Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Roland Scheidegger ef17cc9cb6 softpipe: don't use samplers with prebaked sampler and sampler_view state
This is needed for handling the dx10-style sample opcodes.
This also simplifies the logic by getting rid of sampler variants
completely (sampler_views though OTOH have sort of variants because
some of their state is different depending on the shader stage they
are bound to).
No significant performance difference (openarena run:
840 frames in 459.8 seconds vs. 840 frames in 460.5 seconds).

v2: fix reference counting bug spotted by Jose.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-03-11 17:07:51 +01:00
bin mesa: Modify candidate search string 2013-03-05 14:54:11 -08:00
docs docs: document another Viewperf bug 2013-03-08 10:35:46 -07:00
doxygen glsl/build: Build glcpp via the glsl Makefile 2013-01-22 14:33:20 -08:00
include i965: Fix Crystal Well PCI IDs. 2013-03-03 13:53:58 -08:00
m4 build: Use AX_PROG_FLEX 2013-01-22 14:33:38 -08:00
scons scons: Fix llvm-config not found error message. 2013-03-05 23:06:13 +00:00
src softpipe: don't use samplers with prebaked sampler and sampler_view state 2013-03-11 17:07:51 +01:00
.dir-locals.el Add emacs setup for the docs/devinfo.html comment wrapping recommendation. 2012-07-11 09:20:21 -07:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore Clean up .gitignore files 2013-01-10 22:01:31 +01:00
Android.common.mk android: Define Make variables for Android version 2013-01-02 14:51:18 -08:00
Android.mk android: Define Make variables for Android version 2013-01-02 14:51:18 -08:00
Makefile.am mesa: bump version to 9.2 (devel) 2013-01-31 09:01:15 +01:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Add option to enable floating-point textures. 2012-08-15 22:04:24 -07:00
configure.ac configure.ac: Build dricommon for DRI gallium drivers 2013-03-08 21:21:46 -08:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.