mesa/src/gallium/drivers/vc4
Eric Anholt b7edf30191 vc4: Add disasm for A-file unpack operations.
The A-file unpack is just like R4 unpack, except that if you don't do a
floating-point operation it won't do float conversion (so int16 gets
scaled up to int32).
2014-09-23 13:40:10 -07:00
..
.dir-locals.el
Makefile.am vc4: Switch to using Mesa's register allocator. 2014-09-23 13:40:10 -07:00
Makefile.sources vc4: Actually implement VC4_DEBUG=cl. 2014-09-18 11:46:50 -07:00
vc4_bufmgr.c vc4: Clear padding of ioctl arguments. 2014-08-23 16:30:34 -07:00
vc4_bufmgr.h vc4: Handle a couple of the transfer map flags. 2014-09-02 12:10:56 -07:00
vc4_cl.c vc4: Keep a reference to BOs queued for rendering. 2014-08-11 14:45:30 -07:00
vc4_cl.h vc4: Actually implement VC4_DEBUG=cl. 2014-09-18 11:46:50 -07:00
vc4_cl_dump.c vc4: Actually implement VC4_DEBUG=cl. 2014-09-18 11:46:50 -07:00
vc4_context.c vc4: Switch the context struct to use ralloc. 2014-09-23 13:40:10 -07:00
vc4_context.h vc4: Switch to using Mesa's register allocator. 2014-09-23 13:40:10 -07:00
vc4_draw.c vc4: Add support for stencil operations. 2014-09-18 17:46:43 -07:00
vc4_drm.h vc4: Rename fields in the kernel interface. 2014-08-11 14:45:28 -07:00
vc4_emit.c vc4: Add support for depth clears and tests within a tile. 2014-08-11 14:45:31 -07:00
vc4_formats.c vc4: Flip around the depth/stencil fields. 2014-09-09 07:29:16 -07:00
vc4_opt_algebraic.c vc4: Merge qcompile and tgsi_to_qir 2014-09-04 17:00:54 -07:00
vc4_opt_copy_propagation.c vc4: Allow copy propagation of uniforms. 2014-09-17 14:21:24 -07:00
vc4_opt_cse.c vc4: Fix stray disable of the CSE pass. 2014-09-17 14:21:24 -07:00
vc4_opt_dead_code.c vc4: Fix memory leaks of struct qinst. 2014-09-15 13:12:27 -07:00
vc4_packet.h vc4: Add support for loading/storing the depth buffer. 2014-09-09 07:29:16 -07:00
vc4_program.c vc4: Switch to using Mesa's register allocator. 2014-09-23 13:40:10 -07:00
vc4_qir.c vc4: Use the same method as for FRAG_Z to handle fragcoord W. 2014-09-19 11:09:04 -07:00
vc4_qir.h vc4: Use the same method as for FRAG_Z to handle fragcoord W. 2014-09-19 11:09:04 -07:00
vc4_qpu.c vc4: Set the other WADDR in the qpu instruction helpers. 2014-08-24 22:13:26 -07:00
vc4_qpu.h vc4: Merge qpu_a_NOP() and qpu_m_NOP to a single qpu_NOP() helper. 2014-08-24 22:13:25 -07:00
vc4_qpu_defines.h vc4: Add disasm for A-file unpack operations. 2014-09-23 13:40:10 -07:00
vc4_qpu_disasm.c vc4: Add disasm for A-file unpack operations. 2014-09-23 13:40:10 -07:00
vc4_qpu_emit.c vc4: Add disasm for A-file unpack operations. 2014-09-23 13:40:10 -07:00
vc4_qpu_validate.c vc4: Fix totally broken assertions about inter-instruction reg conflicts. 2014-08-22 10:16:57 -07:00
vc4_register_allocate.c vc4: Switch to using Mesa's register allocator. 2014-09-23 13:40:10 -07:00
vc4_reorder_uniforms.c vc4: Add support for reordering the uniform stream after optimization. 2014-09-17 14:21:24 -07:00
vc4_resource.c vc4: Handle a couple of the transfer map flags. 2014-09-02 12:10:56 -07:00
vc4_resource.h vc4: Add support for texture tiling. 2014-08-22 10:16:57 -07:00
vc4_screen.c vc4: Claim ARB_fbo. 2014-09-16 15:14:52 -07:00
vc4_screen.h vc4: Add a debug flag for flushing after every draw. 2014-09-09 07:29:12 -07:00
vc4_simulator.c vc4: Fix segfaults when rendering with no color render target. 2014-09-09 07:29:16 -07:00
vc4_simulator_validate.c vc4: Ignore non-address bits of the offset for load/store. 2014-09-09 07:29:16 -07:00
vc4_simulator_validate.h vc4: Add validation of raster-format textures. 2014-08-11 14:45:32 -07:00
vc4_simulator_validate_shaders.c vc4: Add support for stencil operations. 2014-09-18 17:46:43 -07:00
vc4_state.c vc4: Add support for stencil operations. 2014-09-18 17:46:43 -07:00
vc4_tiling.c vc4: Add support for texture tiling. 2014-08-22 10:16:57 -07:00
vc4_tiling.h vc4: Add support for texture tiling. 2014-08-22 10:16:57 -07:00