..
ci
glx: Fix drawable refcounting for naked Windows
2022-07-13 12:25:30 -04:00
nir_to_spirv
zink: rewrite atomic ssbo intrinsics as atomic derefs
2022-06-10 21:10:51 +00:00
driinfo_zink.h
driconf: add override for Xwayland
2022-04-07 00:17:40 +00:00
meson.build
zink: add back kms handling
2022-06-04 01:27:53 +00:00
zink_batch.c
zink: delete zink_resource_object::dt_has_data
2022-06-28 02:42:02 +00:00
zink_batch.h
zink: add batch api for adding a wait semaphore
2022-06-16 02:01:53 +00:00
zink_blit.c
zink: remove buffer valid range tracking from blit
2022-06-06 00:36:20 +00:00
zink_bo.c
zink: move BAR allocation demotion up the stack
2022-06-17 01:14:45 +00:00
zink_bo.h
zink: add semaphore handling for sparse binds
2022-06-16 02:01:53 +00:00
zink_clear.c
zink: enforce viewport depth clamping
2022-06-30 22:57:10 +00:00
zink_clear.h
…
zink_compiler.c
zink: Lower uadd_sat/usub_sat.
2022-07-13 07:34:09 +00:00
zink_compiler.h
zink: cap driver inlining using ssa allocation limit
2022-06-13 16:04:01 +00:00
zink_context.c
zink: use updated tokens from vk.xml
2022-07-12 15:53:11 +00:00
zink_context.h
zink: store context flags
2022-06-30 14:48:42 +00:00
zink_descriptors.c
zink: fix buffer descriptor hashing
2022-06-09 12:17:45 +00:00
zink_descriptors.h
zink: use updated tokens from vk.xml
2022-07-12 15:53:11 +00:00
zink_descriptors_lazy.c
zink: use updated tokens from vk.xml
2022-07-12 15:53:11 +00:00
zink_device_info.py
zink: add missing guards around `have_{ext}`
2022-07-13 14:41:59 +00:00
zink_draw.cpp
zink: enforce viewport depth clamping
2022-06-30 22:57:10 +00:00
zink_extensions.py
zink/codegen: use the updated identifiers
2022-07-12 15:53:11 +00:00
zink_fence.c
mesa: fix SignalSemaphoreEXT behavior
2022-07-10 16:15:17 +00:00
zink_fence.h
zink: use uint64_t for batch_id
2022-06-16 00:30:45 +00:00
zink_format.c
zink: use updated tokens from vk.xml
2022-07-12 15:53:11 +00:00
zink_format.h
zink: add function for decomposing vertex format to single component
2021-09-14 01:55:56 +00:00
zink_format_test.c
…
zink_framebuffer.c
zink: clamp renderpass layers better
2022-06-16 00:05:52 +00:00
zink_framebuffer.h
zink: add a function for getting the minimum framebuffer layers
2022-06-16 00:05:52 +00:00
zink_helpers.h
…
zink_inlines.h
zink: implement pipe_context::draw_vertex_state
2021-11-17 03:16:13 +00:00
zink_instance.py
zink: Print the VkResult if vkCreateInstance fails
2022-06-04 00:19:19 +00:00
zink_kopper.c
kopper: Use the swap interval that was set at swapchain creation time.
2022-07-12 21:57:23 +00:00
zink_kopper.h
zink: use updated tokens from vk.xml
2022-07-12 15:53:11 +00:00
zink_lower_cubemap_to_array.c
zink: fix cubemap lowering bit size
2022-06-14 19:57:40 +00:00
zink_pipeline.c
zink: use updated tokens from vk.xml
2022-07-12 15:53:11 +00:00
zink_pipeline.h
zink: expand patch_vertices pipeline key bitsize
2022-06-03 01:23:58 +00:00
zink_program.c
zink: use updated tokens from vk.xml
2022-07-12 15:53:11 +00:00
zink_program.h
zink: handle shader key variants that have nonseamless cubemaps
2022-04-07 14:36:25 +00:00
zink_public.h
zink: it's kopperin' time
2022-04-07 00:17:40 +00:00
zink_query.c
zink: Do the timestamp-to-ns math in a double to have better precision.
2022-07-12 16:58:10 +00:00
zink_query.h
zink: move get_timestamp to screen
2022-05-17 03:46:56 +00:00
zink_render_pass.c
zink: check for pending clears to determine write status of zs attachments
2022-06-14 20:58:55 +00:00
zink_render_pass.h
zink: rename renderpass attrib value
2022-06-06 00:36:20 +00:00
zink_resource.c
zink: use updated tokens from vk.xml
2022-07-12 15:53:11 +00:00
zink_resource.h
zink: use updated tokens from vk.xml
2022-07-12 15:53:11 +00:00
zink_screen.c
zink: fix portability_subset usage after rename from EXTX to KHR
2022-07-13 14:41:59 +00:00
zink_screen.h
zink: store and reuse memory heap flags for buffer placement
2022-06-17 01:14:45 +00:00
zink_shader_keys.h
zink: handle multisampled fbfetch
2022-04-08 18:24:30 +00:00
zink_state.c
zink: fix dual_src_blend driconf workaround
2022-06-22 03:14:18 +00:00
zink_state.h
zink: Always enable depth clamping, make depth clipping independent.
2022-06-21 15:44:54 +00:00
zink_surface.c
zink: move to AoS for storing swapchain struct data
2022-06-28 02:42:02 +00:00
zink_surface.h
zink: remove the worst part of basic framebuffer support
2022-04-18 23:45:30 +00:00