio/PolRadio.h
# src/audio/sampman_miles.cpp
# src/audio/sampman_oal.cpp
# src/control/CarCtrl.cpp
# src/core/ControllerConfig.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/MenuScreensCustom.cpp
# src/core/common.h
# src/core/config.h
# src/peds/Ped.cpp
# src/peds/PedAI.cpp
# src/peds/PedFight.cpp
# src/peds/PlayerPed.cpp
# src/peds/PlayerPed.h
# src/skel/crossplatform.cpp
# src/skel/glfw/glfw.cpp
# src/weapons/Weapon.cpp
# utils/gxt/polish.txt
# utils/gxt/russian.txt
2021-08-24 15:19:35 +03:00
Sergeanur
abbfb09a64
Audio enhancements:
...
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 14:58:41 +03:00
Sergeanur
38f4ea7aa3
Audio enhancements:
...
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 13:11:36 +03:00
Sergeanur
ef0ba763b9
Make ped comments update position and volume + fix cPedComments::Process
2021-08-23 11:16:53 +03:00
Sergeanur
ceb65eafa5
Make ped comments update position and volume
2021-08-23 11:15:03 +03:00
Sergeanur
136b25133d
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
# src/audio/AudioLogic.cpp
# src/audio/sampman_miles.cpp
# src/audio/sampman_oal.cpp
2021-08-19 11:47:03 +03:00
Sergeanur
71e0895dc6
Add AUDIO_REVERB define
2021-08-19 10:53:14 +03:00
Sergeanur
a13089cd2e
Port audio changes from master
2021-08-18 15:49:06 +03:00
Sergeanur
16ff379ebe
Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity
2021-08-17 13:58:48 +03:00
erorcun
8641e9d0bb
Switch PR & remove X11 part from CMakeLists
2021-08-16 20:02:40 +03:00
Sergeanur
2633295ada
Merge branch 'miami' into lcs
2021-08-16 10:33:54 +03:00
Sergeanur
76f2191476
Remove not needed entry from config
2021-08-16 10:31:35 +03:00
Sergeanur
bcb5b4f94d
Remove not needed entry from config
2021-08-16 10:29:44 +03:00
Sergeanur
d7e764d519
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioLogic.cpp
# src/core/config.h
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
2021-08-16 10:09:39 +03:00
erorcun
4a5f7464c1
Switch PR & remove X11 part from CMakeLists
2021-08-14 18:09:07 +03:00
Nikolay Korolev
39d2c427e5
merge miami
2021-08-14 17:18:34 +03:00
Nikolay Korolev
958e2f36bb
ginput script
2021-08-14 16:44:09 +03:00
Sergeanur
4141caa4d6
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/sampman.h
# src/audio/sampman_miles.cpp
# src/core/Radar.cpp
# src/core/config.h
2021-08-12 16:04:25 +03:00
Sergeanur
92c5cf1877
Sync audio changes from master
2021-08-12 14:57:16 +03:00
Sergeanur
4f8993e19b
Replace static_assert with #error
2021-08-12 11:39:34 +03:00
Sergeanur
ce78081a7f
Put more things under ifdef
2021-08-12 11:39:34 +03:00
Nikolay Korolev
9cc1201892
merge
2021-08-08 13:38:21 +03:00
Nikolay Korolev
c69edce800
mission replay
2021-08-07 20:24:01 +03:00
Nikolay Korolev
5999ddc76d
Merge remote-tracking branch 'upstream/miami' into miami
2021-08-03 21:44:18 +03:00
erorcun
192190769d
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-08-01 13:56:09 +03:00
Nikolay Korolev
1479093d33
Merge remote-tracking branch 'upstream/miami' into miami
2021-08-01 12:54:20 +03:00
Nikolay Korolev
70080f1fdb
mission replay
2021-08-01 12:54:05 +03:00
Sergeanur
a481b900b9
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/modelinfo/MloModelInfo.cpp
# src/modelinfo/MloModelInfo.h
# src/renderer/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
# src/rw/VisibilityPlugins.h
2021-07-31 20:43:52 +03:00
Sergeanur
835fa4e74b
Make cars and peds to not despawn when you look away
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/core/config.h
# src/peds/Population.cpp
2021-07-31 20:32:13 +03:00
Sergeanur
232b5a04ba
Merge pull request #1251 from Sergeanur/HigherDrawDist
...
Make cars and peds to not despawn when you look away
2021-07-31 20:07:29 +03:00
aap
3f3e258d77
CVisibilityPlugins, CRenderer, some fixes
2021-07-29 19:59:34 +02:00
withmorten
d77ed4608f
fix
2021-07-26 20:25:36 +02:00
Sergeanur
f73dfa12e6
Make cars and peds to not despawn when you look away
2021-07-26 04:43:26 +03:00
Nikolay Korolev
bf4b39781b
low effort save support
2021-07-25 21:44:21 +03:00
withmorten
a437d2bc26
fix garbage data written in garage save block
2021-07-19 23:43:51 +02:00
Nikolay Korolev
0a23afebb7
Merge remote-tracking branch 'upstream/lcs' into lcs
2021-07-17 10:06:37 +03:00
Sergeanur
780cd225e9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:12 +03:00
Sergeanur
2ce36a48b9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:02 +03:00
Sergeanur
3377709c4b
Merge branch 'miami' into lcs
2021-07-15 00:51:01 +03:00
Nikolay Korolev
81aece7117
Merge remote-tracking branch 'upstream/lcs' into lcs
2021-07-13 19:43:48 +03:00
Adrian Graber
6665b16ba2
Nintendo Switch support
2021-07-13 01:18:49 +02:00
Adrian Graber
ca5d3c8811
Replace GTA_SWITCH macro and use GAMEPAD_MENU
...
* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports)
* Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds)
* Fix some identation inconsistencies
* Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
2021-07-13 00:50:49 +02:00
Adrian Graber
6da20aa723
Enable Gamepad Menu on Switch
2021-07-13 00:49:21 +02:00
Adrian Graber
28f266302f
Add Nintendo Switch initial support
2021-07-13 00:49:13 +02:00
withmorten
523b23339c
disable USE_CUTSCENE_SHADOW_FOR_PED if COMPATIBLE_SAVES isn't defined
2021-07-13 00:21:11 +02:00
Sergeanur
c982700a69
Enable cutscene shadows
2021-07-13 01:00:00 +03:00
withmorten
6f0f9d7d69
Merge remote-tracking branch 'origin/miami' into lcs
2021-07-12 23:36:37 +02:00
Nikolay Korolev
91d958bf27
Merge remote-tracking branch 'upstream/lcs' into lcs
2021-07-12 10:32:01 +03:00